Player Matchup

Chang'e
Chang'e
BeautifulHoshi
Chang'e
Level 101
God Stats
28W - 23L
1,550 SR
Queue Stats
68W - 66L
1,391 Elo+
Solo
Rama
Rama
It is Diviy
Rama
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,363 Elo+
Solo
Ne Zha
Ne Zha
PRDT lALEXl
Ne Zha
Level 84
God Stats
2W - 7L
1,322 SR
Queue Stats
17W - 26L
1,269 Elo+
Solo
Poseidon
Poseidon
TGS Ech0x
Poseidon
Level 57
God Stats
11W - 16L
1,190 SR
Queue Stats
285W - 291L
1,473 Elo+
Solo
Jormungandr
Jormungandr
samsakilla93
Jormungandr
Level 107
God Stats
9W - 7L
1,475 SR
Queue Stats
58W - 61L
1,499 Elo+
Solo
Team Averages
Level 94
1,407 SR
1,399 Elo+

VS

Team Averages
Level 118
1,647 SR
1,558 Elo+
Thor
Thor
Annihilation400
Thor
Level 121
God Stats
4W - 5L
1,925 SR
Queue Stats
27W - 44L
1,564 Elo+
Party 1
Cernunnos
Cernunnos
DJRobRock
Cernunnos
Level 160
God Stats
12W - 16L
1,391 SR
Queue Stats
490W - 446L
1,502 Elo+
Solo
Tiamat
Tiamat
KingBear0987
Tiamat
Level 124
God Stats
1W - 1L
1,721 SR
Queue Stats
75W - 89L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
NotProZetą
Cthulhu
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 57L
1,807 Elo+
Party 1
Gilgamesh
Gilgamesh
Zelos32
Gilgamesh
Level 85
God Stats
9W - 13L
1,701 SR
Queue Stats
213W - 214L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
7,827
652
3,212
5,711
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 0
6,940
578
3,031
3,861
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
13
5 / 0 / 3
7,930
661
7,057
7,557
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
TGS Ech0x
Poseidon
12
3 / 0 / 3
7,382
615
5,308
3,524
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
samsakilla93
Jormungandr
11
0 / 2 / 4
6,589
549
4,895
7,423
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,052
504
2,865
9,089
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
DJRobRock
Cernunnos
10
1 / 1 / 1
5,847
487
4,485
6,000
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
10
0 / 6 / 0
5,516
460
1,409
7,471
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
NotProZetą
Cthulhu
10
1 / 1 / 1
5,484
457
3,589
7,130
3,742
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Zelos32
Gilgamesh
12
0 / 2 / 0
6,380
532
2,168
7,229
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
2
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
0
3
1.5
L
Cernunnos
DJRobRock
Cernunnos
1
1
1
1.5
W
3
0
0
3
L
Tiamat
0
6
0
0
L
Cthulhu
NotProZetą
Cthulhu
1
1
1
1.5
W
Ne Zha
5
0
3
6.5
W
Poseidon
TGS Ech0x
Poseidon
3
0
3
4.5
L
Gilgamesh
Zelos32
Gilgamesh
0
2
0
0
W
Jormungandr
samsakilla93
Jormungandr
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,503
Damage
14,516
28,076
Taken
36,919
12,178
Mitigated
14,834
10,970
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,865
255
0
4,342
9,089
2,727
0
2,101
6,954
0
36,666
W
3,212
393
402
4,429
5,711
1,769
294
0
5,711
38,375
0
L
Cernunnos
DJRobRock
Cernunnos
4,485
2,080
0
2,236
6,000
1,749
0
2,977
3,023
0
38,070
W
3,031
2,496
0
1,649
3,861
1,065
365
1,436
2,425
0
29,728
L
Tiamat
1,409
51
0
1,054
7,471
2,657
63
2,772
4,699
26,363
0
L
Cthulhu
NotProZetą
Cthulhu
3,589
184
260
2,141
7,130
3,742
0
2,517
4,613
24,628
0
W
Ne Zha
7,057
1,798
0
495
7,557
2,539
197
889
6,668
0
54,230
W
Poseidon
TGS Ech0x
Poseidon
5,308
742
0
1,879
3,524
973
1,698
907
2,617
42,018
0
L
Gilgamesh
Zelos32
Gilgamesh
2,168
191
0
2,386
7,229
3,959
0
2,690
4,215
0
37,983
W
Jormungandr
samsakilla93
Jormungandr
4,895
1,094
0
2,116
7,423
5,832
0
1,766
5,657
33,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,668
Gold Earned
29,279
432
Minions Killed
331
0
Camps Cleared
0
1,189,371
Distance Traveled
1,150,973
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,052
504
79
7
0
254,456
1
W
Chang'e
7,827
652
113
9
0
226,281
4
L
Cernunnos
5,847
487
85
7
0
216,477
3
W
Rama
6,940
578
90
8
0
224,006
0
L
Tiamat
5,516
460
53
4
0
219,281
2
L
Cthulhu
5,484
457
37
3
0
248,030
1
W
Ne Zha
7,930
661
100
8
0
275,709
5
W
Poseidon
7,382
615
83
7
0
234,402
1
L
Gilgamesh
6,380
532
77
6
0
212,729
5
W
Jormungandr
6,589
549
46
4
0
228,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role