Player Matchup

Charybdis
Charybdis
Silver I
GAMEDAY730
Charybdis
Silver I
Level 89
God Stats
13W - 8L
1,647 SR
Queue Stats
25W - 27L
1,551 MMR
Solo
Nemesis
Nemesis
Silver II
Helen Keller339
Nemesis
Silver II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,551 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
LockDownFlame
Morgan Le Fay
Gold V
Level 113
God Stats
11W - 6L
1,610 SR
Queue Stats
78W - 61L
1,547 MMR
Solo
Athena
Athena
Silver IV
RudeGirL-Chile
Athena
Silver IV
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
108W - 108L
1,360 MMR
Party 3
Hera
Hera
Gold III
rodrigo_cl93
Hera
Gold III
Level 153
God Stats
19W - 22L
1,621 SR
Queue Stats
186W - 179L
1,750 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,575 SR
1,552 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,622 SR
1,555 MMR
Medusa
Medusa
Bronze III
BobieFett
Medusa
Bronze III
Level 132
God Stats
1W - 1L
1,839 SR
Queue Stats
1W - 1L
1,541 MMR
Party 2
Chaac
Chaac
Silver II
Flexin Zone
Chaac
Silver II
Level 139
God Stats
2W - 2L
1,727 SR
Queue Stats
52W - 42L
1,547 MMR
Solo
Sobek
Sobek
Silver II
Odi Wan Kanoaty
Sobek
Silver II
Level 126
God Stats
9W - 7L
1,728 SR
Queue Stats
11W - 14L
1,594 MMR
Party 2
Kali
Kali
Gold III
SoullEaterr
Kali
Gold III
Level 151
God Stats
2W - 5L
1,315 SR
Queue Stats
471W - 467L
1,525 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
mirkhat
Kukulkan
Gold IV
Level 85
God Stats
4W - 6L
1,500 SR
Queue Stats
281W - 287L
1,571 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GAMEDAY730
Charybdis
20
12 / 1 / 8
14,521
660
17,984
16,735
6,974
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 0 / 12
13,771
626
14,119
15,320
7,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
LockDownFlame
Morgan Le Fay
20
8 / 0 / 5
13,722
624
18,592
12,819
9,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 1 / 24
12,300
559
5,252
17,141
23,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
2 / 5 / 17
12,151
552
13,487
12,694
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
JormungandrCliodhnaGebGilgamesh

VS

Bans
AtlasOdinBastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BobieFett
Medusa
16
1 / 8 / 2
10,354
471
9,994
15,009
3,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 6 / 1
10,601
482
9,322
25,444
22,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 9 / 0
8,961
407
6,723
23,776
25,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 5 / 1
10,465
476
7,018
21,644
9,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
mirkhat
Kukulkan
17
2 / 6 / 1
10,515
478
8,414
12,740
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
11
34
Kills
6
7
Deaths
34
66
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
BobieFett
Medusa
1
8
2
0.25
L
0
6
1
0.08
W
Charybdis
GAMEDAY730
Charybdis
12
1
8
16
W
10
0
12
16
W
Morgan Le Fay
LockDownFlame
Morgan Le Fay
8
0
5
10.5
L
2
9
0
0.22
W
2
1
24
14
L
1
5
1
0.3
L
Kukulkan
mirkhat
Kukulkan
2
6
1
0.42
W
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,434
Damage
41,471
74,709
Taken
98,613
53,459
Mitigated
64,078
25,680
Healing
28,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BobieFett
Medusa
9,994
4,215
0
1,778
15,009
3,140
0
2,491
12,496
0
89,097
L
9,322
715
0
10,427
25,444
22,267
456
12,426
12,369
0
81,531
W
Charybdis
GAMEDAY730
Charybdis
17,984
8,841
0
8,414
16,735
6,974
8,518
2,303
14,432
0
117,552
W
14,119
5,865
0
6,434
15,320
7,906
1,609
2,516
12,804
0
103,604
W
Morgan Le Fay
LockDownFlame
Morgan Le Fay
18,592
3,497
0
4,766
12,819
9,923
414
2,388
10,431
88,426
0
L
6,723
120
163
5,416
23,776
25,095
0
10,250
13,350
33,877
0
W
5,252
1,695
706
3,390
17,141
23,024
1,043
5,168
11,973
27,862
0
L
7,018
3,351
0
8,887
21,644
9,169
0
5,889
15,697
0
89,858
L
Kukulkan
mirkhat
Kukulkan
8,414
948
0
2,232
12,740
4,407
0
5,364
7,370
79,717
0
W
13,487
4,194
0
1,970
12,694
5,632
1,679
2,762
9,932
89,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,465
Gold Earned
50,896
709
Minions Killed
618
0
Camps Cleared
0
2,290,994
Distance Traveled
1,977,689
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,354
471
143
7
0
378,302
1
L
Chaac
10,601
482
158
7
0
344,114
2
W
Charybdis
14,521
660
202
9
0
415,627
2
W
Nemesis
13,771
626
173
8
0
559,115
0
W
Morgan Le Fay
13,722
624
161
7
0
447,382
9
L
Sobek
8,961
407
35
2
0
403,151
7
W
Athena
12,300
559
25
1
0
471,660
3
L
Kali
10,465
476
141
6
0
460,277
2
L
Kukulkan
10,515
478
141
6
0
391,845
10
W
Hera
12,151
552
148
7
0
397,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role