Player Matchup

Ymir
Ymir
AnyaAxx
Ymir
Level 50
God Stats
111W - 78L
1,726 SR
Queue Stats
171W - 165L
1,494 Elo+
Party 1
Chaac
Chaac
Attraxxis2
Chaac
Level 109
God Stats
10W - 8L
1,832 SR
Queue Stats
355W - 336L
1,499 Elo+
Party 2
Izanami
Izanami
DuncanAk47
Izanami
Level 18
God Stats
39W - 27L
1,726 SR
Queue Stats
171W - 162L
1,490 Elo+
Party 1
Raijin
Raijin
GODspamn3ggs
Raijin
Level 29
God Stats
6W - 8L
1,371 SR
Queue Stats
22W - 21L
1,506 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zhelsu
Tsukuyomi
Level 97
God Stats
1W - 4L
1,500 SR
Queue Stats
212W - 220L
1,483 Elo+
Party 1
Team Averages
Level 61
1,631 SR
1,494 Elo+

VS

Team Averages
Level 41
1,495 SR
1,501 Elo+
Neith
Neith
 
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Giarren002
Ymir
Level 25
God Stats
19W - 25L
1,413 SR
Queue Stats
31W - 53L
1,387 Elo+
Party 3
Anubis
Anubis
Lucastaffetta04
Anubis
Level 46
God Stats
9W - 10L
1,500 SR
Queue Stats
53W - 80L
1,557 Elo+
Party 3
Nike
Nike
romaniii861
Nike
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 36L
1,530 Elo+
Party 3
Thor
Thor
thxtback
Thor
Level 48
God Stats
5W - 6L
1,563 SR
Queue Stats
295W - 312L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AnyaAxx
Ymir
11
0 / 0 / 2
6,936
495
988
6,852
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
15
8 / 2 / 4
8,974
641
13,770
13,811
11,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
DuncanAk47
Izanami
12
1 / 0 / 3
7,193
514
7,935
6,127
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
15
6 / 3 / 4
8,687
621
5,405
6,469
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Zhelsu
Tsukuyomi
14
6 / 4 / 4
8,225
588
7,600
10,220
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 0
6,411
458
5,304
5,563
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 3
5,605
400
1,695
9,385
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 7 / 4
6,696
478
2,298
9,890
3,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 7 / 0
6,654
475
4,255
13,491
5,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
9
2 / 5 / 2
6,186
442
4,041
9,699
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
21
Kills
8
9
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
0
2
W
Ymir
AnyaAxx
Ymir
0
0
2
1
W
Chaac
8
2
4
5
W
Izanami
DuncanAk47
Izanami
1
0
3
2.5
W
Raijin
6
3
4
2.67
L
0
1
3
1.5
L
1
7
4
0.43
W
Tsukuyomi
Zhelsu
Tsukuyomi
6
4
4
2
L
3
7
0
0.43
L
Thor
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,698
Damage
17,593
43,479
Taken
48,028
21,989
Mitigated
19,681
19,387
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,304
1,199
0
3,572
5,563
1,625
0
432
5,063
0
33,917
W
Ymir
AnyaAxx
Ymir
988
146
0
1,922
6,852
3,661
475
1,080
5,772
12,538
0
W
Chaac
13,770
2,942
0
8,671
13,811
11,152
201
201
12,957
0
51,998
W
Izanami
DuncanAk47
Izanami
7,935
5,260
0
3,227
6,127
1,868
1,892
629
5,498
0
56,140
W
Raijin
5,405
754
0
1,391
6,469
2,043
828
1,326
5,107
47,935
0
L
1,695
116
27
1,322
9,385
6,014
0
1,514
7,839
9,696
0
L
2,298
261
0
2,100
9,890
3,485
0
2,826
6,663
31,696
0
W
Tsukuyomi
Zhelsu
Tsukuyomi
7,600
1,957
0
4,176
10,220
3,265
868
757
9,426
0
42,254
L
4,255
434
0
3,561
13,491
5,969
0
863
11,581
0
18,126
L
Thor
4,041
2,332
0
2,176
9,699
2,588
0
250
9,341
0
23,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,015
Gold Earned
31,552
421
Minions Killed
227
0
Camps Cleared
0
1,290,599
Distance Traveled
1,234,777
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,411
458
56
4
0
231,209
1
W
Ymir
6,936
495
24
2
0
260,551
4
W
Chaac
8,974
641
101
7
0
271,550
0
W
Izanami
7,193
514
114
8
0
251,056
1
W
Raijin
8,687
621
103
7
0
238,402
5
L
Ymir
5,605
400
13
1
0
277,279
2
L
Anubis
6,696
478
73
5
0
232,344
3
W
Tsukuyomi
8,225
588
79
6
0
269,040
0
L
Nike
6,654
475
38
3
0
244,418
0
L
Thor
6,186
442
47
3
0
249,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role