Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Aorilion
Jing Wei
Level 44
God Stats
1W - 2L
1,728 SR
Queue Stats
32W - 33L
1,317 Elo+
Party 3
Hera
Hera
Dead_Razial
Hera
Level 110
God Stats
6W - 7L
1,770 SR
Queue Stats
26W - 30L
1,621 Elo+
Party 2
Achilles
Achilles
themos
Achilles
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,418 Elo+
Solo
Camazotz
Camazotz
wabafet37
Camazotz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,621 Elo+
Party 2
Team Averages
Level 73
1,600 SR
1,495 Elo+

VS

Team Averages
Level 90
1,579 SR
1,607 Elo+
Bellona
Bellona
DayreNG
Bellona
Level 39
God Stats
5W - 7L
1,335 SR
Queue Stats
66W - 81L
1,363 Elo+
Solo
Khepri
Khepri
DemonKing44
Khepri
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 52L
1,696 Elo+
Party 1
Chronos
Chronos
Dixvvy
Chronos
Level 47
God Stats
2W - 2L
1,494 SR
Queue Stats
39W - 31L
1,626 Elo+
Party 1
Mercury
Mercury
Zues2468
Mercury
Level 148
God Stats
4W - 1L
1,826 SR
Queue Stats
89W - 73L
1,648 Elo+
Party 1
Charybdis
Charybdis
xINMYDUFFYx
Charybdis
Level 65
God Stats
10W - 0L
1,741 SR
Queue Stats
65W - 48L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
1 / 7 / 1
5,615
510
3,520
11,243
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Aorilion
Jing Wei
10
3 / 7 / 0
6,241
567
5,458
10,760
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 0
5,617
511
4,813
4,709
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
themos
Achilles
9
0 / 2 / 0
5,093
463
2,093
6,923
4,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
wabafet37
Camazotz
11
3 / 4 / 1
6,520
593
4,142
9,555
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DayreNG
Bellona
12
4 / 0 / 0
7,062
642
2,687
4,782
4,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
10
3 / 2 / 9
6,474
589
4,189
7,957
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Dixvvy
Chronos
11
3 / 1 / 3
6,537
594
3,215
6,605
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Zues2468
Mercury
11
5 / 0 / 8
6,712
610
5,270
8,155
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
xINMYDUFFYx
Charybdis
11
9 / 4 / 5
7,374
670
12,056
7,605
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
7
Kills
24
24
Deaths
7
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
7
1
0.21
L
Jing Wei
Aorilion
Jing Wei
3
7
0
0.43
W
Bellona
DayreNG
Bellona
4
0
0
4
L
0
4
0
0
W
Khepri
3
2
9
3.75
W
Chronos
Dixvvy
Chronos
3
1
3
4.5
W
Mercury
Zues2468
Mercury
5
0
8
9
L
Achilles
themos
Achilles
0
2
0
0
L
Camazotz
wabafet37
Camazotz
3
4
1
0.88
W
Charybdis
xINMYDUFFYx
Charybdis
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,026
Damage
27,417
43,190
Taken
35,104
14,420
Mitigated
18,685
13,205
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,520
618
274
3,053
11,243
3,717
112
2,363
8,502
14,932
60
L
Jing Wei
Aorilion
Jing Wei
5,458
4,500
0
3,544
10,760
1,918
1,390
1,673
9,087
0
27,934
W
Bellona
DayreNG
Bellona
2,687
496
0
1,629
4,782
4,168
318
0
4,369
0
37,342
L
4,813
1,040
0
801
4,709
1,217
0
1,471
3,238
30,850
0
W
Khepri
4,189
1,491
490
2,451
7,957
7,028
40
2,030
5,927
20,278
0
W
Chronos
Dixvvy
Chronos
3,215
1,928
269
2,003
6,605
2,355
0
3,159
3,446
35,056
0
W
Mercury
Zues2468
Mercury
5,270
2,034
0
1,150
8,155
2,841
0
2,368
5,711
0
34,430
L
Achilles
themos
Achilles
2,093
214
0
1,131
6,923
4,814
0
471
6,452
0
17,669
L
Camazotz
wabafet37
Camazotz
4,142
1,902
0
4,402
9,555
2,754
0
1,426
8,129
0
28,770
W
Charybdis
xINMYDUFFYx
Charybdis
12,056
6,605
0
2,605
7,605
2,293
140
716
6,889
0
31,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,086
Gold Earned
34,159
240
Minions Killed
269
0
Camps Cleared
0
1,031,703
Distance Traveled
1,104,842
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,615
510
17
2
0
197,633
3
L
Jing Wei
6,241
567
58
5
0
208,241
1
W
Bellona
7,062
642
81
7
0
235,382
2
L
Hera
5,617
511
65
6
0
205,682
2
W
Khepri
6,474
589
29
3
0
185,601
2
W
Chronos
6,537
594
74
7
0
224,570
1
W
Mercury
6,712
610
50
5
0
257,140
2
L
Achilles
5,093
463
34
3
0
199,767
1
L
Camazotz
6,520
593
66
6
0
220,380
0
W
Charybdis
7,374
670
35
3
0
202,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role