Player Matchup

Izanami
Izanami
Zanthorax
Izanami
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
lMoneyZackl
Discordia
Level 150
God Stats
0W - 1L
1,814 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
veg life
Hercules
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 139
1,605 SR
1,500 Elo+

VS

Team Averages
Level 128
1,477 SR
1,509 Elo+
Sol
Sol
 
Sol
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
MrRicochet8899
Cerberus
Level 143
God Stats
5W - 0L
1,431 SR
Queue Stats
92W - 67L
1,514 Elo+
Party 1
Mulan
Mulan
Pudeffect
Mulan
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 42L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Zanthorax
Izanami
14
7 / 4 / 8
11,576
724
7,096
10,876
3,876
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
lMoneyZackl
Discordia
17
9 / 2 / 8
12,013
751
19,270
9,441
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
veg life
Hercules
15
1 / 3 / 13
10,506
657
9,226
12,920
8,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 5 / 3
12,307
769
11,244
13,109
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
15
2 / 5 / 5
10,652
666
7,959
17,599
15,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
Pudeffect
Mulan
15
2 / 7 / 5
10,304
644
6,879
14,145
13,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
17
Kills
9
9
Deaths
17
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
5
3
1.3
W
Cerberus
2
5
5
0.9
W
Mulan
Pudeffect
Mulan
2
7
5
0.64
L
Izanami
Zanthorax
Izanami
7
4
8
2.75
L
Discordia
lMoneyZackl
Discordia
9
2
8
6.5
L
Hercules
veg life
Hercules
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,592
Damage
26,082
33,237
Taken
44,853
15,538
Mitigated
33,346
9,375
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,244
3,665
0
5,859
13,109
4,319
2,249
7,722
5,310
54,482
4,671
W
Cerberus
7,959
253
0
3,063
17,599
15,853
249
6,896
10,158
23,609
0
W
Mulan
Pudeffect
Mulan
6,879
797
618
2,257
14,145
13,174
278
4,856
8,950
0
24,636
L
Izanami
Zanthorax
Izanami
7,096
4,198
0
1,454
10,876
3,876
2,830
5,605
4,726
0
35,737
L
Discordia
lMoneyZackl
Discordia
19,270
1,677
199
2,492
9,441
3,221
180
4,913
4,060
59,414
0
L
Hercules
veg life
Hercules
9,226
1,270
0
5,230
12,920
8,441
37
7,685
4,862
0
24,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,095
Gold Earned
33,263
164
Minions Killed
181
6
Camps Cleared
6
844,193
Distance Traveled
854,334
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,307
769
110
7
4
272,173
3
W
Cerberus
10,652
666
33
2
0
291,368
3
W
Mulan
10,304
644
38
2
2
290,793
1
L
Izanami
11,576
724
49
3
0
253,263
0
L
Discordia
12,013
751
83
5
5
299,392
3
L
Hercules
10,506
657
32
2
1
291,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role