Player Matchup

Cu Chulainn
Cu Chulainn
Angel24Ismael1
Cu Chulainn
Level 106
God Stats
4W - 3L
1,556 SR
Queue Stats
55W - 62L
1,467 Elo+
Solo
Ymir
Ymir
Blindfire01
Ymir
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 55L
1,397 Elo+
Party 2
Cernunnos
Cernunnos
SinisterUrge2
Cernunnos
Level 124
God Stats
7W - 2L
1,750 SR
Queue Stats
180W - 177L
1,474 Elo+
Solo
Vamana
Vamana
anfevera
Vamana
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 105L
1,487 Elo+
Solo
Sol
Sol
xSpankthetankx
Sol
Level 68
God Stats
4W - 8L
1,135 SR
Queue Stats
36W - 38L
1,440 Elo+
Party 2
Team Averages
Level 96
1,488 SR
1,453 Elo+

VS

Team Averages
Level 52
1,555 SR
1,393 Elo+
Thanatos
Thanatos
Mattsplot
Thanatos
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 50L
1,129 Elo+
Solo
Jing Wei
Jing Wei
Ntrax02
Jing Wei
Level 69
God Stats
4W - 8L
1,777 SR
Queue Stats
462W - 437L
1,490 Elo+
Solo
Loki
Loki
THATGUYYT_1
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,366 Elo+
Party 1
Ymir
Ymir
ldilzI
Ymir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,469 Elo+
Party 1
Merlin
Merlin
vade_cloud_
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 73L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Angel24Ismael1
Cu Chulainn
15
7 / 1 / 4
8,971
598
8,066
10,628
4,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 0 / 16
9,182
612
6,622
14,651
13,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
SinisterUrge2
Cernunnos
15
13 / 0 / 6
9,520
635
13,571
11,254
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
anfevera
Vamana
17
2 / 0 / 3
9,762
651
2,826
6,789
4,743
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 2 / 0
9,401
627
3,768
8,207
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mattsplot
Thanatos
12
3 / 5 / 0
7,228
482
8,466
13,295
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Ntrax02
Jing Wei
9
0 / 7 / 0
5,667
378
5,711
11,180
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,343
423
2,117
5,290
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
ldilzI
Ymir
9
0 / 8 / 0
5,632
375
4,757
11,498
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
11
0 / 3 / 1
6,809
454
6,153
7,398
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
25
Kills
3
3
Deaths
25
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Angel24Ismael1
Cu Chulainn
7
1
4
9
W
3
0
16
11
L
Thanatos
Mattsplot
Thanatos
3
5
0
0.6
L
Jing Wei
Ntrax02
Jing Wei
0
7
0
0
W
Cernunnos
SinisterUrge2
Cernunnos
13
0
6
16
L
0
2
0
0
W
Vamana
anfevera
Vamana
2
0
3
3.5
L
Ymir
ldilzI
Ymir
0
8
0
0
L
Merlin
0
3
1
0.17
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,853
Damage
27,204
51,529
Taken
48,661
29,795
Mitigated
15,871
24,273
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Angel24Ismael1
Cu Chulainn
8,066
1,986
186
4,449
10,628
4,823
0
951
9,677
0
58,544
W
6,622
1,313
233
4,695
14,651
13,264
290
5,895
8,756
29,162
6,115
L
Thanatos
Mattsplot
Thanatos
8,466
3,019
0
7,926
13,295
4,314
0
1,650
11,645
0
36,202
L
Jing Wei
Ntrax02
Jing Wei
5,711
3,650
0
2,737
11,180
2,567
0
1,095
10,085
0
27,897
W
Cernunnos
SinisterUrge2
Cernunnos
13,571
8,483
0
8,144
11,254
4,545
36
1,217
10,037
0
59,375
L
2,117
139
0
764
5,290
2,128
0
579
4,711
0
27,312
W
Vamana
anfevera
Vamana
2,826
233
0
3,084
6,789
4,743
56
101
6,688
8,656
57,243
L
Ymir
ldilzI
Ymir
4,757
1,571
0
425
11,498
4,366
0
3,801
7,697
21,291
0
L
Merlin
6,153
317
0
1,412
7,398
2,496
114
3,302
4,096
38,940
0
W
3,768
1,122
0
3,482
8,207
2,420
711
2,746
5,461
66,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,836
Gold Earned
31,679
511
Minions Killed
292
0
Camps Cleared
0
1,431,777
Distance Traveled
1,350,368
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,971
598
97
6
0
295,790
7
W
Ymir
9,182
612
49
3
0
277,430
3
L
Thanatos
7,228
482
65
4
0
302,400
2
L
Jing Wei
5,667
378
45
3
0
256,349
2
W
Cernunnos
9,520
635
84
6
0
275,640
4
L
Loki
6,343
423
72
5
0
309,784
3
W
Vamana
9,762
651
139
9
0
317,437
4
L
Ymir
5,632
375
38
3
0
232,831
4
L
Merlin
6,809
454
72
5
0
249,004
1
W
Sol
9,401
627
142
9
0
265,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role