Player Matchup

Yemoja
Yemoja
Albert4647544
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,073 Elo+
Party 1
Ra
Ra
Ares90786411
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,121 Elo+
Party 1
Ares
Ares
SkiddyBird41019
Ares
Level 7
God Stats
0W - 6L
1,072 SR
Queue Stats
0W - 6L
1,073 Elo+
Party 1
Team Averages
Level 40
1,357 SR
1,089 Elo+

VS

Team Averages
Level 92
1,500 SR
1,324 Elo+
Hercules
Hercules
Doochig
Hercules
Level 64
God Stats
7W - 16L
1,500 SR
Queue Stats
158W - 249L
1,336 Elo+
Solo
Poseidon
Poseidon
Good Luck Gus
Poseidon
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,135 Elo+
Solo
Ne Zha
Ne Zha
capstoned
Ne Zha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
9,733
695
3,958
16,657
14,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
1 / 11 / 3
8,887
635
7,611
15,000
5,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 6 / 3
8,986
642
3,827
11,649
12,180
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Doochig
Hercules
15
10 / 2 / 10
11,274
805
12,319
15,692
17,098
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Good Luck Gus
Poseidon
16
10 / 1 / 11
11,646
832
16,177
11,185
4,838
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
capstoned
Ne Zha
12
4 / 3 / 10
9,921
709
5,019
9,414
3,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
5
Kills
24
24
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
1
11
3
0.23
W
Hercules
Doochig
Hercules
10
2
10
7.5
W
Poseidon
Good Luck Gus
Poseidon
10
1
11
15.5
L
2
6
3
0.58
W
Ne Zha
capstoned
Ne Zha
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,396
Damage
33,515
43,306
Taken
36,291
32,308
Mitigated
25,706
3,111
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,958
961
1,146
884
16,657
14,292
0
7,406
9,251
22,578
0
L
7,611
755
179
473
15,000
5,836
0
4,508
10,492
28,191
0
W
Hercules
Doochig
Hercules
12,319
6,595
610
4,581
15,692
17,098
754
5,757
9,935
0
28,123
W
Poseidon
Good Luck Gus
Poseidon
16,177
3,566
198
4,178
11,185
4,838
1,863
6,742
4,443
54,895
0
L
3,827
485
0
429
11,649
12,180
0
4,497
7,152
10,318
0
W
Ne Zha
capstoned
Ne Zha
5,019
1,395
226
1,393
9,414
3,770
51
3,719
4,419
0
13,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,606
Gold Earned
32,841
85
Minions Killed
134
1
Camps Cleared
7
580,338
Distance Traveled
704,690
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,733
695
29
2
0
191,800
3
L
Ra
8,887
635
48
3
1
187,206
0
W
Hercules
11,274
805
36
3
2
254,961
2
W
Poseidon
11,646
832
78
6
4
238,701
1
L
Ares
8,986
642
8
1
0
201,332
0
W
Ne Zha
9,921
709
20
1
1
211,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role