Player Matchup

Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
DrHedronics
Izanami
Silver I
Level 39
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 17L
1,496 MMR
Solo
Agni
Agni
Gold V
EyeIgnite
Agni
Gold V
Level 140
God Stats
1W - 2L
1,602 SR
Queue Stats
26W - 15L
1,540 MMR
Solo
Sobek
Sobek
Bronze III
LimpingForwards
Sobek
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,501 MMR
Solo
Bastet
Bastet
Silver II
Shaunoboy
Bastet
Silver II
Level 156
God Stats
2W - 1L
2,004 SR
Queue Stats
140W - 145L
1,512 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,664 SR
1,510 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,525 SR
1,484 MMR
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold II
Introvert21
Chang'e
Gold II
Level 149
God Stats
9W - 3L
1,500 SR
Queue Stats
298W - 297L
1,535 MMR
Solo
Chiron
Chiron
Silver III
JueManji
Chiron
Silver III
Level 159
God Stats
9W - 5L
1,712 SR
Queue Stats
67W - 66L
1,500 MMR
Solo
Geb
Geb
Gold IV
SweetCold
Geb
Gold IV
Level 160
God Stats
11W - 10L
1,411 SR
Queue Stats
45W - 45L
1,387 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 0 / 0
6,035
549
6,017
8,152
5,853
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
DrHedronics
Izanami
10
1 / 1 / 1
6,216
565
2,430
4,849
900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
10
2 / 4 / 1
5,741
522
5,914
4,985
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 0
5,439
494
2,102
8,760
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Shaunoboy
Bastet
10
1 / 4 / 3
5,787
526
4,267
8,643
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
OdinGilgameshAtlasCliodhna

VS

Bans
SolAthenaLokiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
5 / 2 / 3
7,159
651
3,467
8,392
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
 
Sun Wukong
12
0 / 0 / 0
7,053
641
5,365
9,343
4,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Introvert21
Chang'e
10
1 / 2 / 5
6,163
560
4,329
6,209
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
JueManji
Chiron
12
3 / 1 / 0
6,791
617
5,317
6,075
1,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 3
5,363
488
4,770
8,097
4,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
9
9
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
Achilles
 
Achilles
5
2
3
3.25
W
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Izanami
DrHedronics
Izanami
1
1
1
1.5
L
Agni
2
4
1
0.63
W
Chang'e
Introvert21
Chang'e
1
2
5
1.75
W
Chiron
JueManji
Chiron
3
1
0
3
L
1
0
0
1
L
Bastet
Shaunoboy
Bastet
1
4
3
0.63
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,730
Damage
23,248
35,389
Taken
38,116
15,139
Mitigated
15,062
15,160
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,017
714
0
5,808
8,152
5,853
0
0
8,152
43,946
0
W
Achilles
 
Achilles
3,467
614
0
3,112
8,392
2,869
0
1,920
6,370
0
41,170
W
Sun Wukong
 
Sun Wukong
5,365
1,259
0
4,743
9,343
4,444
0
6,017
3,326
0
48,499
L
Izanami
DrHedronics
Izanami
2,430
1,558
0
1,585
4,849
900
0
1,280
3,457
0
36,307
L
Agni
5,914
1,072
0
935
4,985
1,267
0
2,338
2,534
31,223
0
W
Chang'e
Introvert21
Chang'e
4,329
268
495
2,237
6,209
1,728
0
1,722
4,401
35,738
0
W
Chiron
JueManji
Chiron
5,317
2,493
694
1,663
6,075
1,743
0
374
5,661
0
45,030
L
2,102
279
0
3,644
8,760
4,911
0
2,289
6,190
13,458
0
L
Bastet
Shaunoboy
Bastet
4,267
1,146
0
3,188
8,643
2,208
0
2,620
5,957
0
30,894
W
4,770
1,021
0
1,674
8,097
4,278
0
3,642
4,325
20,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,218
Gold Earned
32,529
358
Minions Killed
396
0
Camps Cleared
0
1,032,323
Distance Traveled
1,134,396
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,035
549
133
12
0
201,716
3
W
Achilles
7,159
651
74
7
0
254,725
4
W
Sun Wukong
7,053
641
120
11
0
228,995
2
L
Izanami
6,216
565
80
7
0
186,144
2
L
Agni
5,741
522
70
6
0
201,527
6
W
Chang'e
6,163
560
76
7
0
219,231
1
W
Chiron
6,791
617
96
9
0
202,781
5
L
Sobek
5,439
494
17
2
0
218,375
2
L
Bastet
5,787
526
58
5
0
224,561
3
W
Geb
5,363
488
30
3
0
228,664
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role