Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Acorn Bob
Scylla
Level 113
God Stats
86W - 87L
1,467 SR
Queue Stats
494W - 504L
1,590 Elo+
Party 1
Pele
Pele
MassivePangus
Pele
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,719 Elo+
Solo
Cabrakan
Cabrakan
PutQueRico
Cabrakan
Level 33
God Stats
7W - 7L
1,424 SR
Queue Stats
341W - 320L
1,516 Elo+
Solo
Apollo
Apollo
oChickypoox
Apollo
Level 64
God Stats
8W - 15L
1,087 SR
Queue Stats
337W - 318L
1,412 Elo+
Party 1
Team Averages
Level 76
1,396 SR
1,547 Elo+

VS

Team Averages
Level 82
1,647 SR
1,644 Elo+
Chaac
Chaac
Banhammer012
Chaac
Level 43
God Stats
7W - 3L
1,666 SR
Queue Stats
13W - 7L
1,696 Elo+
Solo
Chronos
Chronos
JosiasHaha
Chronos
Level 24
God Stats
6W - 1L
1,719 SR
Queue Stats
44W - 40L
1,598 Elo+
Party 3
Loki
Loki
ParadoxGio
Loki
Level 127
God Stats
7W - 2L
1,760 SR
Queue Stats
145W - 126L
1,595 Elo+
Party 3
Chiron
Chiron
ii-Cruical
Chiron
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 48L
1,680 Elo+
Party 2
Cthulhu
Cthulhu
jayjR341
Cthulhu
Level 128
God Stats
7W - 9L
1,590 SR
Queue Stats
28W - 39L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 5 / 0
5,781
413
1,978
10,374
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Acorn Bob
Scylla
10
0 / 4 / 0
6,283
449
3,414
5,213
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 1
8,960
640
9,606
11,394
7,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
PutQueRico
Cabrakan
13
2 / 4 / 0
7,453
532
5,719
11,014
6,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
11
0 / 6 / 0
6,833
488
9,319
10,514
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,824
559
5,978
11,179
6,232
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
JosiasHaha
Chronos
16
8 / 1 / 3
9,452
675
12,569
10,077
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 2 / 7
8,519
609
5,237
6,964
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
ii-Cruical
Chiron
14
6 / 0 / 1
8,263
590
6,485
7,575
2,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
jayjR341
Cthulhu
13
0 / 0 / 11
7,091
507
5,159
10,547
8,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
5
Kills
21
21
Deaths
5
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
0
0
L
Scylla
Acorn Bob
Scylla
0
4
0
0
W
2
2
0
1
W
Chronos
JosiasHaha
Chronos
8
1
3
9.5
L
3
2
1
1.75
W
5
2
7
4.25
L
Cabrakan
PutQueRico
Cabrakan
2
4
0
0.5
W
Chiron
ii-Cruical
Chiron
6
0
1
6.5
W
Cthulhu
jayjR341
Cthulhu
0
0
11
5.5
L
Apollo
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,036
Damage
35,428
48,509
Taken
46,342
24,474
Mitigated
23,310
10,690
Healing
19,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,978
401
0
1,600
10,374
5,466
0
4,208
6,166
14,533
0
L
Scylla
Acorn Bob
Scylla
3,414
291
0
262
5,213
1,529
0
2,526
2,687
33,389
0
W
5,978
1,697
0
3,326
11,179
6,232
684
2,249
8,320
0
49,340
W
Chronos
JosiasHaha
Chronos
12,569
4,919
0
6,239
10,077
3,895
10
6,260
3,817
60,138
7,041
L
9,606
2,418
0
3,248
11,394
7,596
0
1,069
10,325
5,756
57,992
W
5,237
1,657
0
3,054
6,964
2,159
0
1,170
5,581
0
46,169
L
Cabrakan
PutQueRico
Cabrakan
5,719
625
0
3,206
11,014
6,757
0
5,927
5,087
47,669
0
W
Chiron
ii-Cruical
Chiron
6,485
3,164
833
2,573
7,575
2,359
2,556
940
6,635
0
50,734
W
Cthulhu
jayjR341
Cthulhu
5,159
930
572
3,283
10,547
8,665
240
2,194
8,236
26,702
0
L
Apollo
9,319
6,167
0
2,374
10,514
3,126
0
3,001
7,513
0
52,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,310
Gold Earned
41,149
415
Minions Killed
455
0
Camps Cleared
0
1,325,288
Distance Traveled
1,453,785
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,781
413
5
0
0
270,367
1
L
Scylla
6,283
449
68
5
0
248,934
3
W
Chaac
7,824
559
102
7
0
270,443
6
W
Chronos
9,452
675
116
8
0
280,694
1
L
Pele
8,960
640
137
10
0
280,624
1
W
Loki
8,519
609
91
7
0
343,645
0
L
Cabrakan
7,453
532
92
7
0
265,565
8
W
Chiron
8,263
590
108
8
0
265,731
1
W
Cthulhu
7,091
507
38
3
0
293,272
2
L
Apollo
6,833
488
113
8
0
259,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role