Player Matchup

Mulan
Mulan
Braxtie Bear
Mulan
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 97L
1,280 Elo+
Party 1
Rama
Rama
J0LLY FAWN
Rama
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
515W - 454L
1,722 Elo+
Party 1
Nu Wa
Nu Wa
Like Jeter
Nu Wa
Level 155
God Stats
1W - 2L
1,576 SR
Queue Stats
84W - 53L
1,768 Elo+
Party 1
Team Averages
Level 120
1,525 SR
1,590 Elo+

VS

Team Averages
Level 109
1,649 SR
1,560 Elo+
Ravana
Ravana
 
Ravana
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
PacificCastaway
Vulcan
Level 89
God Stats
5W - 4L
1,722 SR
Queue Stats
11W - 12L
1,435 Elo+
Party 2
Medusa
Medusa
downfieldkiller
Medusa
Level 128
God Stats
110W - 52L
1,724 SR
Queue Stats
139W - 81L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
9,268
713
2,881
12,849
9,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 1 / 9
10,727
825
9,932
9,180
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
16
9 / 1 / 7
10,970
844
17,266
9,792
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
1 / 7 / 4
9,365
720
7,272
13,833
4,172
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 6 / 1
9,627
741
11,412
11,210
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 3 / 2
7,284
560
1,449
7,857
1,213
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
5
5
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
7
4
0.43
W
1
3
10
2
W
6
1
9
10.5
W
Nu Wa
9
1
7
12.5
L
4
6
1
0.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,079
Damage
20,133
31,821
Taken
32,900
15,630
Mitigated
8,309
7,968
Healing
2,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,272
871
0
1,224
13,833
4,172
0
6,176
7,417
0
32,130
W
2,881
666
520
2,161
12,849
9,351
130
6,174
6,675
0
17,082
W
9,932
7,500
0
3,838
9,180
3,096
1,356
2,968
6,212
0
43,028
W
Nu Wa
17,266
3,725
102
1,347
9,792
3,183
1,671
2,720
7,072
53,285
0
L
11,412
3,420
109
1,295
11,210
2,924
0
6,608
4,574
43,238
0
L
1,449
518
0
198
7,857
1,213
0
4,536
3,290
0
6,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,965
Gold Earned
26,276
181
Minions Killed
121
8
Camps Cleared
4
742,213
Distance Traveled
548,397
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,365
720
43
3
1
248,016
5
W
Mulan
9,268
713
25
2
3
244,289
5
W
Rama
10,727
825
82
6
4
249,341
0
W
Nu Wa
10,970
844
74
6
1
248,583
2
L
Vulcan
9,627
741
68
5
3
234,013
3
L
Medusa
7,284
560
10
1
0
66,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role