Player Matchup

Geb
Geb
ExOs_Knight
Geb
Level 115
God Stats
4W - 3L
1,500 SR
Queue Stats
446W - 353L
1,545 Elo+
Party 2
Da Ji
Da Ji
ExOs_xNeKo
Da Ji
Level 128
God Stats
2W - 0L
1,810 SR
Queue Stats
165W - 126L
1,606 Elo+
Party 2
Atlas
Atlas
Hatsune_Nekko
Atlas
Level 17
God Stats
1W - 3L
1,280 SR
Queue Stats
27W - 11L
1,627 Elo+
Party 2
Scylla
Scylla
TheStoryOf_Mari
Scylla
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
250W - 267L
1,228 Elo+
Party 3
Apollo
Apollo
jermaineg173
Apollo
Level 122
God Stats
1W - 1L
1,284 SR
Queue Stats
169W - 150L
1,454 Elo+
Party 3
Team Averages
Level 80
1,475 SR
1,492 Elo+

VS

Team Averages
Level 77
1,585 SR
1,499 Elo+
Zeus
Zeus
MidnightStarHD
Zeus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 228L
1,294 Elo+
Solo
Sylvanus
Sylvanus
NPKNxSoldja
Sylvanus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 47L
1,700 Elo+
Party 1
Thanatos
Thanatos
TTV__Pyromaniac
Thanatos
Level 156
God Stats
1W - 1L
1,740 SR
Queue Stats
12W - 11L
1,643 Elo+
Party 1
Horus
Horus
Z7 Deathzz
Horus
Level 46
God Stats
0W - 3L
1,685 SR
Queue Stats
3W - 9L
1,414 Elo+
Solo
Charybdis
Charybdis
sSlick12
Charybdis
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 33L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
6,946
631
4,855
8,668
6,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
11
5 / 3 / 2
6,485
590
5,607
7,680
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
8 / 1 / 1
7,590
690
9,265
7,709
3,410
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 2
6,313
574
4,041
6,387
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
11
0 / 0 / 6
6,282
571
5,090
7,252
1,994
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
5,596
509
5,903
7,310
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
NPKNxSoldja
Sylvanus
10
1 / 1 / 1
6,216
565
3,293
9,995
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
11
1 / 4 / 1
6,352
577
4,817
10,256
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
7
0 / 6 / 0
4,810
437
2,598
8,044
3,231
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
sSlick12
Charybdis
10
2 / 3 / 0
5,791
526
7,249
7,043
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
20
Kills
4
5
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Da Ji
5
3
2
2
W
8
1
1
8.5
L
0
6
3
0.25
L
Sylvanus
NPKNxSoldja
Sylvanus
1
1
1
1.5
L
Thanatos
1
4
1
0.38
W
2
1
2
3
L
Horus
0
6
0
0
W
Apollo
0
0
6
3
L
Charybdis
sSlick12
Charybdis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,858
Damage
23,860
37,696
Taken
42,648
15,629
Mitigated
17,786
12,435
Healing
18,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,855
887
0
3,218
8,668
6,061
0
1,289
7,339
18,668
0
W
Da Ji
5,607
1,146
0
250
7,680
2,227
352
816
6,744
0
29,103
W
9,265
2,943
0
2,654
7,709
3,410
1,334
1,797
5,832
38,281
0
L
5,903
848
0
1,240
7,310
2,792
0
3,564
3,532
26,615
0
L
Sylvanus
NPKNxSoldja
Sylvanus
3,293
1,537
1,050
4,200
9,995
6,762
0
4,208
5,683
19,698
0
L
Thanatos
4,817
1,252
0
8,779
10,256
3,258
0
2,805
7,425
0
34,115
W
4,041
357
0
2,481
6,387
1,937
147
2,871
3,266
28,721
0
L
Horus
2,598
1,467
43
724
8,044
3,231
0
4,444
3,600
0
17,236
W
Apollo
5,090
3,815
0
3,832
7,252
1,994
271
1,873
5,319
0
42,597
L
Charybdis
sSlick12
Charybdis
7,249
4,372
0
2,242
7,043
1,743
0
2,796
4,247
0
37,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,616
Gold Earned
28,765
296
Minions Killed
262
0
Camps Cleared
0
1,030,451
Distance Traveled
980,462
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,946
631
20
2
0
225,099
2
W
Da Ji
6,485
590
56
5
0
223,747
3
W
Atlas
7,590
690
67
6
0
190,091
3
L
Zeus
5,596
509
49
4
0
188,613
0
L
Sylvanus
6,216
565
32
3
0
200,538
3
L
Thanatos
6,352
577
68
6
0
229,997
1
W
Scylla
6,313
574
61
6
0
180,097
1
L
Horus
4,810
437
33
3
0
164,020
0
W
Apollo
6,282
571
92
8
0
211,417
4
L
Charybdis
5,791
526
80
7
0
197,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role