Player Matchup

Izanami
Izanami
British Slugger
Izanami
Level 48
God Stats
24W - 12L
1,526 SR
Queue Stats
38W - 26L
1,645 Elo+
Party 2
Thor
Thor
Flairxx
Thor
Level 158
God Stats
32W - 21L
1,283 SR
Queue Stats
188W - 154L
1,567 Elo+
Party 2
Nu Wa
Nu Wa
Tobith906
Nu Wa
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
146W - 110L
1,596 Elo+
Party 2
Agni
Agni
ZaZocter
Agni
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 22L
1,614 Elo+
Party 3
Cthulhu
Cthulhu
kareemalovajamom
Cthulhu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,614 Elo+
Party 3
Team Averages
Level 87
1,462 SR
1,607 Elo+

VS

Team Averages
Level 63
1,506 SR
1,570 Elo+
Rama
Rama
MÄÖRÖ
Rama
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 86L
1,337 Elo+
Solo
Hera
Hera
Perdiixen
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 99L
1,674 Elo+
Party 1
Thanatos
Thanatos
Robbinsphere
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 220L
1,591 Elo+
Party 1
Olorun
Olorun
ShibeShibeShibe
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 88L
1,674 Elo+
Party 1
Atlas
Atlas
Zankensoki
Atlas
Level 160
God Stats
13W - 12L
1,532 SR
Queue Stats
206W - 207L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 10
7,272
727
3,417
4,649
1,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
Flairxx
Thor
15
7 / 0 / 9
8,601
860
10,721
5,419
2,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
Tobith906
Nu Wa
15
4 / 2 / 15
8,268
827
11,420
5,231
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
15
5 / 4 / 9
8,186
819
8,678
6,661
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 9
8,362
836
4,946
9,242
6,746
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 5 / 0
6,821
682
2,809
10,616
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hera
11
0 / 5 / 1
6,189
619
2,047
5,698
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Robbinsphere
Thanatos
14
5 / 4 / 2
7,642
764
10,462
10,805
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 5 / 3
6,479
648
340
6,732
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
14
2 / 3 / 3
7,351
735
6,761
11,895
8,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
22
Kills
8
9
Deaths
22
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
W
Thor
Flairxx
Thor
7
0
9
11.5
L
Rama
1
5
0
0.2
L
Hera
0
5
1
0.1
L
Thanatos
Robbinsphere
Thanatos
5
4
2
1.5
L
0
5
3
0.3
W
Nu Wa
Tobith906
Nu Wa
4
2
15
5.75
W
Agni
5
4
9
2.38
L
Atlas
2
3
3
1.17
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,182
Damage
22,419
31,202
Taken
45,746
13,654
Mitigated
20,038
5,344
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,417
2,582
0
667
4,649
1,612
1,318
1,917
2,574
0
16,859
W
Thor
Flairxx
Thor
10,721
1,634
0
1,858
5,419
2,460
268
995
4,294
0
30,383
L
Rama
2,809
2,088
0
2,919
10,616
3,840
0
6,548
3,976
0
18,862
L
Hera
2,047
595
0
0
5,698
1,455
0
2,722
2,847
8,341
0
L
Thanatos
Robbinsphere
Thanatos
10,462
2,876
0
5,604
10,805
4,083
0
7,111
3,589
0
18,390
L
340
161
212
352
6,732
2,529
0
3,416
3,316
9,203
0
W
Nu Wa
Tobith906
Nu Wa
11,420
1,910
0
905
5,231
1,443
811
1,163
3,941
29,894
0
W
Agni
8,678
418
459
937
6,661
1,393
604
1,062
4,898
25,952
0
L
Atlas
6,761
1,794
0
2,902
11,895
8,131
0
5,247
6,459
23,563
0
W
4,946
430
103
415
9,242
6,746
0
3,221
5,748
18,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,689
Gold Earned
34,482
195
Minions Killed
127
0
Camps Cleared
0
998,510
Distance Traveled
906,257
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,272
727
41
4
0
189,033
0
W
Thor
8,601
860
39
4
0
194,998
2
L
Rama
6,821
682
33
3
0
169,326
3
L
Hera
6,189
619
11
1
0
179,241
0
L
Thanatos
7,642
764
25
3
0
197,088
1
L
Olorun
6,479
648
29
3
0
170,085
0
W
Nu Wa
8,268
827
43
4
0
196,707
0
W
Agni
8,186
819
44
4
0
196,229
0
L
Atlas
7,351
735
29
3
0
190,517
0
W
Cthulhu
8,362
836
28
3
0
221,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role