Player Matchup

Medusa
Medusa
AnonniMoose
Medusa
Level 48
God Stats
5W - 7L
1,305 SR
Queue Stats
66W - 95L
1,396 Elo+
Solo
Agni
Agni
Flaminbarny
Agni
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,517 Elo+
Party 2
Chaac
Chaac
JAMESD50
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,552 Elo+
Party 2
Bakasura
Bakasura
Jokerjake221
Bakasura
Level 48
God Stats
22W - 23L
1,532 SR
Queue Stats
36W - 37L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
Rhynosaucerous
Cthulhu
Level 17
God Stats
7W - 10L
1,290 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Team Averages
Level 40
1,425 SR
1,503 Elo+

VS

Team Averages
Level 71
1,603 SR
1,490 Elo+
Cerberus
Cerberus
BAN8877
Cerberus
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 28L
1,561 Elo+
Party 3
Bastet
Bastet
GROVECHRISs
Bastet
Level 155
God Stats
13W - 3L
1,428 SR
Queue Stats
292W - 280L
1,552 Elo+
Party 1
Ah Puch
Ah Puch
Lozdan22
Ah Puch
Level 30
God Stats
5W - 4L
1,500 SR
Queue Stats
25W - 30L
1,300 Elo+
Party 3
Yemoja
Yemoja
eunimiki13
Yemoja
Level 43
God Stats
7W - 8L
1,853 SR
Queue Stats
75W - 84L
1,546 Elo+
Party 1
Chernobog
Chernobog
jjschiemer
Chernobog
Level 44
God Stats
11W - 5L
1,731 SR
Queue Stats
115W - 129L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
6 / 8 / 5
14,822
1,140
13,065
21,039
6,588
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 9 / 7
13,386
1,030
13,193
20,023
5,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
JAMESD50
Chaac
19
2 / 14 / 8
13,598
1,046
17,147
30,955
18,793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Jokerjake221
Bakasura
20
8 / 10 / 10
16,122
1,240
23,160
26,168
10,350
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 7 / 12
14,720
1,132
17,589
27,651
24,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BAN8877
Cerberus
20
6 / 3 / 33
15,747
1,211
22,850
25,068
23,427
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
20
19 / 2 / 21
18,529
1,425
28,171
15,827
7,030
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
Lozdan22
Ah Puch
20
16 / 3 / 9
16,636
1,280
27,833
15,187
5,555
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
eunimiki13
Yemoja
20
1 / 5 / 30
14,785
1,137
10,411
15,595
17,993
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chernobog
jjschiemer
Chernobog
20
6 / 8 / 27
14,694
1,130
29,944
17,521
7,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
168
21
Kills
48
48
Deaths
21
42
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
8
5
1.06
W
Cerberus
BAN8877
Cerberus
6
3
33
7.5
L
2
9
7
0.61
W
Bastet
19
2
21
14.75
L
Chaac
JAMESD50
Chaac
2
14
8
0.43
L
Bakasura
Jokerjake221
Bakasura
8
10
10
1.3
W
Ah Puch
Lozdan22
Ah Puch
16
3
9
6.83
L
3
7
12
1.29
W
Yemoja
eunimiki13
Yemoja
1
5
30
3.2
W
Chernobog
jjschiemer
Chernobog
6
8
27
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,154
Damage
119,209
125,836
Taken
89,198
65,942
Mitigated
61,334
14,327
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,065
8,576
0
4,722
21,039
6,588
0
9,612
11,427
0
45,930
W
Cerberus
BAN8877
Cerberus
22,850
885
0
1,846
25,068
23,427
0
10,822
12,731
39,602
0
L
13,193
989
96
1,193
20,023
5,697
0
5,230
14,793
33,370
0
W
Bastet
28,171
5,801
0
2,512
15,827
7,030
0
4,122
11,136
0
38,465
L
Chaac
JAMESD50
Chaac
17,147
6,934
0
5,498
30,955
18,793
0
12,104
18,623
0
41,505
L
Bakasura
Jokerjake221
Bakasura
23,160
13,879
0
2,182
26,168
10,350
0
13,774
12,394
0
34,967
W
Ah Puch
Lozdan22
Ah Puch
27,833
1,835
0
206
15,187
5,555
0
3,835
9,935
56,714
0
L
17,589
645
636
0
27,651
24,514
0
19,924
7,505
32,600
0
W
Yemoja
eunimiki13
Yemoja
10,411
1,733
2,249
290
15,595
17,993
0
5,326
8,204
31,406
0
W
Chernobog
jjschiemer
Chernobog
29,944
23,214
0
1,145
17,521
7,329
0
6,677
10,356
0
56,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,648
Gold Earned
80,391
261
Minions Killed
239
9
Camps Cleared
7
1,274,973
Distance Traveled
1,137,571
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,822
1,140
68
5
3
248,270
1
W
Cerberus
15,747
1,211
44
3
1
257,600
1
L
Agni
13,386
1,030
53
4
0
218,144
0
W
Bastet
18,529
1,425
16
1
4
283,370
1
L
Chaac
13,598
1,046
57
4
3
243,221
0
L
Bakasura
16,122
1,240
49
4
3
292,285
1
W
Ah Puch
16,636
1,280
58
4
1
219,527
2
L
Cthulhu
14,720
1,132
34
3
0
273,053
0
W
Yemoja
14,785
1,137
53
4
0
192,657
2
W
Chernobog
14,694
1,130
68
5
1
184,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role