Player Matchup

Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DarckS0ul
Kukulkan
Level 123
God Stats
1W - 1L
1,838 SR
Queue Stats
4W - 11L
1,603 Elo+
Party 1
Izanami
Izanami
FornicaráS
Izanami
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 34L
1,363 Elo+
Party 1
Ares
Ares
PeSadillaXx
Ares
Level 159
God Stats
1W - 0L
1,742 SR
Queue Stats
13W - 19L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
SirAxlSrod
Cthulhu
Level 23
God Stats
2W - 0L
1,761 SR
Queue Stats
4W - 11L
1,603 Elo+
Party 1
Team Averages
Level 120
1,668 SR
1,501 Elo+

VS

Team Averages
Level 46
1,397 SR
1,358 Elo+
Ymir
Ymir
BadPlayerAlert
Ymir
Level 26
God Stats
0W - 2L
1,329 SR
Queue Stats
2W - 3L
1,287 Elo+
Party 2
Danzaburou
Danzaburou
DamageKhepri
Danzaburou
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 78L
1,357 Elo+
Party 2
Ne Zha
Ne Zha
Keristraza
Ne Zha
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
WoollyMittens
Guan Yu
Level 85
God Stats
4W - 2L
1,329 SR
Queue Stats
74W - 67L
1,357 Elo+
Party 2
Ra
Ra
flirpsailboat
Ra
Level 2
God Stats
0W - 3L
1,329 SR
Queue Stats
1W - 6L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
15 / 3 / 15
10,226
1,023
20,788
8,099
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
DarckS0ul
Kukulkan
16
3 / 2 / 7
8,891
889
7,125
5,179
2,301
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
FornicaráS
Izanami
17
7 / 1 / 14
9,819
982
11,392
8,117
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 12
7,996
800
3,570
6,068
5,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
SirAxlSrod
Cthulhu
15
6 / 1 / 18
9,251
925
11,122
10,137
11,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
7,832
783
3,923
15,227
13,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DamageKhepri
Danzaburou
14
2 / 7 / 1
7,926
793
7,170
12,652
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
Keristraza
Ne Zha
13
0 / 8 / 7
7,237
724
6,582
11,341
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
13
3 / 5 / 1
7,903
790
5,376
10,835
10,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 8 / 3
7,675
768
5,783
9,034
3,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
26
34
Kills
9
9
Deaths
34
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
15
3
15
7.5
L
1
6
5
0.58
L
Danzaburou
DamageKhepri
Danzaburou
2
7
1
0.36
W
Kukulkan
DarckS0ul
Kukulkan
3
2
7
3.25
W
Izanami
FornicaráS
Izanami
7
1
14
14
L
Ne Zha
Keristraza
Ne Zha
0
8
7
0.44
W
3
2
12
4.5
W
Cthulhu
SirAxlSrod
Cthulhu
6
1
18
15
L
Guan Yu
3
5
1
0.7
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,997
Damage
28,834
37,600
Taken
59,089
25,520
Mitigated
37,792
9,088
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,788
1,187
135
1,550
8,099
2,610
391
1,672
6,427
36,563
0
L
3,923
1,056
0
1,118
15,227
13,937
0
9,034
5,934
7,931
0
L
Danzaburou
DamageKhepri
Danzaburou
7,170
2,629
0
1,900
12,652
4,950
0
9,596
2,870
0
17,913
W
Kukulkan
DarckS0ul
Kukulkan
7,125
351
0
250
5,179
2,301
1,581
1,161
4,018
37,232
0
W
Izanami
FornicaráS
Izanami
11,392
7,512
0
2,403
8,117
2,964
3,443
2,162
5,955
0
37,851
L
Ne Zha
Keristraza
Ne Zha
6,582
2,782
170
1,559
11,341
4,536
0
8,620
2,680
0
16,755
W
3,570
306
0
654
6,068
5,783
156
2,186
3,882
5,895
0
W
Cthulhu
SirAxlSrod
Cthulhu
11,122
583
1,325
2,771
10,137
11,862
0
2,659
7,478
21,449
0
L
Guan Yu
5,376
470
890
1,996
10,835
10,812
0
7,585
3,093
134
12,225
L
5,783
825
1,214
709
9,034
3,557
0
6,921
1,907
14,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,183
Gold Earned
38,573
201
Minions Killed
96
0
Camps Cleared
0
985,633
Distance Traveled
876,304
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,226
1,023
35
4
0
210,051
2
L
Ymir
7,832
783
13
1
0
166,861
1
L
Danzaburou
7,926
793
27
3
0
182,323
0
W
Kukulkan
8,891
889
68
7
0
200,325
0
W
Izanami
9,819
982
69
7
0
202,278
2
L
Ne Zha
7,237
724
23
2
0
174,194
0
W
Ares
7,996
800
5
1
0
138,283
1
W
Cthulhu
9,251
925
24
2
0
234,696
4
L
Guan Yu
7,903
790
15
2
0
182,744
0
L
Ra
7,675
768
18
2
0
170,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role