Player Matchup

Danzaburou
Danzaburou
AdrenaLYNNxRush
Danzaburou
Level 34
God Stats
5W - 2L
1,500 SR
Queue Stats
106W - 125L
1,674 Elo+
Party 1
Cabrakan
Cabrakan
Cyerrra
Cabrakan
Level 53
God Stats
1W - 1L
1,715 SR
Queue Stats
25W - 28L
1,491 Elo+
Party 1
Khepri
Khepri
MzPynki88
Khepri
Level 148
God Stats
8W - 5L
1,500 SR
Queue Stats
1,026W - 1,034L
1,557 Elo+
Party 1
Da Ji
Da Ji
xZayyyx
Da Ji
Level 138
God Stats
7W - 4L
1,500 SR
Queue Stats
535W - 522L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
xsnakexcharmerx
Baron Samedi
Level 147
God Stats
3W - 1L
1,715 SR
Queue Stats
99W - 108L
1,533 Elo+
Party 1
Team Averages
Level 104
1,586 SR
1,548 Elo+

VS

Team Averages
Level 140
1,449 SR
1,515 Elo+
Geb
Geb
GoofyTooth6748
Geb
Level 148
God Stats
1W - 0L
1,246 SR
Queue Stats
21W - 17L
1,587 Elo+
Solo
Cupid
Cupid
Khaz03
Cupid
Level 103
God Stats
7W - 3L
1,500 SR
Queue Stats
632W - 606L
1,476 Elo+
Solo
Chaac
Chaac
XArbiter999X
Chaac
Level 160
God Stats
7W - 2L
1,500 SR
Queue Stats
687W - 583L
1,512 Elo+
Solo
Zeus
Zeus
silent snipe21
Zeus
Level 141
God Stats
6W - 3L
1,500 SR
Queue Stats
212W - 222L
1,468 Elo+
Solo
Persephone
Persephone
wgbeta
Persephone
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
301W - 306L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdrenaLYNNxRush
Danzaburou
15
0 / 8 / 5
8,664
619
8,874
17,317
7,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Cyerrra
Cabrakan
16
3 / 7 / 7
10,677
763
5,240
15,891
17,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
MzPynki88
Khepri
17
0 / 7 / 9
9,027
645
4,264
18,617
25,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
xZayyyx
Da Ji
16
7 / 7 / 4
10,250
732
16,385
14,128
11,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
xsnakexcharmerx
Baron Samedi
17
4 / 5 / 4
10,026
716
14,230
15,206
9,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 20
11,995
857
9,007
14,742
17,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Khaz03
Cupid
15
3 / 4 / 17
10,141
724
8,276
12,810
6,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 3 / 18
11,276
805
11,954
15,630
19,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
12 / 3 / 16
11,625
830
29,957
10,307
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
wgbeta
Persephone
17
6 / 3 / 17
11,470
819
14,504
7,817
3,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
122
14
Kills
34
34
Deaths
14
29
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AdrenaLYNNxRush
Danzaburou
0
8
5
0.31
L
Cabrakan
Cyerrra
Cabrakan
3
7
7
0.93
W
7
1
20
17
W
Cupid
Khaz03
Cupid
3
4
17
2.88
L
Khepri
MzPynki88
Khepri
0
7
9
0.64
W
6
3
18
5
W
12
3
16
6.67
W
Persephone
wgbeta
Persephone
6
3
17
4.83
L
Da Ji
xZayyyx
Da Ji
7
7
4
1.29
L
Baron Samedi
xsnakexcharmerx
Baron Samedi
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,993
Damage
73,698
81,159
Taken
61,306
72,397
Mitigated
52,020
23,458
Healing
27,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AdrenaLYNNxRush
Danzaburou
8,874
2,814
496
3,032
17,317
7,933
0
11,197
6,120
0
22,713
L
Cabrakan
Cyerrra
Cabrakan
5,240
394
0
681
15,891
17,917
0
10,552
5,339
9,218
0
W
9,007
240
1,289
3,002
14,742
17,956
522
6,959
7,783
14,424
0
W
Cupid
Khaz03
Cupid
8,276
3,676
4,893
3,298
12,810
6,771
1,449
2,461
10,349
0
16,974
L
Khepri
MzPynki88
Khepri
4,264
180
717
529
18,617
25,662
0
13,133
5,484
23,904
0
W
11,954
1,372
1,262
6,704
15,630
19,517
524
6,481
9,149
0
30,343
W
29,957
1,832
3,020
3,169
10,307
4,437
851
3,851
6,456
45,138
0
W
Persephone
wgbeta
Persephone
14,504
720
373
793
7,817
3,339
1,376
3,979
3,835
37,699
0
L
Da Ji
xZayyyx
Da Ji
16,385
3,553
1,476
2,611
14,128
11,710
0
10,276
3,852
0
20,969
L
Baron Samedi
xsnakexcharmerx
Baron Samedi
14,230
384
7,366
6,550
15,206
9,175
0
8,310
6,896
28,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,644
Gold Earned
56,507
113
Minions Killed
142
0
Camps Cleared
0
1,093,404
Distance Traveled
1,247,770
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,664
619
43
3
0
215,622
0
L
Cabrakan
10,677
763
5
0
0
207,619
0
W
Geb
11,995
857
18
1
0
285,297
0
W
Cupid
10,141
724
16
1
0
253,209
2
L
Khepri
9,027
645
29
2
0
225,250
0
W
Chaac
11,276
805
28
2
0
263,256
0
W
Zeus
11,625
830
25
2
0
241,766
1
W
Persephone
11,470
819
55
4
0
204,242
1
L
Da Ji
10,250
732
8
1
0
222,304
0
L
Baron Samedi
10,026
716
28
2
0
222,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role