Player Matchup

Terra
Terra
JokerIQ94
Terra
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 13L
1,428 Elo+
Party 3
Hou Yi
Hou Yi
MLG95
Hou Yi
Level 24
God Stats
1W - 2L
1,249 SR
Queue Stats
5W - 15L
1,232 Elo+
Party 3
Camazotz
Camazotz
Miguelamiguelona
Camazotz
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
110W - 113L
1,346 Elo+
Party 2
Thanatos
Thanatos
ilHaX
Thanatos
Level 44
God Stats
3W - 5L
1,393 SR
Queue Stats
25W - 34L
1,424 Elo+
Party 3
Vulcan
Vulcan
korrivann
Vulcan
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 82L
1,318 Elo+
Party 2
Team Averages
Level 60
1,429 SR
1,350 Elo+

VS

Team Averages
Level 73
1,591 SR
1,589 Elo+
Arachne
Arachne
 
Arachne
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
JEMagine
Yemoja
Level 46
God Stats
17W - 23L
1,476 SR
Queue Stats
37W - 55L
1,701 Elo+
Party 1
King Arthur
King Arthur
Maxis122
King Arthur
Level 107
God Stats
2W - 2L
1,745 SR
Queue Stats
38W - 52L
1,566 Elo+
Party 1
Ullr
Ullr
NicNak97
Ullr
Level 84
God Stats
0W - 2L
1,732 SR
Queue Stats
41W - 49L
1,614 Elo+
Party 1
Poseidon
Poseidon
Rousenator
Poseidon
Level 83
God Stats
2W - 7L
1,500 SR
Queue Stats
38W - 53L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
JokerIQ94
Terra
13
1 / 0 / 7
11,005
440
4,164
12,354
12,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
MLG95
Hou Yi
19
2 / 6 / 12
12,096
484
10,149
16,319
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
7 / 3 / 13
13,358
534
17,511
28,962
23,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
ilHaX
Thanatos
20
22 / 3 / 15
16,244
650
31,714
28,198
12,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
korrivann
Vulcan
20
14 / 3 / 20
15,227
609
25,038
15,912
7,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
1 / 14 / 2
10,536
421
4,908
29,046
9,728
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
JEMagine
Yemoja
16
0 / 3 / 7
11,897
476
9,300
22,432
19,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Maxis122
King Arthur
17
2 / 7 / 3
12,060
482
17,168
28,702
24,538
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
19
8 / 9 / 1
13,987
559
11,559
18,760
5,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Rousenator
Poseidon
16
2 / 13 / 2
11,493
460
17,419
22,882
6,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
28
46
Kills
13
15
Deaths
46
67
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
14
2
0.14
L
Yemoja
JEMagine
Yemoja
0
3
7
1.17
W
Terra
JokerIQ94
Terra
1
0
7
4.5
W
Hou Yi
MLG95
Hou Yi
2
6
12
1.33
L
King Arthur
Maxis122
King Arthur
2
7
3
0.5
W
7
3
13
4.5
L
Ullr
8
9
1
0.94
L
Poseidon
Rousenator
Poseidon
2
13
2
0.23
W
Thanatos
ilHaX
Thanatos
22
3
15
9.83
W
Vulcan
korrivann
Vulcan
14
3
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,576
Damage
60,354
101,745
Taken
121,822
61,563
Mitigated
65,689
63,239
Healing
31,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,908
2,826
0
9,544
29,046
9,728
0
4,943
23,641
0
58,180
L
Yemoja
JEMagine
Yemoja
9,300
1,019
3,861
5,385
22,432
19,172
442
6,821
15,096
41,378
1,778
W
Terra
JokerIQ94
Terra
4,164
730
3,064
4,972
12,354
12,216
300
3,817
8,537
23,014
0
W
Hou Yi
MLG95
Hou Yi
10,149
6,280
0
6,237
16,319
5,695
3,442
5,717
10,602
0
74,515
L
King Arthur
Maxis122
King Arthur
17,168
2,266
0
7,275
28,702
24,538
207
5,157
21,278
0
63,747
W
17,511
6,063
0
16,961
28,962
23,133
2,601
6,613
22,349
503
83,148
L
Ullr
11,559
6,276
0
1,310
18,760
5,953
9,051
6,049
12,551
0
86,212
L
Poseidon
Rousenator
Poseidon
17,419
2,907
0
3,698
22,882
6,298
504
5,994
16,481
70,280
501
W
Thanatos
ilHaX
Thanatos
31,714
9,679
0
28,013
28,198
12,937
564
7,522
20,676
0
143,648
W
Vulcan
korrivann
Vulcan
25,038
8,613
0
3,992
15,912
7,582
2,124
7,004
8,908
102,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,930
Gold Earned
59,973
569
Minions Killed
522
0
Camps Cleared
0
2,330,093
Distance Traveled
2,176,474
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,536
421
96
4
0
477,136
0
L
Yemoja
11,897
476
62
2
0
480,728
4
W
Terra
11,005
440
45
2
0
360,563
1
W
Hou Yi
12,096
484
96
4
0
416,391
7
L
King Arthur
12,060
482
114
5
0
439,740
3
W
Camazotz
13,358
534
125
5
0
497,421
3
L
Ullr
13,987
559
151
6
0
390,784
1
L
Poseidon
11,493
460
99
4
0
388,086
5
W
Thanatos
16,244
650
160
6
0
569,085
5
W
Vulcan
15,227
609
143
6
0
486,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role