Player Matchup

Chronos
Chronos
DaVerser
Chronos
Level 83
God Stats
2W - 0L
1,717 SR
Queue Stats
34W - 40L
1,436 Elo+
Solo
Ullr
Ullr
Monkey_D_Lucy_
Ullr
Level 157
God Stats
7W - 9L
1,629 SR
Queue Stats
441W - 497L
1,442 Elo+
Party 2
Hades
Hades
StayLifted48
Hades
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,251 Elo+
Party 1
He Bo
He Bo
Sunrise_Elleth
He Bo
Level 93
God Stats
10W - 9L
1,500 SR
Queue Stats
441W - 494L
1,442 Elo+
Party 2
Odin
Odin
TheRealTowers
Odin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,333 Elo+
Party 1
Team Averages
Level 86
1,569 SR
1,380 Elo+

VS

Team Averages
Level 80
1,517 SR
1,454 Elo+
Artio
Artio
Alpha-Xel
Artio
Level 68
God Stats
1W - 9L
1,583 SR
Queue Stats
435W - 441L
1,422 Elo+
Solo
Thanatos
Thanatos
Imamermaid12
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,271 Elo+
Solo
Bellona
Bellona
Lord Dionysis87
Bellona
Level 155
God Stats
2W - 8L
1,500 SR
Queue Stats
278W - 300L
1,436 Elo+
Solo
Da Ji
Da Ji
violetaa
Da Ji
Level 104
God Stats
4W - 8L
1,500 SR
Queue Stats
191W - 193L
1,459 Elo+
Solo
Eset
Eset
xSemiShark
Eset
Level 47
God Stats
4W - 8L
1,500 SR
Queue Stats
349W - 321L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DaVerser
Chronos
20
4 / 7 / 15
13,270
698
16,054
23,067
11,225
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 8 / 6
14,086
741
14,868
20,911
9,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 7 / 11
16,414
864
28,782
26,983
24,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
2 / 10 / 15
12,234
644
15,134
16,286
6,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 11 / 13
11,779
620
7,257
22,575
15,197
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alpha-Xel
Artio
20
3 / 5 / 20
12,368
651
14,012
28,513
39,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Imamermaid12
Thanatos
8
0 / 2 / 1
9,076
478
114
1,742
536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 6 / 18
13,904
732
21,488
37,381
50,877
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
violetaa
Da Ji
20
19 / 9 / 12
15,102
795
24,637
22,106
11,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 5 / 19
15,537
818
29,301
14,989
7,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
111
26
Kills
41
43
Deaths
27
60
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Artio
Alpha-Xel
Artio
3
5
20
2.6
W
Chronos
DaVerser
Chronos
4
7
15
1.64
L
Thanatos
Imamermaid12
Thanatos
0
2
1
0.25
L
8
6
18
2.83
W
8
8
6
1.38
W
10
7
11
2.21
W
2
10
15
0.95
W
2
11
13
0.77
L
Da Ji
violetaa
Da Ji
19
9
12
2.78
L
11
5
19
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,095
Damage
89,552
109,822
Taken
104,731
67,192
Mitigated
109,862
29,525
Healing
37,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Alpha-Xel
Artio
14,012
1,221
3,882
9,754
28,513
39,137
453
14,294
13,865
19,866
0
W
Chronos
DaVerser
Chronos
16,054
5,388
182
3,267
23,067
11,225
195
9,167
13,636
30,965
0
L
Thanatos
Imamermaid12
Thanatos
114
114
0
178
1,742
536
0
573
1,169
0
1,167
L
21,488
5,026
1,209
12,574
37,381
50,877
820
21,249
15,517
0
42,084
W
14,868
9,111
5,153
4,552
20,911
9,882
1,584
5,361
15,323
0
34,069
W
28,782
1,279
2,818
7,861
26,983
24,457
1,382
10,193
16,126
55,479
0
W
15,134
2,856
2,026
1,101
16,286
6,431
1,072
4,378
11,813
34,327
0
W
7,257
3,846
1,579
986
22,575
15,197
363
12,555
9,611
0
16,697
L
Da Ji
violetaa
Da Ji
24,637
6,044
745
1,983
22,106
11,326
1,300
12,336
9,519
0
35,942
L
29,301
1,944
4,021
2,701
14,989
7,986
1,609
10,014
4,691
65,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,783
Gold Earned
65,987
158
Minions Killed
155
0
Camps Cleared
0
1,557,449
Distance Traveled
1,326,278
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,368
651
9
0
0
339,420
0
W
Chronos
13,270
698
28
1
0
328,246
0
L
Thanatos
9,076
478
3
0
0
24,294
0
L
Bellona
13,904
732
33
2
0
358,908
0
W
Ullr
14,086
741
27
1
0
311,615
1
W
Hades
16,414
864
55
3
0
329,305
0
W
He Bo
12,234
644
34
2
0
280,590
1
W
Odin
11,779
620
14
1
0
307,693
0
L
Da Ji
15,102
795
22
1
0
274,335
0
L
Eset
15,537
818
88
5
0
329,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role