Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Ijaider364I
Cliodhna
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,262 Elo+
Party 1
Artio
Artio
Troy Scaletta
Artio
Level 113
God Stats
1W - 4L
1,500 SR
Queue Stats
264W - 265L
1,405 Elo+
Solo
Rama
Rama
ev Cataclysm
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
janmo886
Morgan Le Fay
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 32L
1,389 Elo+
Party 1
Team Averages
Level 116
1,500 SR
1,419 Elo+

VS

Team Averages
Level 91
1,563 SR
1,517 Elo+
Mulan
Mulan
Ale0912c
Mulan
Level 62
God Stats
82W - 69L
1,520 SR
Queue Stats
182W - 177L
1,485 Elo+
Party 2
Pele
Pele
Keezose
Pele
Level 60
God Stats
7W - 5L
1,724 SR
Queue Stats
211W - 204L
1,584 Elo+
Party 3
Scylla
Scylla
Sebatron1509
Scylla
Level 102
God Stats
107W - 97L
1,453 SR
Queue Stats
290W - 274L
1,487 Elo+
Party 2
Atlas
Atlas
ZestyOxiclean
Atlas
Level 123
God Stats
19W - 14L
1,402 SR
Queue Stats
437W - 396L
1,521 Elo+
Party 3
Danzaburou
Danzaburou
xpoisonpancakex
Danzaburou
Level 108
God Stats
25W - 9L
1,714 SR
Queue Stats
96W - 96L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 3 / 3
4,610
419
2,930
7,861
3,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
Ijaider364I
Cliodhna
10
1 / 2 / 1
5,694
518
3,696
8,019
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 0
5,675
516
3,232
8,116
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
4 / 5 / 0
5,921
538
4,869
7,540
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
janmo886
Morgan Le Fay
11
1 / 2 / 1
6,149
559
3,960
7,085
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ale0912c
Mulan
11
4 / 2 / 0
6,604
600
9,150
9,255
4,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pele
Keezose
Pele
11
0 / 1 / 4
6,033
548
2,423
5,518
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
10
2 / 0 / 1
6,021
547
3,929
3,319
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 2 / 4
6,453
587
3,858
7,279
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
xpoisonpancakex
Danzaburou
10
5 / 3 / 1
6,598
600
6,705
6,489
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
15
15
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
3
0.5
W
Mulan
Ale0912c
Mulan
4
2
0
2
L
Cliodhna
Ijaider364I
Cliodhna
1
2
1
0.75
W
Pele
Keezose
Pele
0
1
4
2
W
Scylla
2
0
1
2.5
L
1
3
0
0.33
W
4
2
4
3
L
4
5
0
0.8
L
Morgan Le Fay
janmo886
Morgan Le Fay
1
2
1
0.75
W
Danzaburou
xpoisonpancakex
Danzaburou
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,687
Damage
26,065
38,621
Taken
31,860
14,768
Mitigated
12,828
10,912
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,930
1,411
0
1,164
7,861
3,283
0
2,706
5,129
0
10,420
W
Mulan
Ale0912c
Mulan
9,150
3,274
0
3,602
9,255
4,777
208
3,232
6,023
0
36,696
L
Cliodhna
Ijaider364I
Cliodhna
3,696
790
0
3,229
8,019
2,154
0
456
7,309
0
30,628
W
Pele
Keezose
Pele
2,423
647
0
2,452
5,518
1,405
0
666
4,852
0
38,029
W
Scylla
3,929
83
0
500
3,319
1,007
858
1,707
1,612
27,707
0
L
3,232
836
131
3,041
8,116
5,267
0
0
7,670
20,297
0
W
3,858
1,455
0
1,513
7,279
4,156
76
696
6,583
14,545
0
L
4,869
3,696
0
1,184
7,540
1,766
0
1,561
5,939
0
27,403
L
Morgan Le Fay
janmo886
Morgan Le Fay
3,960
613
0
2,163
7,085
2,298
0
2,688
4,121
41,073
0
W
Danzaburou
xpoisonpancakex
Danzaburou
6,705
2,761
0
1,051
6,489
1,483
762
891
5,598
0
31,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
31,709
254
Minions Killed
288
0
Camps Cleared
0
1,040,219
Distance Traveled
1,119,198
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,610
419
16
1
0
229,561
1
W
Mulan
6,604
600
77
7
0
207,060
3
L
Cliodhna
5,694
518
67
6
0
227,989
2
W
Pele
6,033
548
72
7
0
243,279
0
W
Scylla
6,021
547
65
6
0
210,252
0
L
Artio
5,675
516
39
4
0
177,263
2
W
Atlas
6,453
587
24
2
0
230,926
2
L
Rama
5,921
538
58
5
0
201,916
2
L
Morgan Le Fay
6,149
559
74
7
0
203,490
2
W
Danzaburou
6,598
600
50
5
0
227,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role