Player Matchup

Discordia
Discordia
Gold V
ArFgErT
Discordia
Gold V
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 51L
1,491 MMR
Party 1
Ganesha
Ganesha
Silver I
DoNotBotherMe
Ganesha
Silver I
Level 123
God Stats
6W - 1L
1,350 SR
Queue Stats
87W - 86L
1,319 MMR
Party 1
Fenrir
Fenrir
Silver I
KnowYourRole
Fenrir
Silver I
Level 154
God Stats
5W - 10L
1,500 SR
Queue Stats
121W - 129L
1,319 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,450 SR
1,376 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 114
1,550 SR
1,410 MMR
Sobek
Sobek
Silver III
 
Sobek
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze IV
Darkness17340
Medusa
Bronze IV
Level 102
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 7L
1,297 MMR
Solo
Chronos
Chronos
Bronze III
benl1999
Chronos
Bronze III
Level 93
God Stats
0W - 2L
1,853 SR
Queue Stats
6W - 13L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArFgErT
Discordia
14
8 / 0 / 6
8,390
839
15,156
6,638
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
11
0 / 0 / 14
7,814
781
3,826
7,581
7,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
13
7 / 0 / 5
8,176
818
7,815
9,310
6,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Bans
ThothAtlasAphroditeBastetHercules

VS

Bans
AchillesBellonaOdinMulanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 7 / 0
5,912
591
3,263
14,982
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 0
6,166
617
4,732
8,094
2,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
benl1999
Chronos
10
0 / 4 / 0
5,858
586
6,471
9,253
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
15
Kills
0
0
Deaths
15
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
7
0
0
W
Discordia
ArFgErT
Discordia
8
0
6
11
L
0
4
0
0
W
Ganesha
0
0
14
7
W
Fenrir
7
0
5
9.5
L
Chronos
benl1999
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,797
Damage
14,466
23,529
Taken
32,329
16,509
Mitigated
15,164
7,595
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,263
293
0
1,950
14,982
9,568
0
9,050
5,063
8,831
0
W
Discordia
ArFgErT
Discordia
15,156
2,243
116
3,368
6,638
2,490
297
2,427
4,211
43,569
0
L
4,732
1,886
0
1,388
8,094
2,704
0
4,635
3,087
0
21,465
W
Ganesha
3,826
205
0
2,115
7,581
7,127
357
3,180
4,401
11,036
0
W
Fenrir
7,815
1,580
0
1,996
9,310
6,892
726
4,739
4,571
0
20,159
L
Chronos
benl1999
Chronos
6,471
1,976
0
339
9,253
2,892
0
4,987
3,759
21,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,380
Gold Earned
17,936
109
Minions Killed
85
6
Camps Cleared
3
612,793
Distance Traveled
495,350
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,912
591
10
1
0
156,655
3
W
Discordia
8,390
839
87
9
1
199,636
3
L
Medusa
6,166
617
44
4
1
167,112
2
W
Ganesha
7,814
781
0
0
0
201,225
4
W
Fenrir
8,176
818
22
2
5
211,932
5
L
Chronos
5,858
586
31
3
2
171,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role