Player Matchup

Morgan Le Fay
Morgan Le Fay
Crrromika
Morgan Le Fay
Level 36
God Stats
30W - 24L
1,683 SR
Queue Stats
87W - 74L
1,705 Elo+
Party 1
Cthulhu
Cthulhu
Ezaizat
Cthulhu
Level 28
God Stats
5W - 1L
1,850 SR
Queue Stats
23W - 19L
1,872 Elo+
Party 1
Merlin
Merlin
Roxeas
Merlin
Level 22
God Stats
5W - 2L
1,552 SR
Queue Stats
50W - 50L
1,609 Elo+
Party 1
Ullr
Ullr
dahbiggestpapo
Ullr
Level 22
God Stats
2W - 3L
1,515 SR
Queue Stats
63W - 43L
1,705 Elo+
Party 1
Chaac
Chaac
leksacosta
Chaac
Level 9
God Stats
7W - 4L
1,689 SR
Queue Stats
9W - 9L
1,668 Elo+
Party 1
Team Averages
Level 23
1,658 SR
1,712 Elo+

VS

Team Averages
Level 22
1,362 SR
1,434 Elo+
Scylla
Scylla
Indolomnir
Scylla
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 123L
1,564 Elo+
Solo
Xing Tian
Xing Tian
Iovemeplz
Xing Tian
Level 36
God Stats
15W - 15L
1,171 SR
Queue Stats
150W - 174L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Manguito09
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Terra
Terra
Whales39
Terra
Level 16
God Stats
0W - 4L
1,141 SR
Queue Stats
2W - 5L
1,434 Elo+
Solo
Horus
Horus
freeborn_wax3
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crrromika
Morgan Le Fay
18
11 / 3 / 11
11,063
851
17,711
10,186
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Ezaizat
Cthulhu
16
2 / 4 / 20
10,027
771
11,035
24,359
18,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Roxeas
Merlin
19
7 / 2 / 14
11,217
863
18,351
8,841
3,039
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 1 / 12
10,846
834
12,123
8,806
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
18
8 / 1 / 18
10,668
821
12,374
15,702
9,755
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Indolomnir
Scylla
16
2 / 8 / 4
9,546
734
6,767
11,889
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Iovemeplz
Xing Tian
15
3 / 5 / 5
9,660
743
13,823
21,669
20,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Manguito09
Kukulkan
15
2 / 7 / 3
9,039
695
6,486
11,053
3,759
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Whales39
Terra
14
1 / 9 / 1
8,536
657
5,130
19,732
12,818
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 8 / 4
9,615
740
7,401
19,689
12,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
28
37
Kills
11
11
Deaths
37
75
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Crrromika
Morgan Le Fay
11
3
11
5.5
W
Cthulhu
Ezaizat
Cthulhu
2
4
20
3
L
Scylla
Indolomnir
Scylla
2
8
4
0.5
L
Xing Tian
Iovemeplz
Xing Tian
3
5
5
1.1
L
Kukulkan
Manguito09
Kukulkan
2
7
3
0.5
W
Merlin
Roxeas
Merlin
7
2
14
7
L
Terra
Whales39
Terra
1
9
1
0.17
W
9
1
12
15
L
3
8
4
0.63
W
Chaac
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,594
Damage
39,607
67,894
Taken
84,032
38,094
Mitigated
52,651
17,713
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Crrromika
Morgan Le Fay
17,711
2,199
166
1,626
10,186
3,340
1,229
6,119
3,921
40,460
0
W
Cthulhu
Ezaizat
Cthulhu
11,035
1,125
1,007
6,918
24,359
18,462
718
7,820
16,106
20,907
0
L
Scylla
Indolomnir
Scylla
6,767
761
222
582
11,889
3,717
0
5,145
6,744
36,844
0
L
Xing Tian
Iovemeplz
Xing Tian
13,823
1,927
485
3,116
21,669
20,186
0
13,459
8,210
27,715
0
L
Kukulkan
Manguito09
Kukulkan
6,486
803
0
432
11,053
3,759
380
7,660
3,393
26,195
0
W
Merlin
Roxeas
Merlin
18,351
1,341
576
1,142
8,841
3,039
1,577
4,405
4,198
51,342
0
L
Terra
Whales39
Terra
5,130
379
419
1,427
19,732
12,818
389
9,699
10,033
18,942
0
W
12,123
6,130
0
1,886
8,806
3,498
1,579
3,692
4,947
0
32,765
L
7,401
3,023
1,512
2,520
19,689
12,171
0
11,134
8,555
0
18,300
W
Chaac
12,374
1,013
0
4,392
15,702
9,755
949
9,705
5,724
0
27,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,821
Gold Earned
46,396
233
Minions Killed
192
0
Camps Cleared
0
1,337,645
Distance Traveled
1,074,483
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,063
851
45
3
0
252,044
1
W
Cthulhu
10,027
771
43
3
0
260,294
4
L
Scylla
9,546
734
56
4
0
205,040
0
L
Xing Tian
9,660
743
20
2
0
248,709
1
L
Kukulkan
9,039
695
57
4
0
180,624
0
W
Merlin
11,217
863
76
6
0
261,350
3
L
Terra
8,536
657
30
2
0
213,728
0
W
Ullr
10,846
834
37
3
0
264,138
0
L
Horus
9,615
740
29
2
0
226,382
0
W
Chaac
10,668
821
32
2
0
299,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role