Player Matchup

Ra
Ra
Aniyax
Ra
Level 155
God Stats
10W - 15L
1,382 SR
Queue Stats
231W - 290L
1,425 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Balegdahlol
Morgan Le Fay
Level 160
God Stats
111W - 9L
1,788 SR
Queue Stats
759W - 75L
1,917 Elo+
Party 2
Neith
Neith
skiebunie
Neith
Level 16
God Stats
4W - 7L
1,317 SR
Queue Stats
81W - 173L
1,275 Elo+
Party 2
Team Averages
Level 110
1,496 SR
1,539 Elo+

VS

Team Averages
Level 92
1,413 SR
1,153 Elo+
Gilgamesh
Gilgamesh
Kurtiizzle
Gilgamesh
Level 104
God Stats
6W - 14L
1,500 SR
Queue Stats
87W - 138L
1,060 Elo+
Party 1
Kukulkan
Kukulkan
aSLIMYgoose
Kukulkan
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 61L
1,140 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
blackem12
Ah Muzen Cab
Level 104
God Stats
2W - 6L
1,239 SR
Queue Stats
99W - 150L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
3 / 2 / 8
13,273
699
14,147
16,369
7,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Balegdahlol
Morgan Le Fay
19
8 / 1 / 4
13,764
724
30,480
15,428
7,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
skiebunie
Neith
17
4 / 1 / 5
12,613
664
14,777
14,580
6,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kurtiizzle
Gilgamesh
16
1 / 5 / 1
11,578
609
10,669
26,907
20,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
aSLIMYgoose
Kukulkan
18
2 / 4 / 2
13,007
685
16,554
19,635
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
blackem12
Ah Muzen Cab
14
0 / 6 / 1
10,546
555
6,322
18,500
2,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
3
4
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
3
2
8
3.5
W
Morgan Le Fay
Balegdahlol
Morgan Le Fay
8
1
4
10
L
Gilgamesh
Kurtiizzle
Gilgamesh
1
5
1
0.3
L
Kukulkan
aSLIMYgoose
Kukulkan
2
4
2
0.75
L
Ah Muzen Cab
blackem12
Ah Muzen Cab
0
6
1
0.08
W
Neith
skiebunie
Neith
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,404
Damage
33,545
46,377
Taken
65,042
21,345
Mitigated
28,056
14,531
Healing
13,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
14,147
903
1,799
5,545
16,369
7,579
542
5,448
10,921
65,625
0
W
Morgan Le Fay
Balegdahlol
Morgan Le Fay
30,480
2,231
0
3,112
15,428
7,104
678
2,902
12,393
76,650
0
L
Gilgamesh
Kurtiizzle
Gilgamesh
10,669
1,755
0
2,932
26,907
20,013
0
12,071
13,750
0
35,460
L
Kukulkan
aSLIMYgoose
Kukulkan
16,554
704
728
2,524
19,635
5,359
0
15,641
3,360
62,793
0
L
Ah Muzen Cab
blackem12
Ah Muzen Cab
6,322
1,160
775
6,516
18,500
2,684
0
14,962
2,732
0
25,972
W
Neith
skiebunie
Neith
14,777
3,698
744
3,331
14,580
6,662
898
8,729
5,851
0
36,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,650
Gold Earned
35,131
270
Minions Killed
198
12
Camps Cleared
3
1,067,074
Distance Traveled
942,528
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,273
699
118
6
4
328,428
1
W
Morgan Le Fay
13,764
724
103
5
8
391,171
1
L
Gilgamesh
11,578
609
33
2
2
338,262
1
L
Kukulkan
13,007
685
115
6
0
339,625
2
L
Ah Muzen Cab
10,546
555
50
3
1
264,641
1
W
Neith
12,613
664
49
3
0
347,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role