Player Matchup

Set
Set
Grease814
Set
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,726 Elo+
Party 1
Horus
Horus
TommyG23
Horus
Level 106
God Stats
2W - 0L
1,794 SR
Queue Stats
29W - 30L
1,500 Elo+
Party 1
Merlin
Merlin
tyrod11
Merlin
Level 44
God Stats
5W - 5L
1,488 SR
Queue Stats
50W - 53L
1,548 Elo+
Party 1
Team Averages
Level 94
1,594 SR
1,591 Elo+

VS

Team Averages
Level 42
1,389 SR
1,481 Elo+
Nox
Nox
HomicidalRobots
Nox
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 61L
1,732 Elo+
Party 2
Thanatos
Thanatos
UDTBCS
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,415 Elo+
Party 2
Nike
Nike
ptlover13
Nike
Level 8
God Stats
0W - 2L
1,167 SR
Queue Stats
0W - 3L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 3
8,277
828
8,354
7,908
5,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Horus
TommyG23
Horus
11
2 / 2 / 8
8,011
801
2,756
8,430
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
tyrod11
Merlin
13
3 / 2 / 8
8,367
837
8,602
4,701
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,557
656
2,969
5,577
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
UDTBCS
Thanatos
9
3 / 6 / 3
6,869
687
5,897
9,009
3,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
11
2 / 3 / 4
6,894
689
4,199
8,197
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
6
6
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
L
1
3
3
0.83
W
Horus
TommyG23
Horus
2
2
8
3
L
Thanatos
UDTBCS
Thanatos
3
6
3
0.75
L
Nike
2
3
4
1.33
W
Merlin
tyrod11
Merlin
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,712
Damage
13,065
21,039
Taken
22,783
13,698
Mitigated
9,251
9,852
Healing
3,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,354
2,987
0
3,758
7,908
5,681
742
1,109
6,391
0
22,705
L
2,969
356
0
0
5,577
1,761
0
1,399
3,929
17,296
0
W
Horus
TommyG23
Horus
2,756
1,501
1,559
3,766
8,430
6,564
303
1,930
5,882
0
8,775
L
Thanatos
UDTBCS
Thanatos
5,897
1,775
0
2,792
9,009
3,587
0
2,854
5,827
0
11,918
L
Nike
4,199
497
0
928
8,197
3,903
0
4,658
3,476
0
9,639
W
Merlin
tyrod11
Merlin
8,602
491
0
769
4,701
1,453
503
271
4,078
38,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,655
Gold Earned
20,320
107
Minions Killed
75
6
Camps Cleared
3
583,758
Distance Traveled
518,863
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,277
828
22
2
4
209,135
3
L
Nox
6,557
656
54
5
2
173,449
0
W
Horus
8,011
801
6
1
1
193,627
1
L
Thanatos
6,869
687
6
1
0
165,414
3
L
Nike
6,894
689
15
2
1
180,000
4
W
Merlin
8,367
837
79
8
1
180,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role