Player Matchup

Ymir
Ymir
Kapidox
Ymir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,513 Elo+
Party 2
Heimdallr
Heimdallr
MaTheW1337
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,634 Elo+
Party 2
Olorun
Olorun
kubutek97
Olorun
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,576 Elo+
Party 2
Team Averages
Level 84
1,500 SR
1,574 Elo+

VS

Team Averages
Level 87
1,537 SR
1,443 Elo+
Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Elenthiar
Vamana
Level 113
God Stats
3W - 1L
1,610 SR
Queue Stats
11W - 15L
1,414 Elo+
Party 1
Zeus
Zeus
Rufulius
Zeus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kapidox
Ymir
11
1 / 4 / 4
6,852
685
3,228
10,798
9,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
MaTheW1337
Heimdallr
10
1 / 6 / 4
7,028
703
4,072
10,505
4,026
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
kubutek97
Olorun
11
4 / 5 / 1
7,521
752
9,711
9,686
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
6 / 3 / 7
8,346
835
5,182
6,376
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Elenthiar
Vamana
13
3 / 2 / 10
8,107
811
5,877
11,397
8,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
14
6 / 1 / 7
8,718
872
17,497
6,349
2,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
15
15
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
3
7
3.17
W
Vamana
Elenthiar
Vamana
3
2
10
4
L
Ymir
Kapidox
Ymir
1
4
4
0.75
L
Heimdallr
MaTheW1337
Heimdallr
1
6
4
0.5
W
Zeus
6
1
7
9.5
L
Olorun
kubutek97
Olorun
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,011
Damage
28,556
30,989
Taken
24,122
18,084
Mitigated
13,398
5,175
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,182
3,548
0
0
6,376
2,431
1,298
2,450
3,926
0
22,653
W
Vamana
Elenthiar
Vamana
5,877
2,306
645
4,541
11,397
8,643
117
6,244
5,153
53
17,532
L
Ymir
Kapidox
Ymir
3,228
342
761
1,103
10,798
9,610
0
5,866
4,432
11,463
0
L
Heimdallr
MaTheW1337
Heimdallr
4,072
1,861
0
443
10,505
4,026
0
5,181
4,766
0
17,379
W
Zeus
17,497
1,495
687
2,329
6,349
2,324
611
3,604
2,745
39,216
0
L
Olorun
kubutek97
Olorun
9,711
5,276
579
2,289
9,686
4,448
0
5,753
3,577
26,295
2,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,401
Gold Earned
25,171
93
Minions Killed
131
3
Camps Cleared
7
482,094
Distance Traveled
565,980
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,346
835
39
4
2
156,604
4
W
Vamana
8,107
811
17
2
0
200,844
2
L
Ymir
6,852
685
15
2
0
159,459
3
L
Heimdallr
7,028
703
27
3
0
174,296
1
W
Zeus
8,718
872
75
8
5
208,532
3
L
Olorun
7,521
752
51
5
3
148,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role