Player Matchup

Atlas
Atlas
AngryLenarr
Atlas
Level 17
God Stats
5W - 11L
1,500 SR
Queue Stats
183W - 202L
1,301 Elo+
Party 1
Persephone
Persephone
CoarseLemming27
Persephone
Level 114
God Stats
4W - 5L
1,481 SR
Queue Stats
130W - 149L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
Imperfectlover
Danzaburou
Level 29
God Stats
11W - 9L
1,486 SR
Queue Stats
157W - 188L
1,259 Elo+
Solo
Thanatos
Thanatos
Petethekidd9
Thanatos
Level 157
God Stats
9W - 12L
1,531 SR
Queue Stats
50W - 43L
1,406 Elo+
Solo
Hades
Hades
PogChamp928
Hades
Level 84
God Stats
5W - 5L
1,231 SR
Queue Stats
120W - 133L
1,436 Elo+
Party 1
Team Averages
Level 80
1,446 SR
1,352 Elo+

VS

Team Averages
Level 61
1,641 SR
1,510 Elo+
Merlin
Merlin
Aldairtheone
Merlin
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 84L
1,620 Elo+
Solo
Set
Set
LittleRapterSD
Set
Level 65
God Stats
3W - 1L
1,471 SR
Queue Stats
7W - 8L
1,528 Elo+
Party 2
Neith
Neith
TmcQuis16
Neith
Level 61
God Stats
2W - 1L
1,681 SR
Queue Stats
11W - 19L
1,208 Elo+
Solo
Sobek
Sobek
brightnlight
Sobek
Level 89
God Stats
3W - 0L
1,838 SR
Queue Stats
4W - 5L
1,439 Elo+
Solo
Medusa
Medusa
lSAlAS
Medusa
Level 62
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 1L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
8,131
678
3,587
11,352
10,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
CoarseLemming27
Persephone
15
3 / 3 / 2
8,976
748
8,379
8,367
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Imperfectlover
Danzaburou
15
0 / 2 / 3
8,295
691
6,849
10,864
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Petethekidd9
Thanatos
14
2 / 7 / 5
8,258
688
5,223
12,663
5,816
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
5 / 4 / 3
8,930
744
17,396
13,771
7,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
7 / 0 / 7
10,062
839
18,496
7,100
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 6
8,851
738
6,276
11,409
6,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
TmcQuis16
Neith
15
2 / 2 / 9
8,351
696
4,871
7,688
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 2 / 5
9,404
784
4,897
13,294
10,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
lSAlAS
Medusa
16
1 / 2 / 7
8,801
733
6,724
11,799
4,176
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
10
Kills
18
17
Deaths
10
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
0
7
10.5
L
0
1
3
1.5
L
Persephone
CoarseLemming27
Persephone
3
3
2
1.33
L
Danzaburou
Imperfectlover
Danzaburou
0
2
3
0.75
W
3
4
6
1.5
L
Thanatos
Petethekidd9
Thanatos
2
7
5
0.64
L
5
4
3
1.63
W
Neith
TmcQuis16
Neith
2
2
9
3.25
W
5
2
5
3.75
W
Medusa
lSAlAS
Medusa
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,434
Damage
41,264
57,017
Taken
51,290
29,416
Mitigated
25,724
14,944
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,496
1,151
0
2,072
7,100
2,600
0
2,639
4,415
47,956
0
L
3,587
1,544
0
574
11,352
10,274
245
4,429
6,790
14,603
0
L
Persephone
CoarseLemming27
Persephone
8,379
222
0
956
8,367
2,720
770
3,090
5,224
34,308
0
L
Danzaburou
Imperfectlover
Danzaburou
6,849
2,225
0
3,681
10,864
3,409
1,532
6,441
4,387
0
32,427
W
6,276
1,678
460
2,133
11,409
6,064
524
6,271
4,832
0
22,915
L
Thanatos
Petethekidd9
Thanatos
5,223
717
350
5,280
12,663
5,816
18
5,251
7,289
0
15,090
L
17,396
1,466
80
4,023
13,771
7,197
64
4,180
9,258
33,856
0
W
Neith
TmcQuis16
Neith
4,871
1,927
0
3,012
7,688
2,624
1,042
3,821
3,841
0
16,093
W
4,897
347
1,970
3,292
13,294
10,260
93
6,564
6,454
15,917
0
W
Medusa
lSAlAS
Medusa
6,724
3,300
0
2,823
11,799
4,176
924
9,109
2,386
0
37,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,590
Gold Earned
45,469
213
Minions Killed
228
0
Camps Cleared
0
1,093,557
Distance Traveled
1,230,992
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,062
839
71
6
0
255,141
2
L
Atlas
8,131
678
28
2
0
231,944
0
L
Persephone
8,976
748
51
4
0
221,114
0
L
Danzaburou
8,295
691
60
5
0
216,968
2
W
Set
8,851
738
43
4
0
267,956
0
L
Thanatos
8,258
688
20
2
0
211,251
6
L
Hades
8,930
744
54
5
0
212,280
3
W
Neith
8,351
696
26
2
0
201,242
8
W
Sobek
9,404
784
19
2
0
258,809
0
W
Medusa
8,801
733
69
6
0
247,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role