Player Matchup

Hera
Hera
 
Hera
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Evilduckie33
Neith
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,327 Elo+
Party 1
Cthulhu
Cthulhu
Ryanm365
Cthulhu
Level 105
God Stats
4W - 0L
1,532 SR
Queue Stats
19W - 10L
1,422 Elo+
Party 1
Vulcan
Vulcan
SerbuF
Vulcan
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 71L
1,606 Elo+
Party 3
Bellona
Bellona
TheHobGobbler
Bellona
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,422 Elo+
Party 1
Team Averages
Level 100
1,506 SR
1,455 Elo+

VS

Team Averages
Level 117
1,500 SR
1,514 Elo+
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
AluAlu
Zhong Kui
Level 144
God Stats
7W - 7L
1,500 SR
Queue Stats
253W - 269L
1,402 Elo+
Solo
Merlin
Merlin
Farga
Merlin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,702 Elo+
Party 2
Vamana
Vamana
PatrickC90
Vamana
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 194L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
7 / 2 / 10
9,481
862
10,645
7,313
2,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 1 / 9
9,825
893
9,618
8,591
3,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Ryanm365
Cthulhu
16
3 / 1 / 15
9,886
899
9,133
7,730
8,070
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
SerbuF
Vulcan
14
0 / 2 / 14
8,572
779
6,045
8,817
3,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
15
4 / 2 / 13
9,104
828
7,310
11,752
10,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 2 / 2
9,164
833
16,194
6,308
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 6 / 0
7,737
703
5,278
10,050
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
AluAlu
Zhong Kui
16
0 / 3 / 4
8,001
727
4,350
9,357
11,725
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Farga
Merlin
9
0 / 3 / 3
6,554
596
3,418
3,807
1,562
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
PatrickC90
Vamana
13
3 / 6 / 5
8,165
742
6,538
15,351
16,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
20
Kills
8
8
Deaths
20
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
2
10
6
L
Discordia
 
Discordia
4
2
2
2.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
6
0
0.17
L
Zhong Kui
AluAlu
Zhong Kui
0
3
4
0.67
W
6
1
9
10.5
L
Merlin
Farga
Merlin
0
3
3
0.5
L
Vamana
PatrickC90
Vamana
3
6
5
0.92
W
Cthulhu
Ryanm365
Cthulhu
3
1
15
10.5
W
Vulcan
SerbuF
Vulcan
0
2
14
3.5
W
Bellona
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,751
Damage
35,778
44,203
Taken
44,873
28,042
Mitigated
36,603
24,134
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,645
1,867
2,227
1,557
7,313
2,970
688
4,426
2,749
19,092
0
L
Discordia
 
Discordia
16,194
498
955
2,051
6,308
2,896
0
4,039
2,269
39,044
0
L
Ah Muzen Cab
 
Ah Muzen Cab
5,278
886
248
1,405
10,050
4,057
0
5,951
4,099
0
21,446
L
Zhong Kui
AluAlu
Zhong Kui
4,350
123
192
1,662
9,357
11,725
0
4,740
4,617
13,858
0
W
9,618
3,639
377
2,822
8,591
3,485
1,066
4,746
3,537
0
19,206
L
Merlin
Farga
Merlin
3,418
0
420
231
3,807
1,562
0
2,171
1,636
9,924
0
L
Vamana
PatrickC90
Vamana
6,538
1,204
809
4,478
15,351
16,363
0
8,922
6,429
11
11,348
W
Cthulhu
Ryanm365
Cthulhu
9,133
167
4,897
2,772
7,730
8,070
0
3,343
4,210
18,072
0
W
Vulcan
SerbuF
Vulcan
6,045
2,683
1,211
2,509
8,817
3,161
908
6,010
2,569
25,226
0
W
Bellona
7,310
1,401
2,041
3,721
11,752
10,356
702
4,264
7,165
0
13,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,868
Gold Earned
39,621
134
Minions Killed
131
0
Camps Cleared
0
1,203,899
Distance Traveled
896,079
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,481
862
35
3
0
224,795
1
L
Discordia
9,164
833
47
4
0
208,352
3
L
Ah Muzen Cab
7,737
703
41
4
0
156,740
0
L
Zhong Kui
8,001
727
32
3
0
197,104
0
W
Neith
9,825
893
31
3
0
225,239
0
L
Merlin
6,554
596
9
1
0
133,379
0
L
Vamana
8,165
742
2
0
0
200,504
0
W
Cthulhu
9,886
899
17
2
0
265,200
4
W
Vulcan
8,572
779
35
3
0
222,936
0
W
Bellona
9,104
828
16
1
0
265,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role