Player Matchup

Hercules
Hercules
BenjiBomb
Hercules
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 52L
1,876 Elo+
Party 1
Tyr
Tyr
CosmicStun
Tyr
Level 128
God Stats
6W - 3L
1,500 SR
Queue Stats
80W - 49L
1,599 Elo+
Party 1
Heimdallr
Heimdallr
PaulosTheApostle
Heimdallr
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 127L
1,593 Elo+
Party 1
Loki
Loki
PurplePandaaa
Loki
Level 131
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 22L
1,955 Elo+
Party 1
Baron Samedi
Baron Samedi
WAKAFELLER
Baron Samedi
Level 93
God Stats
43W - 25L
1,461 SR
Queue Stats
372W - 329L
1,637 Elo+
Party 1
Team Averages
Level 118
1,492 SR
1,732 Elo+

VS

Team Averages
Level 112
1,529 SR
1,456 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Kevle12385
Nox
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,444 Elo+
Solo
Guan Yu
Guan Yu
TheSavageJaguar
Guan Yu
Level 147
God Stats
2W - 4L
1,621 SR
Queue Stats
30W - 35L
1,512 Elo+
Solo
Chaac
Chaac
katilyn
Chaac
Level 77
God Stats
8W - 6L
1,489 SR
Queue Stats
20W - 16L
1,560 Elo+
Solo
Jing Wei
Jing Wei
u ar dead
Jing Wei
Level 78
God Stats
1W - 3L
1,537 SR
Queue Stats
1W - 7L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BenjiBomb
Hercules
19
10 / 3 / 14
11,709
836
12,917
22,989
17,066
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 1 / 14
10,690
764
18,048
17,244
10,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
18
2 / 3 / 13
10,808
772
10,433
11,774
4,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

19
6 / 3 / 13
11,583
827
12,368
10,514
4,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
WAKAFELLER
Baron Samedi
18
7 / 2 / 15
10,950
782
20,064
12,579
4,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
5 / 4 / 0
11,042
789
16,086
10,359
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 7
10,570
755
11,312
13,462
7,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 6 / 7
10,352
739
10,816
23,683
30,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
katilyn
Chaac
15
1 / 5 / 6
9,075
648
7,837
17,739
23,173
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
u ar dead
Jing Wei
14
0 / 9 / 3
8,571
612
5,651
15,012
6,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
35
30
Kills
12
12
Deaths
30
69
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
4
0
1.25
W
Hercules
BenjiBomb
Hercules
10
3
14
5.67
W
5
1
14
12
L
3
6
7
1.08
W
Heimdallr
2
3
13
2.83
W
6
3
13
4.17
L
3
6
7
1.08
W
Baron Samedi
WAKAFELLER
Baron Samedi
7
2
15
7.25
L
Chaac
katilyn
Chaac
1
5
6
0.8
L
Jing Wei
u ar dead
Jing Wei
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,830
Damage
51,702
75,100
Taken
80,255
41,035
Mitigated
71,805
32,704
Healing
20,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
16,086
400
0
3,362
10,359
3,489
0
136
9,786
54,768
0
W
Hercules
BenjiBomb
Hercules
12,917
2,471
0
9,804
22,989
17,066
456
7,096
15,597
0
28,133
W
18,048
2,603
0
8,437
17,244
10,166
0
4,653
12,415
0
37,749
L
11,312
384
0
96
13,462
7,576
0
4,177
8,925
29,722
0
W
Heimdallr
10,433
2,788
0
1,537
11,774
4,345
1,188
6,517
5,077
0
48,084
W
12,368
3,414
0
2,000
10,514
4,471
1,744
3,405
6,985
0
44,555
L
10,816
1,338
2,662
8,590
23,683
30,937
0
6,867
16,269
0
19,452
W
Baron Samedi
WAKAFELLER
Baron Samedi
20,064
1,520
4,220
6,706
12,579
4,987
290
4,893
7,628
44,034
0
L
Chaac
katilyn
Chaac
7,837
1,016
0
4,889
17,739
23,173
0
6,543
10,548
0
16,068
L
Jing Wei
u ar dead
Jing Wei
5,651
4,659
0
1,076
15,012
6,630
0
2,341
12,248
0
17,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,740
Gold Earned
49,610
283
Minions Killed
208
0
Camps Cleared
0
1,479,003
Distance Traveled
1,526,026
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,042
789
91
7
0
282,092
3
W
Hercules
11,709
836
29
2
0
304,918
1
W
Tyr
10,690
764
44
3
0
312,378
0
L
Nox
10,570
755
44
3
0
289,262
2
W
Heimdallr
10,808
772
92
7
0
282,133
0
W
Loki
11,583
827
71
5
0
305,523
0
L
Guan Yu
10,352
739
17
1
0
369,466
4
W
Baron Samedi
10,950
782
47
3
0
274,051
0
L
Chaac
9,075
648
30
2
0
289,327
0
L
Jing Wei
8,571
612
26
2
0
295,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role