Player Matchup

Nu Wa
Nu Wa
Chief 2 Moon
Nu Wa
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 173L
1,557 Elo+
Solo
Zhong Kui
Zhong Kui
Demianuzi
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,254 Elo+
Solo
Achilles
Achilles
ericheeno
Achilles
Level 67
God Stats
6W - 5L
1,847 SR
Queue Stats
96W - 72L
1,680 Elo+
Solo
Horus
Horus
king_narwhal123
Horus
Level 146
God Stats
2W - 3L
1,722 SR
Queue Stats
89W - 104L
1,555 Elo+
Party 3
Hou Yi
Hou Yi
poopienoonoo
Hou Yi
Level 47
God Stats
1W - 1L
1,707 SR
Queue Stats
72W - 82L
1,568 Elo+
Party 3
Team Averages
Level 87
1,655 SR
1,523 Elo+

VS

Team Averages
Level 82
1,510 SR
1,546 Elo+
Artio
Artio
BrreakfastBandit
Artio
Level 126
God Stats
5W - 2L
1,647 SR
Queue Stats
179W - 151L
1,633 Elo+
Party 1
Odin
Odin
DivineElemento
Odin
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 177L
1,576 Elo+
Party 1
Neith
Neith
M4RC05 RE7
Neith
Level 149
God Stats
101W - 106L
1,448 SR
Queue Stats
101W - 107L
1,472 Elo+
Solo
Cliodhna
Cliodhna
hartnoel12
Cliodhna
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 76L
1,527 Elo+
Party 2
Sol
Sol
highcaliber938
Sol
Level 48
God Stats
4W - 2L
1,456 SR
Queue Stats
41W - 31L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 13
11,117
741
18,511
15,064
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Demianuzi
Zhong Kui
18
6 / 10 / 5
11,183
746
18,907
19,025
7,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ericheeno
Achilles
17
4 / 8 / 6
10,976
732
12,345
23,097
31,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 7 / 5
11,141
743
14,860
26,237
16,101
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
17
4 / 7 / 5
10,486
699
8,577
18,170
5,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 21
12,727
848
17,148
25,091
35,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
3 / 5 / 14
11,107
740
10,658
17,591
14,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
20
8 / 1 / 12
12,460
831
13,173
13,769
6,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
hartnoel12
Cliodhna
18
6 / 8 / 11
11,610
774
16,451
16,888
5,949
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
13 / 3 / 8
13,294
886
26,593
15,817
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
104
19
Kills
38
38
Deaths
19
34
Assists
66
Player
Kills
Deaths
Assists
KDA
W
8
2
21
9.25
L
1
6
13
1.25
L
Zhong Kui
Demianuzi
Zhong Kui
6
10
5
0.85
W
3
5
14
2
W
Neith
8
1
12
14
L
Achilles
ericheeno
Achilles
4
8
6
0.88
W
Cliodhna
hartnoel12
Cliodhna
6
8
11
1.44
W
13
3
8
5.67
L
4
7
5
0.93
L
Hou Yi
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,200
Damage
84,023
101,593
Taken
89,156
65,330
Mitigated
66,997
19,486
Healing
29,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,148
1,549
4,704
12,724
25,091
35,277
368
10,473
14,367
44,192
0
L
18,511
3,043
137
2,025
15,064
4,219
26
7,785
7,279
45,020
0
L
Zhong Kui
Demianuzi
Zhong Kui
18,907
2,974
181
3,039
19,025
7,832
1,334
5,327
13,698
40,282
0
W
10,658
3,456
0
967
17,591
14,033
124
7,326
9,992
0
26,165
W
Neith
13,173
3,894
0
2,491
13,769
6,266
2,785
6,119
7,264
0
47,685
L
Achilles
ericheeno
Achilles
12,345
2,207
519
2,672
23,097
31,691
148
9,225
13,872
0
24,530
W
Cliodhna
hartnoel12
Cliodhna
16,451
527
0
373
16,888
5,949
732
8,873
7,863
0
41,538
W
26,593
10,031
1,183
7,083
15,817
5,472
6,022
4,627
10,922
74,208
0
L
14,860
7,540
3,593
4,574
26,237
16,101
64
13,743
12,494
0
33,555
L
Hou Yi
8,577
2,821
380
2,366
18,170
5,487
250
7,661
10,509
0
25,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,903
Gold Earned
61,198
193
Minions Killed
297
0
Camps Cleared
0
1,249,379
Distance Traveled
1,451,553
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,727
848
50
3
0
310,223
2
L
Nu Wa
11,117
741
49
3
0
241,381
1
L
Zhong Kui
11,183
746
52
3
0
242,786
2
W
Odin
11,107
740
33
2
0
275,776
0
W
Neith
12,460
831
79
5
0
274,487
1
L
Achilles
10,976
732
23
2
0
274,635
1
W
Cliodhna
11,610
774
46
3
0
306,996
0
W
Sol
13,294
886
89
6
0
284,071
0
L
Horus
11,141
743
42
3
0
253,936
2
L
Hou Yi
10,486
699
27
2
0
236,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role