Player Matchup

Tyr
Tyr
FindnoName
Tyr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,472 Elo+
Solo
Thoth
Thoth
JiyuKitora
Thoth
Level 145
God Stats
3W - 5L
1,500 SR
Queue Stats
259W - 305L
1,446 Elo+
Solo
Hel
Hel
ProDarkloki
Hel
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 96L
1,790 Elo+
Solo
Neith
Neith
ReZ JellyFish
Neith
Level 129
God Stats
9W - 6L
1,285 SR
Queue Stats
291W - 320L
1,324 Elo+
Solo
Anubis
Anubis
Th30n3AnD0nLy
Anubis
Level 158
God Stats
2W - 1L
1,262 SR
Queue Stats
174W - 158L
1,552 Elo+
Solo
Team Averages
Level 121
1,409 SR
1,517 Elo+

VS

Team Averages
Level 47
1,409 SR
1,409 Elo+
Nemesis
Nemesis
JohnDeBones
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
NightWoIf70
Aphrodite
Level 115
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 11L
1,292 Elo+
Solo
Arachne
Arachne
Otomo1993
Arachne
Level 18
God Stats
0W - 2L
1,260 SR
Queue Stats
6W - 13L
1,253 Elo+
Solo
Da Ji
Da Ji
galeman9
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 1
Serqet
Serqet
ossykrossy123
Serqet
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 57L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 23
10,628
759
10,112
15,195
13,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
19
16 / 3 / 15
12,625
902
22,808
9,298
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 0 / 32
11,396
814
10,477
11,873
4,617
19
10 / 1 / 28
11,607
829
20,623
14,237
5,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
11 / 3 / 22
11,882
849
12,785
11,621
4,953
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JohnDeBones
Nemesis
16
1 / 7 / 5
9,229
659
7,239
15,850
7,970
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
NightWoIf70
Aphrodite
17
1 / 5 / 3
9,099
650
12,625
16,154
13,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Otomo1993
Arachne
12
0 / 15 / 5
8,082
577
2,289
20,861
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
galeman9
Da Ji
18
4 / 9 / 2
10,535
753
12,921
16,663
7,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

17
4 / 9 / 5
10,376
741
13,449
14,867
8,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
30
45
Kills
10
11
Deaths
45
120
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
4
23
3.88
W
Thoth
16
3
15
7.83
L
Nemesis
JohnDeBones
Nemesis
1
7
5
0.5
L
Aphrodite
NightWoIf70
Aphrodite
1
5
3
0.5
L
Arachne
Otomo1993
Arachne
0
15
5
0.17
W
4
0
32
20
W
10
1
28
24
W
11
3
22
7.33
L
Da Ji
galeman9
Da Ji
4
9
2
0.56
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,805
Damage
48,523
62,224
Taken
84,395
32,800
Mitigated
41,734
36,790
Healing
20,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,112
1,361
394
2,972
15,195
13,960
1,329
5,097
9,396
383
18,823
W
Thoth
22,808
1,698
1,319
904
9,298
3,465
2,029
344
8,834
39,669
0
L
Nemesis
JohnDeBones
Nemesis
7,239
2,056
584
3,077
15,850
7,970
0
11,230
4,620
0
16,760
L
Aphrodite
NightWoIf70
Aphrodite
12,625
1,907
6,539
8,095
16,154
13,023
0
8,312
7,842
38,098
0
L
Arachne
Otomo1993
Arachne
2,289
1,637
0
562
20,861
4,903
0
11,843
9,018
0
5,856
W
10,477
520
9,365
8,077
11,873
4,617
278
3,209
8,526
24,335
0
W
20,623
10,136
1,978
6,328
14,237
5,805
2,046
2,405
11,100
0
32,734
W
12,785
734
1,155
4,298
11,621
4,953
397
1,761
9,184
35,455
0
L
Da Ji
galeman9
Da Ji
12,921
3,795
252
125
16,663
7,116
0
7,446
9,217
0
20,157
L
13,449
3,435
31
1,610
14,867
8,722
0
7,364
7,503
335
16,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,138
Gold Earned
47,321
169
Minions Killed
110
0
Camps Cleared
0
1,361,049
Distance Traveled
1,086,057
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,628
759
20
1
0
299,555
0
W
Thoth
12,625
902
42
3
0
273,091
0
L
Nemesis
9,229
659
18
1
0
227,826
1
L
Aphrodite
9,099
650
57
4
0
235,096
1
L
Arachne
8,082
577
10
1
0
195,735
0
W
Hel
11,396
814
36
3
0
290,086
2
W
Neith
11,607
829
20
1
0
265,675
0
W
Anubis
11,882
849
51
4
0
232,642
0
L
Da Ji
10,535
753
15
1
0
206,268
0
L
Serqet
10,376
741
10
1
0
221,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role