Player Matchup

Odin
Odin
DistraughtDream
Odin
Level 34
God Stats
1W - 2L
1,418 SR
Queue Stats
6W - 8L
1,367 Elo+
Party 1
Atlas
Atlas
Th3GreatHoudini
Atlas
Level 28
God Stats
2W - 1L
1,814 SR
Queue Stats
3W - 4L
1,394 Elo+
Party 1
Ullr
Ullr
jmann0002
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,486 Elo+
Solo
Sol
Sol
joyousday7
Sol
Level 145
God Stats
17W - 19L
1,589 SR
Queue Stats
140W - 170L
1,413 Elo+
Party 2
Chang'e
Chang'e
mvmiller12
Chang'e
Level 154
God Stats
63W - 69L
1,466 SR
Queue Stats
125W - 159L
1,472 Elo+
Party 2
Team Averages
Level 77
1,557 SR
1,426 Elo+

VS

Team Averages
Level 37
1,391 SR
1,229 Elo+
Thanatos
Thanatos
AlexMyers7321
Thanatos
Level 16
God Stats
4W - 4L
1,158 SR
Queue Stats
6W - 8L
1,006 Elo+
Solo
Ymir
Ymir
DysenteryShawn
Ymir
Level 86
God Stats
1W - 1L
1,295 SR
Queue Stats
29W - 47L
1,297 Elo+
Solo
Izanami
Izanami
EmanuelDavi2013
Izanami
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 22L
1,357 Elo+
Solo
Chronos
Chronos
LeaofTheLand
Chronos
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,171 Elo+
Solo
Sol
Sol
ShadowKnight542
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 69L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
9,305
716
7,870
18,896
17,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 5 / 4
9,267
713
9,816
17,844
13,924
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
15
2 / 2 / 5
9,058
697
7,789
8,808
3,891
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 2 / 6
9,487
730
10,591
11,732
4,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
mvmiller12
Chang'e
16
3 / 5 / 4
9,474
729
9,661
12,386
4,617
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlexMyers7321
Thanatos
15
2 / 3 / 7
9,213
709
8,083
9,384
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 3 / 13
9,717
747
7,705
18,441
19,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
12 / 1 / 3
11,748
904
20,577
11,660
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
LeaofTheLand
Chronos
17
4 / 5 / 5
10,434
803
10,826
14,550
5,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 11
9,205
708
6,293
6,446
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
15
Kills
18
18
Deaths
15
25
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlexMyers7321
Thanatos
2
3
7
1.83
L
2
4
6
1.25
W
0
3
13
2.17
W
12
1
3
13.5
W
Chronos
LeaofTheLand
Chronos
4
5
5
1.3
W
0
3
11
1.83
L
5
5
4
1.4
L
Ullr
2
2
5
2.25
L
3
2
6
3
L
Chang'e
mvmiller12
Chang'e
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,727
Damage
53,484
69,666
Taken
60,481
44,541
Mitigated
37,162
14,890
Healing
15,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlexMyers7321
Thanatos
8,083
1,027
0
3,185
9,384
3,827
1,123
6,233
3,151
0
21,441
L
7,870
1,753
431
3,427
18,896
17,234
289
7,085
11,811
1,512
21,502
W
7,705
909
0
2,615
18,441
19,976
368
9,362
9,079
20,958
0
W
20,577
15,681
84
4,726
11,660
5,162
1,882
3,933
7,727
0
61,332
W
Chronos
LeaofTheLand
Chronos
10,826
5,334
963
2,900
14,550
5,944
2,475
7,521
7,029
29,228
0
W
6,293
1,266
0
1,023
6,446
2,253
3,452
3,392
3,054
23,052
0
L
9,816
4,425
718
489
17,844
13,924
0
4,373
12,271
21,972
0
L
Ullr
7,789
4,154
0
259
8,808
3,891
763
4,182
4,626
0
21,097
L
10,591
3,068
0
3,667
11,732
4,875
2,215
6,285
5,447
33,983
0
L
Chang'e
mvmiller12
Chang'e
9,661
1,203
2,794
3,105
12,386
4,617
22
2,899
9,487
37,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,591
Gold Earned
50,317
197
Minions Killed
210
0
Camps Cleared
0
1,221,378
Distance Traveled
1,287,581
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,213
709
27
2
0
286,870
1
L
Odin
9,305
716
18
1
0
257,996
0
W
Ymir
9,717
747
20
2
0
243,667
1
W
Izanami
11,748
904
81
6
0
234,315
3
W
Chronos
10,434
803
43
3
0
262,342
0
W
Sol
9,205
708
39
3
0
260,387
0
L
Atlas
9,267
713
20
2
0
232,013
0
L
Ullr
9,058
697
33
3
0
230,284
0
L
Sol
9,487
730
58
4
0
231,819
0
L
Chang'e
9,474
729
68
5
0
269,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role