Player Matchup

Osiris
Osiris
Disco Nezo
Osiris
Level 88
God Stats
16W - 11L
1,500 SR
Queue Stats
277W - 193L
1,489 Elo+
Party 2
Vulcan
Vulcan
Rimuru Fake
Vulcan
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 12L
2,057 Elo+
Solo
Chiron
Chiron
Sir Gonski
Chiron
Level 143
God Stats
6W - 8L
1,729 SR
Queue Stats
425W - 300L
1,608 Elo+
Party 2
Ne Zha
Ne Zha
SponkerPrime
Ne Zha
Level 104
God Stats
3W - 1L
1,854 SR
Queue Stats
135W - 107L
1,698 Elo+
Party 2
Nu Wa
Nu Wa
weak hairline
Nu Wa
Level 28
God Stats
39W - 22L
1,653 SR
Queue Stats
102W - 54L
1,749 Elo+
Party 2
Team Averages
Level 81
1,647 SR
1,720 Elo+

VS

Team Averages
Level 24
1,497 SR
1,748 Elo+
Cliodhna
Cliodhna
Crrromika
Cliodhna
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 74L
1,721 Elo+
Party 1
Ymir
Ymir
Ezaizat
Ymir
Level 28
God Stats
5W - 5L
1,279 SR
Queue Stats
23W - 19L
1,904 Elo+
Party 1
Merlin
Merlin
Roxeas
Merlin
Level 22
God Stats
5W - 2L
1,637 SR
Queue Stats
50W - 50L
1,651 Elo+
Party 1
Ullr
Ullr
dahbiggestpapo
Ullr
Level 22
God Stats
2W - 3L
1,569 SR
Queue Stats
63W - 43L
1,721 Elo+
Party 1
Hera
Hera
leksacosta
Hera
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 9L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Disco Nezo
Osiris
18
7 / 2 / 5
10,765
769
10,292
13,403
13,416
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
18
5 / 2 / 6
10,813
772
17,010
7,784
2,878
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Sir Gonski
Chiron
19
7 / 1 / 9
11,247
803
17,405
12,873
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
16
2 / 2 / 6
9,543
682
5,247
10,577
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 9
9,726
695
10,048
10,156
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Crrromika
Cliodhna
16
4 / 5 / 3
9,661
690
12,341
11,491
4,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
Ezaizat
Ymir
16
2 / 4 / 5
9,932
709
8,341
25,654
18,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Roxeas
Merlin
17
2 / 5 / 5
9,858
704
7,671
10,701
3,908
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 2
8,702
622
5,787
14,239
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 0
9,041
646
7,720
8,723
2,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
24
Kills
10
10
Deaths
24
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Crrromika
Cliodhna
4
5
3
1.1
W
Osiris
Disco Nezo
Osiris
7
2
5
4.75
L
Ymir
Ezaizat
Ymir
2
4
5
1.13
W
Vulcan
5
2
6
4
L
Merlin
Roxeas
Merlin
2
5
5
0.9
W
Chiron
Sir Gonski
Chiron
7
1
9
11.5
W
Ne Zha
2
2
6
2.5
L
0
5
2
0.2
L
2
5
0
0.4
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,002
Damage
41,860
54,793
Taken
70,808
27,579
Mitigated
35,456
15,485
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Crrromika
Cliodhna
12,341
931
0
980
11,491
4,411
0
5,028
6,335
0
29,299
W
Osiris
Disco Nezo
Osiris
10,292
2,242
0
1,782
13,403
13,416
47
5,832
7,571
5,213
21,556
L
Ymir
Ezaizat
Ymir
8,341
1,100
307
8,021
25,654
18,964
33
10,323
14,920
27,490
0
W
Vulcan
17,010
4,205
42
1,315
7,784
2,878
1,256
3,324
4,460
50,193
0
L
Merlin
Roxeas
Merlin
7,671
63
0
454
10,701
3,908
81
3,582
6,948
43,623
0
W
Chiron
Sir Gonski
Chiron
17,405
11,206
1,373
5,933
12,873
4,410
714
4,685
8,188
0
58,499
W
Ne Zha
5,247
1,210
0
1,271
10,577
3,751
325
4,541
6,036
0
18,487
L
5,787
2,581
0
1,594
14,239
5,232
0
4,984
9,180
0
24,583
L
7,720
1,542
0
246
8,723
2,941
0
3,651
4,940
27,257
0
W
10,048
2,299
211
3,558
10,156
3,124
20
5,350
4,806
23,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,094
Gold Earned
47,194
242
Minions Killed
233
0
Camps Cleared
0
1,397,195
Distance Traveled
1,227,330
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,661
690
40
3
0
243,945
1
W
Osiris
10,765
769
29
2
0
274,801
3
L
Ymir
9,932
709
35
3
0
248,243
3
W
Vulcan
10,813
772
78
6
0
279,170
2
L
Merlin
9,858
704
81
6
0
243,981
1
W
Chiron
11,247
803
76
5
0
300,670
2
W
Ne Zha
9,543
682
32
2
0
268,610
2
L
Ullr
8,702
622
35
3
0
258,027
4
L
Hera
9,041
646
42
3
0
233,134
3
W
Nu Wa
9,726
695
27
2
0
273,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role