Player Matchup

King Arthur
King Arthur
AgeofConflict_
King Arthur
Level 37
God Stats
121W - 105L
1,443 SR
Queue Stats
260W - 290L
1,385 Elo+
Solo
Rama
Rama
Mrblac3k
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,730 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mrblac5k
Tsukuyomi
Level 46
God Stats
2W - 5L
1,287 SR
Queue Stats
21W - 22L
1,730 Elo+
Party 2
Tiamat
Tiamat
heavonle
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ares
Ares
outlawsavage31
Ares
Level 89
God Stats
1W - 2L
1,282 SR
Queue Stats
63W - 48L
1,798 Elo+
Party 2
Team Averages
Level 61
1,402 SR
1,628 Elo+

VS

Team Averages
Level 65
1,527 SR
1,458 Elo+
Chaac
Chaac
BeDejoLarry
Chaac
Level 87
God Stats
13W - 15L
1,492 SR
Queue Stats
125W - 146L
1,499 Elo+
Party 1
Freya
Freya
IIIS4TURNIII
Freya
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
218W - 261L
1,464 Elo+
Party 1
Izanami
Izanami
Kingfleek185
Izanami
Level 40
God Stats
12W - 5L
1,613 SR
Queue Stats
212W - 233L
1,441 Elo+
Party 3
Serqet
Serqet
NoJustSenpai
Serqet
Level 133
God Stats
4W - 9L
1,500 SR
Queue Stats
129W - 145L
1,518 Elo+
Party 1
Ymir
Ymir
miamilyfer3
Ymir
Level 36
God Stats
16W - 10L
1,529 SR
Queue Stats
172W - 188L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgeofConflict_
King Arthur
13
2 / 2 / 0
7,686
512
7,916
12,285
8,238
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
12
0 / 6 / 2
6,945
463
3,356
9,871
1,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Mrblac5k
Tsukuyomi
14
2 / 7 / 1
7,872
525
4,812
12,888
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
heavonle
Tiamat
11
0 / 7 / 2
6,627
442
3,488
8,526
4,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 4 / 1
6,747
450
5,630
11,704
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
8,204
547
6,165
11,156
7,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
12 / 2 / 3
10,913
728
15,374
10,623
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Kingfleek185
Izanami
14
7 / 2 / 4
9,193
613
9,622
8,083
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Serqet
14
5 / 0 / 5
8,550
570
5,150
7,893
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 0 / 9
8,337
556
2,296
10,546
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
26
26
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AgeofConflict_
King Arthur
2
2
0
1
W
0
2
3
0.75
W
12
2
3
6.75
W
Izanami
Kingfleek185
Izanami
7
2
4
4.5
L
Rama
0
6
2
0.17
L
Tsukuyomi
Mrblac5k
Tsukuyomi
2
7
1
0.36
W
Serqet
5
0
5
7.5
L
Tiamat
heavonle
Tiamat
0
7
2
0.14
W
2
0
9
6.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
38,607
55,274
Taken
48,301
27,866
Mitigated
25,775
11,421
Healing
19,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AgeofConflict_
King Arthur
7,916
1,266
126
2,552
12,285
8,238
237
3,752
7,733
0
43,401
W
6,165
742
0
3,956
11,156
7,665
0
408
10,748
0
44,935
W
15,374
7,761
0
6,000
10,623
4,113
0
3,360
7,031
63,634
6,366
W
Izanami
Kingfleek185
Izanami
9,622
6,947
0
2,987
8,083
2,493
3,036
1,695
6,338
0
69,847
L
Rama
3,356
2,238
0
2,151
9,871
1,896
0
997
8,730
0
45,623
L
Tsukuyomi
Mrblac5k
Tsukuyomi
4,812
1,766
0
3,544
12,888
4,589
0
4,038
8,520
0
56,459
W
Serqet
5,150
1,458
0
2,690
7,893
2,805
0
968
6,891
0
39,575
L
Tiamat
heavonle
Tiamat
3,488
729
0
1,085
8,526
4,033
305
3,231
5,115
26,773
0
W
2,296
528
433
3,688
10,546
8,699
252
2,329
8,175
14,295
0
L
5,630
309
112
1,851
11,704
9,110
0
5,394
6,254
19,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,877
Gold Earned
45,197
357
Minions Killed
449
0
Camps Cleared
0
1,346,875
Distance Traveled
1,453,029
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,686
512
84
6
0
282,866
4
W
Chaac
8,204
547
90
6
0
265,821
5
W
Freya
10,913
728
126
8
0
293,488
6
W
Izanami
9,193
613
135
9
0
258,064
2
L
Rama
6,945
463
69
5
0
248,900
3
L
Tsukuyomi
7,872
525
120
8
0
290,147
1
W
Serqet
8,550
570
77
5
0
350,995
1
L
Tiamat
6,627
442
55
4
0
246,977
1
W
Ymir
8,337
556
21
1
0
284,661
5
L
Ares
6,747
450
29
2
0
277,985
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role