Player Matchup

Gilgamesh
Gilgamesh
AvastV2
Gilgamesh
Level 123
God Stats
9W - 10L
1,715 SR
Queue Stats
207W - 372L
1,267 Elo+
Party 2
Ne Zha
Ne Zha
BattleBooties
Ne Zha
Level 60
God Stats
2W - 2L
1,624 SR
Queue Stats
27W - 23L
1,537 Elo+
Solo
Sol
Sol
InsipidDeer6781
Sol
Level 5
God Stats
2W - 0L
1,641 SR
Queue Stats
4W - 18L
1,172 Elo+
Party 2
Team Averages
Level 63
1,660 SR
1,325 Elo+

VS

Team Averages
Level 43
1,500 SR
1,510 Elo+
Hachiman
Hachiman
 
Hachiman
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Nib34Ath
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
VarTaam
Merlin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AvastV2
Gilgamesh
16
8 / 1 / 3
10,285
735
9,957
12,771
9,899
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

16
4 / 1 / 7
10,228
731
9,737
9,680
4,460
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 5
8,246
589
2,973
6,812
2,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 2 / 2
8,753
625
3,085
5,783
1,807
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Nib34Ath
Yemoja
13
0 / 4 / 3
8,290
592
5,168
9,743
12,097
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
VarTaam
Merlin
14
3 / 6 / 1
9,519
680
9,606
12,153
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
4
5
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
2
1
W
Gilgamesh
AvastV2
Gilgamesh
8
1
3
9.5
W
4
1
7
7.5
W
0
3
5
0.83
L
Yemoja
Nib34Ath
Yemoja
0
4
3
0.38
L
Merlin
VarTaam
Merlin
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,667
Damage
17,859
29,263
Taken
27,679
16,749
Mitigated
18,269
8,787
Healing
4,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,085
1,180
0
295
5,783
1,807
0
488
5,295
0
17,120
W
Gilgamesh
AvastV2
Gilgamesh
9,957
2,449
620
5,592
12,771
9,899
420
6,030
6,741
0
40,147
W
9,737
1,180
0
1,771
9,680
4,460
0
4,957
4,723
0
36,174
W
2,973
508
0
804
6,812
2,390
0
4,282
2,530
16,063
0
L
Yemoja
Nib34Ath
Yemoja
5,168
1,119
634
1,799
9,743
12,097
0
1,584
8,159
18,191
0
L
Merlin
VarTaam
Merlin
9,606
715
0
1,460
12,153
4,365
34
1,127
11,026
34,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,759
Gold Earned
26,562
143
Minions Killed
112
8
Camps Cleared
3
831,644
Distance Traveled
619,059
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,753
625
32
2
1
184,700
2
W
Gilgamesh
10,285
735
55
4
4
294,569
4
W
Ne Zha
10,228
731
62
4
3
290,063
10
W
Sol
8,246
589
26
2
1
247,012
1
L
Yemoja
8,290
592
18
1
0
220,998
1
L
Merlin
9,519
680
62
4
2
213,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role