Player Matchup

Zeus
Zeus
DC3698
Zeus
Level 147
God Stats
6W - 11L
1,692 SR
Queue Stats
205W - 220L
1,526 Elo+
Party 1
Chiron
Chiron
DGS Snipez
Chiron
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Odin
Odin
O CO0KIE M0NST4
Odin
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 57L
1,500 Elo+
Party 1
Horus
Horus
Reggenoeforeva
Horus
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 168L
1,500 Elo+
Party 1
Cerberus
Cerberus
Sr___P0R0NGA
Cerberus
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 61L
1,660 Elo+
Solo
Team Averages
Level 96
1,538 SR
1,537 Elo+

VS

Team Averages
Level 114
1,500 SR
1,374 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Danillidge2002
Amaterasu
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
239W - 213L
1,391 Elo+
Party 2
Ullr
Ullr
Murset
Ullr
Level 126
God Stats
9W - 10L
1,500 SR
Queue Stats
157W - 128L
1,221 Elo+
Party 2
Eset
Eset
WayneWomack179
Eset
Level 97
God Stats
4W - 7L
1,500 SR
Queue Stats
169W - 148L
1,362 Elo+
Party 2
Hun Batz
Hun Batz
al1thu1ban
Hun Batz
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 98L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DC3698
Zeus
16
2 / 8 / 1
10,108
532
15,640
15,726
4,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
DGS Snipez
Chiron
14
1 / 2 / 0
8,558
450
4,700
9,227
2,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 3
8,982
473
7,243
15,351
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 5 / 4
7,735
407
4,596
17,636
16,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Sr___P0R0NGA
Cerberus
16
1 / 2 / 3
10,374
546
10,635
17,777
22,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
4 / 0 / 13
10,617
559
12,881
15,100
23,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Danillidge2002
Amaterasu
16
0 / 2 / 8
10,598
558
6,656
16,939
13,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
Murset
Ullr
19
5 / 1 / 6
11,562
609
9,485
10,399
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 1 / 6
12,235
644
15,067
9,206
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
al1thu1ban
Hun Batz
18
1 / 3 / 11
10,935
576
15,050
15,526
6,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
7
Kills
22
22
Deaths
7
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
0
13
10.5
L
Zeus
DC3698
Zeus
2
8
1
0.31
L
Chiron
DGS Snipez
Chiron
1
2
0
0.5
W
Amaterasu
Danillidge2002
Amaterasu
0
2
8
2
W
Ullr
Murset
Ullr
5
1
6
8
L
2
5
3
0.7
L
1
5
4
0.6
L
Cerberus
Sr___P0R0NGA
Cerberus
1
2
3
1.25
W
12
1
6
15
W
Hun Batz
al1thu1ban
Hun Batz
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,814
Damage
59,139
75,717
Taken
67,170
51,486
Mitigated
51,366
22,727
Healing
24,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
12,881
4,217
0
2,822
15,100
23,084
416
4,929
10,171
36,688
5,056
L
Zeus
DC3698
Zeus
15,640
2,563
150
3,562
15,726
4,721
555
6,870
8,551
70,560
0
L
Chiron
DGS Snipez
Chiron
4,700
883
660
2,551
9,227
2,080
0
1,537
7,641
0
53,048
W
Amaterasu
Danillidge2002
Amaterasu
6,656
2,505
555
6,997
16,939
13,853
291
8,547
8,392
0
61,693
W
Ullr
Murset
Ullr
9,485
4,749
0
5,116
10,399
4,245
3,139
1,312
8,323
0
99,262
L
7,243
1,919
0
3,155
15,351
5,533
0
4,747
10,437
0
59,462
L
4,596
2,194
1,950
3,228
17,636
16,842
0
8,106
9,327
0
19,598
L
Cerberus
Sr___P0R0NGA
Cerberus
10,635
1,768
167
7,304
17,777
22,310
253
5,021
11,730
71,845
0
W
15,067
1,810
1,042
3,628
9,206
3,619
329
5,286
3,920
73,468
0
W
Hun Batz
al1thu1ban
Hun Batz
15,050
4,017
0
4,265
15,526
6,565
393
6,415
9,111
0
90,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,757
Gold Earned
55,947
560
Minions Killed
640
0
Camps Cleared
0
1,727,722
Distance Traveled
1,892,550
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,617
559
35
2
0
393,349
6
L
Zeus
10,108
532
122
6
0
300,175
3
L
Chiron
8,558
450
117
6
0
365,927
5
W
Amaterasu
10,598
558
157
8
0
352,749
1
W
Ullr
11,562
609
172
9
0
367,170
2
L
Odin
8,982
473
97
5
0
389,417
2
L
Horus
7,735
407
36
2
0
350,721
2
L
Cerberus
10,374
546
188
10
0
321,482
5
W
Eset
12,235
644
135
7
0
366,508
3
W
Hun Batz
10,935
576
141
7
0
412,774
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role