Player Matchup

Chaac
Chaac
kungar
Chaac
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,365 Elo+
Party 2
Hel
Hel
schmidtyourpants
Hel
Level 129
God Stats
1W - 1L
1,679 SR
Queue Stats
2W - 10L
1,310 Elo+
Party 2
Rama
Rama
showmelights
Rama
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
348W - 345L
1,601 Elo+
Solo
Team Averages
Level 125
1,560 SR
1,426 Elo+

VS

Team Averages
Level 64
1,483 SR
1,462 Elo+
Cupid
Cupid
AlongUsername
Cupid
Level 43
God Stats
6W - 1L
1,431 SR
Queue Stats
13W - 15L
1,426 Elo+
Party 1
Bacchus
Bacchus
Joëlle
Bacchus
Level 39
God Stats
6W - 5L
1,656 SR
Queue Stats
12W - 11L
1,426 Elo+
Party 1
Ra
Ra
Lordanghelo
Ra
Level 109
God Stats
2W - 2L
1,360 SR
Queue Stats
44W - 64L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
kungar
Chaac
12
1 / 4 / 2
7,882
606
8,239
13,973
15,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 2
7,974
613
7,724
12,703
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 2
8,222
632
9,462
11,092
3,784
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 4
9,717
747
15,581
12,145
5,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Joëlle
Bacchus
13
1 / 1 / 12
9,495
730
8,834
13,610
18,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 1 / 9
9,815
755
8,188
8,436
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
14
14
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
Bacchus
Joëlle
Bacchus
1
1
12
7
W
5
1
9
9.5
L
Chaac
kungar
Chaac
1
4
2
0.5
L
1
5
2
0.4
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,425
Damage
32,603
37,768
Taken
34,191
24,049
Mitigated
27,692
15,650
Healing
15,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,581
10,135
970
3,490
12,145
5,455
706
3,063
9,082
0
35,692
W
Bacchus
Joëlle
Bacchus
8,834
920
605
2,637
13,610
18,212
208
3,143
10,467
13,137
0
W
8,188
613
3,273
4,382
8,436
4,025
335
2,187
6,249
53,983
0
L
Chaac
kungar
Chaac
8,239
883
516
4,233
13,973
15,238
0
6,399
7,574
0
13,938
L
7,724
183
3,970
4,811
12,703
5,027
0
6,342
6,361
29,069
0
L
9,462
8,075
0
2,120
11,092
3,784
0
4,417
6,675
0
34,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,078
Gold Earned
29,027
134
Minions Killed
141
3
Camps Cleared
7
681,934
Distance Traveled
739,965
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,717
747
44
3
2
232,420
4
W
Bacchus
9,495
730
4
0
0
247,427
4
W
Ra
9,815
755
93
7
5
260,118
3
L
Chaac
7,882
606
25
2
1
249,223
3
L
Hel
7,974
613
51
4
1
234,419
1
L
Rama
8,222
632
58
4
1
198,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role