Player Matchup

Bakasura
Bakasura
ChaacBigRain
Bakasura
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 19L
1,768 Elo+
Party 1
Ne Zha
Ne Zha
ChipSauce
Ne Zha
Level 95
God Stats
85W - 42L
1,778 SR
Queue Stats
103W - 68L
1,771 Elo+
Party 1
Zhong Kui
Zhong Kui
Nol123ee
Zhong Kui
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 117L
1,771 Elo+
Party 1
Ra
Ra
carsoncat999
Ra
Level 63
God Stats
58W - 41L
1,686 SR
Queue Stats
105W - 68L
1,771 Elo+
Party 1
Cthulhu
Cthulhu
supermike246
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,771 Elo+
Party 1
Team Averages
Level 56
1,593 SR
1,770 Elo+

VS

Team Averages
Level 57
1,473 SR
1,368 Elo+
Mulan
Mulan
 
Mulan
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HORNZ123
Kukulkan
Level 44
God Stats
16W - 21L
1,592 SR
Queue Stats
19W - 31L
1,518 Elo+
Party 2
Medusa
Medusa
Sit2P
Medusa
Level 24
God Stats
1W - 2L
1,158 SR
Queue Stats
10W - 10L
1,224 Elo+
Party 2
Da Ji
Da Ji
Wizenard
Da Ji
Level 108
God Stats
3W - 2L
1,715 SR
Queue Stats
47W - 50L
1,374 Elo+
Party 2
Geb
Geb
xlxGodzBrxlx
Geb
Level 75
God Stats
2W - 7L
1,401 SR
Queue Stats
30W - 30L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChaacBigRain
Bakasura
15
9 / 1 / 2
9,305
620
13,122
13,597
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
ChipSauce
Ne Zha
14
1 / 4 / 4
7,994
533
6,481
11,929
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Nol123ee
Zhong Kui
12
0 / 3 / 2
7,157
477
2,900
8,663
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 5 / 5
7,639
509
3,976
7,346
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
supermike246
Cthulhu
9
0 / 9 / 1
5,899
393
2,423
12,411
7,702
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
7 / 0 / 6
9,119
608
9,127
7,288
4,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
HORNZ123
Kukulkan
16
6 / 1 / 4
9,084
606
10,164
3,301
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Sit2P
Medusa
11
0 / 5 / 6
6,836
456
4,745
7,295
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Wizenard
Da Ji
15
9 / 2 / 4
9,609
641
8,644
10,208
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 4 / 11
7,485
499
4,488
16,502
13,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
12
Kills
22
22
Deaths
12
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
0
6
10
L
Bakasura
ChaacBigRain
Bakasura
9
1
2
10
L
Ne Zha
ChipSauce
Ne Zha
1
4
4
0.75
W
Kukulkan
HORNZ123
Kukulkan
6
1
4
8
L
Zhong Kui
Nol123ee
Zhong Kui
0
3
2
0.33
W
Medusa
Sit2P
Medusa
0
5
6
0.6
W
Da Ji
Wizenard
Da Ji
9
2
4
5.5
L
2
5
5
0.9
L
Cthulhu
supermike246
Cthulhu
0
9
1
0.06
W
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,902
Damage
37,168
53,946
Taken
44,594
26,540
Mitigated
24,235
14,496
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,127
910
0
2,746
7,288
4,561
0
2,378
4,600
3,061
44,202
L
Bakasura
ChaacBigRain
Bakasura
13,122
9,991
0
5,025
13,597
6,029
0
3,398
10,159
0
43,059
L
Ne Zha
ChipSauce
Ne Zha
6,481
1,591
0
4,463
11,929
4,251
0
2,218
9,633
0
52,961
W
Kukulkan
HORNZ123
Kukulkan
10,164
0
0
290
3,301
1,043
420
591
2,486
65,383
462
L
Zhong Kui
Nol123ee
Zhong Kui
2,900
436
0
2,839
8,663
5,795
807
2,775
5,842
38,101
0
W
Medusa
Sit2P
Medusa
4,745
1,584
0
941
7,295
1,429
616
1,196
5,419
0
35,179
W
Da Ji
Wizenard
Da Ji
8,644
1,583
0
3,909
10,208
3,695
500
1,850
8,225
0
52,873
L
3,976
352
709
1,460
7,346
2,763
611
2,980
4,366
42,407
0
L
Cthulhu
supermike246
Cthulhu
2,423
571
0
0
12,411
7,702
0
3,265
8,795
11,932
0
W
4,488
602
232
2,600
16,502
13,507
168
2,864
12,040
19,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,994
Gold Earned
42,133
401
Minions Killed
388
0
Camps Cleared
0
1,487,309
Distance Traveled
1,492,242
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,119
608
102
7
0
318,169
0
L
Bakasura
9,305
620
103
7
0
354,954
4
L
Ne Zha
7,994
533
95
6
0
332,333
1
W
Kukulkan
9,084
606
109
7
0
300,710
4
L
Zhong Kui
7,157
477
94
6
0
222,573
2
W
Medusa
6,836
456
69
5
0
270,733
3
W
Da Ji
9,609
641
86
6
0
302,117
2
L
Ra
7,639
509
87
6
0
309,323
1
L
Cthulhu
5,899
393
22
1
0
268,126
0
W
Geb
7,485
499
22
1
0
300,513
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role