Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
GlizzyGoddess69
Hou Yi
Level 147
God Stats
3W - 1L
1,715 SR
Queue Stats
126W - 168L
1,365 Elo+
Party 1
Bakasura
Bakasura
JetBlue_illusion
Bakasura
Level 13
God Stats
1W - 3L
1,339 SR
Queue Stats
11W - 21L
1,304 Elo+
Party 1
Hel
Hel
SonicBlade456
Hel
Level 119
God Stats
5W - 0L
1,826 SR
Queue Stats
62W - 82L
1,540 Elo+
Party 1
Mulan
Mulan
Thelastpraetor
Mulan
Level 65
God Stats
5W - 6L
1,304 SR
Queue Stats
36W - 61L
1,330 Elo+
Party 1
Team Averages
Level 93
1,537 SR
1,408 Elo+

VS

Team Averages
Level 37
1,627 SR
1,472 Elo+
Da Ji
Da Ji
Hes Original
Da Ji
Level 88
God Stats
3W - 1L
1,858 SR
Queue Stats
35W - 44L
1,353 Elo+
Solo
Nemesis
Nemesis
I-Blame-Jeff
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OpOp_KingMo
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Horus
Horus
OpOp_KomBoKaS
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
Zepheroph
Poseidon
Level 27
God Stats
1W - 1L
1,775 SR
Queue Stats
6W - 16L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
11 / 0 / 6
9,738
885
11,736
3,755
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 11
9,252
841
14,350
8,630
3,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 0 / 3
7,272
661
154
2,384
878
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 1 / 9
9,075
825
11,300
8,871
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 2 / 6
7,723
702
2,971
6,645
4,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
6,955
632
4,242
7,932
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nemesis
I-Blame-Jeff
Nemesis
12
0 / 9 / 2
6,710
610
2,693
10,522
3,128
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
OpOp_KingMo
Morgan Le Fay
13
0 / 6 / 1
6,977
634
2,223
8,784
3,020
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 4 / 1
6,604
600
2,554
9,947
6,311
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
Zepheroph
Poseidon
15
2 / 5 / 1
7,997
727
7,207
9,667
2,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
29
Kills
4
4
Deaths
29
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
11
0
6
14
W
7
1
11
12.5
L
2
5
0
0.4
L
Nemesis
I-Blame-Jeff
Nemesis
0
9
2
0.11
W
0
0
3
1.5
L
Morgan Le Fay
OpOp_KingMo
Morgan Le Fay
0
6
1
0.08
L
0
4
1
0.13
W
9
1
9
13.5
W
2
2
6
2.5
L
Poseidon
Zepheroph
Poseidon
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,511
Damage
18,919
30,285
Taken
46,852
14,772
Mitigated
18,146
12,877
Healing
3,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,736
478
0
1,770
3,755
1,629
542
314
3,441
32,253
0
W
14,350
6,954
544
831
8,630
3,333
732
1,462
7,168
0
39,977
L
4,242
671
395
832
7,932
2,738
0
4,352
3,375
0
10,025
L
Nemesis
I-Blame-Jeff
Nemesis
2,693
2,072
0
87
10,522
3,128
0
3,101
7,211
0
8,230
W
154
154
0
563
2,384
878
704
1,092
1,292
0
7,498
L
Morgan Le Fay
OpOp_KingMo
Morgan Le Fay
2,223
44
52
632
8,784
3,020
112
5,311
3,281
13,700
0
L
2,554
1,191
280
526
9,947
6,311
0
6,091
3,609
0
7,354
W
11,300
1,190
3,099
4,915
8,871
4,684
699
4,159
4,712
30,376
0
W
2,971
281
0
1,155
6,645
4,248
441
2,403
4,242
0
16,614
L
Poseidon
Zepheroph
Poseidon
7,207
1,244
0
719
9,667
2,949
553
3,444
6,035
32,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,060
Gold Earned
35,243
203
Minions Killed
119
0
Camps Cleared
0
1,036,778
Distance Traveled
819,969
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,738
885
60
5
0
211,490
0
W
Hou Yi
9,252
841
46
4
0
220,461
1
L
Da Ji
6,955
632
11
1
0
179,032
0
L
Nemesis
6,710
610
12
1
0
152,687
0
W
Bakasura
7,272
661
27
2
0
207,513
0
L
Morgan Le Fay
6,977
634
18
2
0
144,361
0
L
Horus
6,604
600
13
1
0
167,859
0
W
Hel
9,075
825
45
4
0
219,627
0
W
Mulan
7,723
702
25
2
0
177,687
0
L
Poseidon
7,997
727
65
6
0
176,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role