Player Matchup

Heimdallr
Heimdallr
Kronologic420
Heimdallr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,036 Elo+
Solo
Mulan
Mulan
MagistrMortalis
Mulan
Level 96
God Stats
5W - 6L
1,511 SR
Queue Stats
56W - 81L
1,267 Elo+
Party 1
Tiamat
Tiamat
PM4L Dranemydoc
Tiamat
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 62L
1,319 Elo+
Party 1
Team Averages
Level 96
1,504 SR
1,207 Elo+

VS

Team Averages
Level 78
1,492 SR
1,456 Elo+
Cliodhna
Cliodhna
JurassicGoblin
Cliodhna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 77L
1,500 Elo+
Party 2
Nike
Nike
Reckophzki3669
Nike
Level 52
God Stats
18W - 27L
1,476 SR
Queue Stats
45W - 82L
1,495 Elo+
Party 2
Medusa
Medusa
Z0MB0I6932
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kronologic420
Heimdallr
13
2 / 6 / 14
9,351
719
6,106
11,052
3,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
9 / 5 / 14
10,877
837
14,670
16,486
14,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
15 / 1 / 10
12,407
954
19,460
8,996
5,987
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
4 / 8 / 5
9,100
700
11,207
15,522
7,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 8 / 7
9,387
722
11,208
18,395
13,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Z0MB0I6932
Medusa
12
4 / 10 / 4
9,744
750
5,966
14,420
4,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
26
Kills
12
12
Deaths
26
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
4
8
5
0.81
W
Heimdallr
Kronologic420
Heimdallr
2
6
14
1.5
W
9
5
14
3.2
W
15
1
10
20
L
4
8
7
0.94
L
Medusa
Z0MB0I6932
Medusa
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,236
Damage
28,381
36,534
Taken
48,337
24,172
Mitigated
25,578
12,275
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
11,207
2,111
104
1,850
15,522
7,394
0
6,602
8,604
0
30,154
W
Heimdallr
Kronologic420
Heimdallr
6,106
2,869
545
1,352
11,052
3,556
1,562
81
10,971
0
27,416
W
14,670
3,058
56
4,309
16,486
14,629
115
584
15,902
0
32,684
W
19,460
1,996
292
5,721
8,996
5,987
672
203
8,793
40,381
0
L
11,208
2,736
19
3,097
18,395
13,608
126
6,577
11,494
0
23,729
L
Medusa
Z0MB0I6932
Medusa
5,966
3,851
0
495
14,420
4,576
702
6,740
7,368
0
17,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,635
Gold Earned
28,231
110
Minions Killed
102
5
Camps Cleared
4
670,049
Distance Traveled
617,877
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,100
700
52
4
1
204,955
0
W
Heimdallr
9,351
719
28
2
2
214,006
0
W
Mulan
10,877
837
24
2
0
212,720
1
W
Tiamat
12,407
954
58
4
3
243,323
0
L
Nike
9,387
722
21
2
1
253,840
4
L
Medusa
9,744
750
29
2
2
159,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role