Player Matchup

Gilgamesh
Gilgamesh
PxxpShnxxd
Gilgamesh
Level 103
God Stats
5W - 4L
1,500 SR
Queue Stats
304W - 215L
1,737 Elo+
Party 2
Ganesha
Ganesha
XXGetPhilled090
Ganesha
Level 128
God Stats
5W - 0L
1,500 SR
Queue Stats
113W - 63L
1,768 Elo+
Party 2
Ah Puch
Ah Puch
Xzed090
Ah Puch
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
330W - 238L
1,682 Elo+
Party 2
Team Averages
Level 126
1,500 SR
1,729 Elo+

VS

Team Averages
Level 126
1,631 SR
1,567 Elo+
Thanatos
Thanatos
Godly Anime
Thanatos
Level 147
God Stats
1W - 2L
1,697 SR
Queue Stats
92W - 70L
1,567 Elo+
Party 1
Bacchus
Bacchus
Stag XXIV
Bacchus
Level 86
God Stats
1W - 2L
1,697 SR
Queue Stats
3W - 5L
1,567 Elo+
Party 1
Thoth
Thoth
TheNamesSin
Thoth
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PxxpShnxxd
Gilgamesh
12
4 / 1 / 6
7,447
745
6,199
9,040
4,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 12
7,677
768
3,900
5,325
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Xzed090
Ah Puch
13
9 / 1 / 3
8,785
879
13,045
7,600
2,657
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Godly Anime
Thanatos
9
1 / 5 / 1
6,096
610
4,479
9,072
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Stag XXIV
Bacchus
11
1 / 2 / 1
7,035
704
4,031
10,090
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 6 / 0
5,877
588
7,359
7,706
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Godly Anime
Thanatos
1
5
1
0.3
W
Gilgamesh
PxxpShnxxd
Gilgamesh
4
1
6
7
L
Bacchus
Stag XXIV
Bacchus
1
2
1
0.75
L
0
6
0
0
W
0
0
12
6
W
Ah Puch
Xzed090
Ah Puch
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,144
Damage
15,869
21,965
Taken
26,868
11,112
Mitigated
12,424
12,140
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Godly Anime
Thanatos
4,479
986
0
3,081
9,072
2,554
0
5,982
2,868
0
13,822
W
Gilgamesh
PxxpShnxxd
Gilgamesh
6,199
777
821
3,570
9,040
4,185
0
4,919
4,121
1,079
14,112
L
Bacchus
Stag XXIV
Bacchus
4,031
99
26
1,746
10,090
7,920
0
6,731
3,065
7,807
0
L
7,359
262
0
138
7,706
1,950
0
5,297
2,196
29,622
0
W
3,900
443
540
2,193
5,325
4,270
276
3,408
1,917
9,467
0
W
Ah Puch
Xzed090
Ah Puch
13,045
553
168
4,848
7,600
2,657
931
3,308
4,292
43,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,909
Gold Earned
19,008
115
Minions Killed
88
6
Camps Cleared
2
574,626
Distance Traveled
558,208
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,096
610
23
2
1
186,435
3
W
Gilgamesh
7,447
745
29
3
3
212,598
4
L
Bacchus
7,035
704
9
1
0
192,116
1
L
Thoth
5,877
588
56
6
1
179,657
2
W
Ganesha
7,677
768
1
0
0
182,461
2
W
Ah Puch
8,785
879
85
9
3
179,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role