Player Matchup

Heimdallr
Heimdallr
Okay
Heimdallr
Level 127
God Stats
2W - 1L
1,805 SR
Queue Stats
20W - 20L
1,558 Elo+
Party 1
Agni
Agni
SixBrapples
Agni
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 33L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Solitude
Ah Muzen Cab
Level 159
God Stats
1W - 2L
1,506 SR
Queue Stats
85W - 88L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
TripleBBB27
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,823 Elo+
Solo
Ganesha
Ganesha
terminalnovice
Ganesha
Level 35
God Stats
0W - 1L
1,377 SR
Queue Stats
8W - 7L
1,640 Elo+
Party 2
Team Averages
Level 102
1,538 SR
1,614 Elo+

VS

Team Averages
Level 153
1,510 SR
1,459 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FatherKhepri
Cthulhu
Level 143
God Stats
6W - 0L
1,500 SR
Queue Stats
237W - 203L
1,435 Elo+
Party 3
Fafnir
Fafnir
Obey Bucky
Fafnir
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
161W - 114L
1,442 Elo+
Party 3
Skadi
Skadi
Sindivision
Skadi
Level 160
God Stats
8W - 7L
1,552 SR
Queue Stats
370W - 400L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TyrDaddy
Morgan Le Fay
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
246W - 219L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Okay
Heimdallr
12
0 / 6 / 6
7,836
653
5,730
10,792
4,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 3 / 5
8,195
683
14,188
8,162
3,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Solitude
Ah Muzen Cab
18
6 / 2 / 6
10,332
861
20,949
11,093
5,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
TripleBBB27
Sun Wukong
15
4 / 4 / 4
8,781
732
10,404
13,554
15,336
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 2 / 9
9,681
807
8,526
14,806
15,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
3 / 5 / 5
8,383
699
4,702
11,826
3,819
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
FatherKhepri
Cthulhu
17
2 / 1 / 12
9,977
831
9,918
13,978
16,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
Obey Bucky
Fafnir
14
1 / 2 / 10
8,925
744
5,208
14,723
18,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 1 / 8
9,843
820
16,502
11,593
5,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TyrDaddy
Morgan Le Fay
16
6 / 4 / 7
9,067
756
16,522
12,955
5,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
59
13
Kills
17
17
Deaths
13
30
Assists
42
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
5
5
1.1
W
Cthulhu
FatherKhepri
Cthulhu
2
1
12
8
W
Fafnir
Obey Bucky
Fafnir
1
2
10
3
L
Heimdallr
Okay
Heimdallr
0
6
6
0.5
W
5
1
8
9
L
2
3
5
1.5
L
Ah Muzen Cab
Solitude
Ah Muzen Cab
6
2
6
4.5
L
Sun Wukong
TripleBBB27
Sun Wukong
4
4
4
1.5
W
Morgan Le Fay
TyrDaddy
Morgan Le Fay
6
4
7
2.38
L
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,797
Damage
52,852
58,407
Taken
65,075
43,871
Mitigated
48,898
24,221
Healing
21,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,702
597
1,083
878
11,826
3,819
448
6,237
5,506
12,799
795
W
Cthulhu
FatherKhepri
Cthulhu
9,918
202
2,331
2,482
13,978
16,077
0
4,213
9,765
24,892
0
W
Fafnir
Obey Bucky
Fafnir
5,208
1,210
1,948
3,623
14,723
18,333
104
5,686
9,037
7,376
0
L
Heimdallr
Okay
Heimdallr
5,730
3,659
2,772
1,834
10,792
4,626
110
7,392
3,400
0
11,623
W
16,502
5,782
1,812
3,747
11,593
5,065
674
3,286
8,307
0
39,523
L
14,188
509
2,431
1,850
8,162
3,433
36
6,596
1,566
26,028
0
L
Ah Muzen Cab
Solitude
Ah Muzen Cab
20,949
3,483
0
3,094
11,093
5,040
89
6,865
4,228
0
56,856
L
Sun Wukong
TripleBBB27
Sun Wukong
10,404
1,055
1,465
2,363
13,554
15,336
0
6,667
6,887
0
17,109
W
Morgan Le Fay
TyrDaddy
Morgan Le Fay
16,522
593
860
3,096
12,955
5,604
0
3,209
9,746
28,122
0
L
8,526
214
1,809
6,603
14,806
15,436
0
8,035
6,771
16,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,825
Gold Earned
46,195
151
Minions Killed
163
0
Camps Cleared
0
1,167,389
Distance Traveled
1,155,389
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,383
699
21
2
0
222,790
1
W
Cthulhu
9,977
831
43
4
0
261,365
1
W
Fafnir
8,925
744
2
0
0
218,820
0
L
Heimdallr
7,836
653
21
2
0
211,852
0
W
Skadi
9,843
820
73
6
0
210,895
0
L
Agni
8,195
683
32
3
0
221,409
1
L
Ah Muzen Cab
10,332
861
78
7
0
258,120
1
L
Sun Wukong
8,781
732
19
2
0
232,789
4
W
Morgan Le Fay
9,067
756
24
2
0
241,519
0
L
Ganesha
9,681
807
1
0
0
243,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role