Player Matchup

Nemesis
Nemesis
Caching
Nemesis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 159L
1,466 Elo+
Party 2
Kuzenbo
Kuzenbo
PWNClinic
Kuzenbo
Level 56
God Stats
12W - 4L
1,919 SR
Queue Stats
278W - 284L
1,444 Elo+
Party 2
Artemis
Artemis
WinterKing51
Artemis
Level 5
God Stats
1W - 6L
1,179 SR
Queue Stats
6W - 13L
1,274 Elo+
Solo
Sol
Sol
YerGahtDamMom
Sol
Level 103
God Stats
9W - 17L
1,496 SR
Queue Stats
196W - 191L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
Zepheroph
Gilgamesh
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 16L
1,393 Elo+
Solo
Team Averages
Level 48
1,519 SR
1,405 Elo+

VS

Team Averages
Level 30
1,387 SR
1,383 Elo+
Horus
Horus
AA Squid
Horus
Level 18
God Stats
0W - 1L
1,261 SR
Queue Stats
3W - 10L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
Cellez 4KT
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,284 Elo+
Party 1
Zhong Kui
Zhong Kui
EdogaMidori
Zhong Kui
Level 77
God Stats
1W - 2L
1,595 SR
Queue Stats
42W - 57L
1,349 Elo+
Party 1
Fafnir
Fafnir
FTE Dooda
Fafnir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tondo1995
Tsukuyomi
Level 37
God Stats
50W - 56L
1,078 SR
Queue Stats
908W - 1,072L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Caching
Nemesis
19
8 / 4 / 7
12,293
820
10,968
16,040
6,271
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
PWNClinic
Kuzenbo
19
3 / 1 / 24
12,491
833
17,106
24,641
28,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
WinterKing51
Artemis
19
6 / 4 / 13
12,413
828
16,771
9,521
3,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 2 / 7
12,822
855
31,896
17,252
6,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
Zepheroph
Gilgamesh
18
6 / 2 / 11
11,618
775
13,430
13,507
13,743
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AA Squid
Horus
15
0 / 10 / 7
9,315
621
7,129
22,596
16,997
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Cellez 4KT
Cthulhu
16
2 / 7 / 4
10,181
679
10,645
19,035
13,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
EdogaMidori
Zhong Kui
19
6 / 4 / 4
11,950
797
20,248
22,698
15,913
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
FTE Dooda
Fafnir
15
1 / 11 / 6
9,551
637
3,986
24,824
30,055
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
tondo1995
Tsukuyomi
19
4 / 2 / 5
11,309
754
15,385
18,692
8,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
39
34
Kills
13
13
Deaths
34
62
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Horus
AA Squid
Horus
0
10
7
0.35
W
Nemesis
Caching
Nemesis
8
4
7
2.88
L
Cthulhu
Cellez 4KT
Cthulhu
2
7
4
0.57
L
Zhong Kui
EdogaMidori
Zhong Kui
6
4
4
2
L
Fafnir
FTE Dooda
Fafnir
1
11
6
0.36
W
Kuzenbo
PWNClinic
Kuzenbo
3
1
24
15
W
Artemis
WinterKing51
Artemis
6
4
13
3.13
W
11
2
7
7.25
W
Gilgamesh
Zepheroph
Gilgamesh
6
2
11
5.75
L
Tsukuyomi
tondo1995
Tsukuyomi
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,171
Damage
57,393
80,961
Taken
107,845
58,771
Mitigated
84,652
27,573
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AA Squid
Horus
7,129
3,329
1,213
2,053
22,596
16,997
0
11,856
10,367
0
17,148
W
Nemesis
Caching
Nemesis
10,968
2,835
854
3,033
16,040
6,271
509
6,359
9,451
0
31,682
L
Cthulhu
Cellez 4KT
Cthulhu
10,645
551
181
1,533
19,035
13,666
0
8,880
9,697
29,517
0
L
Zhong Kui
EdogaMidori
Zhong Kui
20,248
546
192
3,563
22,698
15,913
0
12,435
8,586
45,257
0
L
Fafnir
FTE Dooda
Fafnir
3,986
2,376
242
241
24,824
30,055
0
8,141
16,334
9,112
0
W
Kuzenbo
PWNClinic
Kuzenbo
17,106
7,401
958
12,430
24,641
28,545
142
7,098
17,319
31,430
0
W
Artemis
WinterKing51
Artemis
16,771
10,429
0
601
9,521
3,788
4,016
5,088
4,320
0
51,289
W
31,896
16,006
0
8,740
17,252
6,424
1,306
7,348
9,738
87,574
0
W
Gilgamesh
Zepheroph
Gilgamesh
13,430
2,233
0
957
13,507
13,743
491
8,032
5,254
2,206
31,438
L
Tsukuyomi
tondo1995
Tsukuyomi
15,385
3,077
0
2,711
18,692
8,021
0
6,439
11,959
0
51,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,637
Gold Earned
52,306
274
Minions Killed
202
0
Camps Cleared
0
1,532,877
Distance Traveled
1,304,785
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,315
621
22
1
0
222,367
1
W
Nemesis
12,293
820
36
2
0
318,289
0
L
Cthulhu
10,181
679
49
3
0
242,666
0
L
Zhong Kui
11,950
797
52
3
0
265,216
0
L
Fafnir
9,551
637
8
1
0
252,768
3
W
Kuzenbo
12,491
833
23
2
0
314,202
2
W
Artemis
12,413
828
71
5
0
254,251
1
W
Sol
12,822
855
118
8
0
341,211
2
W
Gilgamesh
11,618
775
26
2
0
304,924
0
L
Tsukuyomi
11,309
754
71
5
0
321,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role