Player Matchup

Ah Puch
Ah Puch
Gold III
 
Ah Puch
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
Farsayy
Geb
Silver I
Level 144
God Stats
0W - 2L
1,323 SR
Queue Stats
14W - 13L
1,548 MMR
Solo
Kali
Kali
Gold V
Pavolia
Kali
Gold V
Level 143
God Stats
1W - 1L
1,740 SR
Queue Stats
16W - 17L
1,547 MMR
Solo
Jing Wei
Jing Wei
Gold IV
PoundCakeeee
Jing Wei
Gold IV
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,566 MMR
Solo
King Arthur
King Arthur
Silver I
togger
King Arthur
Silver I
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 46L
1,547 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,513 SR
1,542 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,612 SR
1,546 MMR
Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold II
Concept
Camazotz
Gold II
Level 160
God Stats
13W - 6L
1,842 SR
Queue Stats
83W - 72L
1,547 MMR
Solo
Chronos
Chronos
Silver I
Jak0f4llTradess
Chronos
Silver I
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 231L
1,547 MMR
Solo
Chaac
Chaac
Gold III
ThatsRad
Chaac
Gold III
Level 64
God Stats
3W - 2L
1,553 SR
Queue Stats
22W - 19L
1,568 MMR
Party 1
Atlas
Atlas
Gold III
TheGegger
Atlas
Gold III
Level 64
God Stats
9W - 4L
1,664 SR
Queue Stats
22W - 19L
1,568 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
3 / 4 / 2
9,938
452
7,496
9,553
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
14
1 / 3 / 8
9,725
442
10,760
21,277
27,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
Pavolia
Kali
20
3 / 2 / 6
11,918
542
14,770
23,583
12,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
PoundCakeeee
Jing Wei
19
5 / 3 / 2
12,145
552
13,678
19,735
8,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
togger
King Arthur
16
0 / 6 / 2
9,892
450
11,377
27,188
29,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
OdinArtioBastet

VS

Bans
ThothCliodhnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
1 / 4 / 5
13,111
596
9,418
15,464
6,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Concept
Camazotz
19
1 / 2 / 4
12,452
566
9,976
19,373
7,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

18
1 / 3 / 5
12,493
568
6,785
15,411
4,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
ThatsRad
Chaac
20
13 / 0 / 1
16,051
730
40,039
35,475
45,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Atlas
TheGegger
Atlas
15
2 / 3 / 6
11,702
532
9,104
21,489
21,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
12
Kills
18
18
Deaths
12
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
4
2
1
W
Danzaburou
 
Danzaburou
1
4
5
0.88
W
Camazotz
Concept
Camazotz
1
2
4
1.5
L
Geb
1
3
8
1.67
W
1
3
5
1.17
L
Kali
Pavolia
Kali
3
2
6
3
L
Jing Wei
PoundCakeeee
Jing Wei
5
3
2
2
W
Chaac
ThatsRad
Chaac
13
0
1
13.5
W
Atlas
TheGegger
Atlas
2
3
6
1.67
L
King Arthur
togger
King Arthur
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,081
Damage
75,322
101,336
Taken
107,212
83,157
Mitigated
86,032
22,073
Healing
55,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,496
244
0
1,952
9,553
4,173
531
2,979
6,574
54,966
0
W
Danzaburou
 
Danzaburou
9,418
5,325
557
7,393
15,464
6,376
3,462
2,422
12,836
0
95,166
W
Camazotz
Concept
Camazotz
9,976
2,286
0
12,693
19,373
7,173
451
2,373
16,938
0
99,799
L
Geb
10,760
706
1,041
3,151
21,277
27,917
0
3,280
17,997
35,331
6,691
W
6,785
2,146
0
6,270
15,411
4,912
6,663
5,208
9,893
92,203
0
L
Kali
Pavolia
Kali
14,770
6,374
0
4,538
23,583
12,931
0
1,897
21,686
0
115,842
L
Jing Wei
PoundCakeeee
Jing Wei
13,678
10,443
0
8,043
19,735
8,883
1,046
3,229
16,384
0
103,847
W
Chaac
ThatsRad
Chaac
40,039
13,291
0
23,012
35,475
45,773
4,751
4,902
30,459
225
141,733
W
Atlas
TheGegger
Atlas
9,104
2,092
0
5,798
21,489
21,798
273
4,761
16,247
31,451
1,549
L
King Arthur
togger
King Arthur
11,377
1,141
0
3,348
27,188
29,253
0
3,530
23,658
0
63,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,618
Gold Earned
65,809
629
Minions Killed
755
0
Camps Cleared
0
2,183,242
Distance Traveled
2,320,387
23
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,938
452
128
6
0
364,865
8
W
Danzaburou
13,111
596
158
7
0
416,309
12
W
Camazotz
12,452
566
140
6
0
510,999
8
L
Geb
9,725
442
34
2
0
463,550
8
W
Chronos
12,493
568
185
8
0
459,084
2
L
Kali
11,918
542
169
8
0
526,332
3
L
Jing Wei
12,145
552
177
8
0
408,227
2
W
Chaac
16,051
730
237
11
0
491,609
3
W
Atlas
11,702
532
35
2
0
442,386
11
L
King Arthur
9,892
450
121
6
0
420,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role