Player Matchup

Thoth
Thoth
Gold III
Ayabusha
Thoth
Gold III
Level 160
God Stats
9W - 10L
1,675 SR
Queue Stats
328W - 294L
1,697 MMR
Party 2
Mulan
Mulan
Gold I
Billigrec
Mulan
Gold I
Level 94
God Stats
2W - 3L
1,489 SR
Queue Stats
124W - 111L
1,692 MMR
Party 1
Geb
Geb
Gold I
CamelPrince
Geb
Gold I
Level 122
God Stats
13W - 10L
1,842 SR
Queue Stats
152W - 161L
1,761 MMR
Party 1
Heimdallr
Heimdallr
Gold III
HexZeal
Heimdallr
Gold III
Level 160
God Stats
9W - 5L
1,500 SR
Queue Stats
262W - 235L
1,773 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Higgss
Ne Zha
Platinum V
Level 160
God Stats
0W - 4L
1,202 SR
Queue Stats
307W - 309L
1,727 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,542 SR
1,730 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,466 SR
1,730 MMR
Eset
Eset
Gold IV
NathanRawrXD
Eset
Gold IV
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
146W - 122L
1,729 MMR
Solo
Chang'e
Chang'e
Platinum IV
Sheltered
Chang'e
Platinum IV
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 39L
1,780 MMR
Solo
Mercury
Mercury
Gold IV
WTaker
Mercury
Gold IV
Level 160
God Stats
28W - 24L
1,614 SR
Queue Stats
582W - 567L
1,732 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
kevinRQ123
Gilgamesh
Gold II
Level 157
God Stats
1W - 3L
1,191 SR
Queue Stats
52W - 51L
1,707 MMR
Solo
Cernunnos
Cernunnos
Gold III
xpapacx
Cernunnos
Gold III
Level 121
God Stats
1W - 1L
1,524 SR
Queue Stats
35W - 42L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ayabusha
Thoth
11
1 / 5 / 2
7,570
445
2,982
5,145
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Billigrec
Mulan
13
3 / 6 / 2
8,328
490
13,668
18,831
14,906
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 5
7,828
460
4,055
15,095
13,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
HexZeal
Heimdallr
15
2 / 2 / 1
8,742
514
7,017
9,854
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Higgss
Ne Zha
17
7 / 2 / 2
9,772
575
11,548
13,919
5,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Baba YagaLokiKaliCliodhna

VS

Bans
ArtioAtlasBastetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 9
9,178
540
7,248
14,365
12,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chang'e
Sheltered
Chang'e
18
6 / 0 / 5
11,589
682
12,944
10,190
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
WTaker
Mercury
18
7 / 2 / 3
11,403
671
6,455
12,062
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
kevinRQ123
Gilgamesh
14
2 / 5 / 4
9,138
538
13,074
15,485
12,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
xpapacx
Cernunnos
17
2 / 3 / 2
10,227
602
5,943
11,698
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
13
Kills
18
18
Deaths
14
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
Ayabusha
Thoth
1
5
2
0.4
L
Mulan
Billigrec
Mulan
3
6
2
0.67
L
0
3
5
0.83
L
Heimdallr
HexZeal
Heimdallr
2
2
1
1.25
L
Ne Zha
Higgss
Ne Zha
7
2
2
4
W
1
4
9
1.38
W
Chang'e
Sheltered
Chang'e
6
0
5
8.5
W
Mercury
WTaker
Mercury
7
2
3
4.25
W
Gilgamesh
kevinRQ123
Gilgamesh
2
5
4
0.8
W
Cernunnos
xpapacx
Cernunnos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,270
Damage
45,664
62,844
Taken
63,800
39,674
Mitigated
35,749
15,599
Healing
28,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Ayabusha
Thoth
2,982
204
0
10
5,145
1,669
0
2,733
2,278
35,205
0
L
Mulan
Billigrec
Mulan
13,668
1,693
161
5,985
18,831
14,906
446
4,824
13,869
0
53,732
L
4,055
672
454
3,345
15,095
13,473
0
7,110
7,755
11,610
0
L
Heimdallr
HexZeal
Heimdallr
7,017
3,424
0
3,044
9,854
3,728
1,633
1,188
8,666
0
67,675
L
Ne Zha
Higgss
Ne Zha
11,548
3,447
0
2,600
13,919
5,898
0
4,217
9,596
0
76,186
W
7,248
1,630
754
3,651
14,365
12,409
153
2,349
11,916
29,906
0
W
Chang'e
Sheltered
Chang'e
12,944
683
2,401
6,795
10,190
3,392
0
2,084
7,948
76,210
3,564
W
Mercury
WTaker
Mercury
6,455
3,515
0
5,856
12,062
4,100
2,350
736
11,306
0
77,585
W
Gilgamesh
kevinRQ123
Gilgamesh
13,074
4,437
112
4,618
15,485
12,076
0
800
14,685
1,874
51,992
W
Cernunnos
xpapacx
Cernunnos
5,943
2,627
0
4,641
11,698
3,772
396
790
10,908
0
70,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,240
Gold Earned
51,535
439
Minions Killed
554
0
Camps Cleared
0
1,579,001
Distance Traveled
1,680,820
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,570
445
77
5
0
206,165
3
L
Mulan
8,328
490
92
5
0
329,501
7
L
Geb
7,828
460
8
0
0
336,186
3
L
Heimdallr
8,742
514
133
8
0
327,855
0
L
Ne Zha
9,772
575
129
8
0
379,294
3
W
Eset
9,178
540
39
2
0
279,884
9
W
Chang'e
11,589
682
169
10
0
366,924
8
W
Mercury
11,403
671
144
8
0
408,537
0
W
Gilgamesh
9,138
538
75
4
0
335,387
2
W
Cernunnos
10,227
602
127
7
0
290,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role