Player Matchup

Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver I
DKaaaYYY
Osiris
Silver I
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 53L
1,530 MMR
Solo
Cerberus
Cerberus
Gold II
DeviousControlz
Cerberus
Gold II
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 338L
1,532 MMR
Solo
Tiamat
Tiamat
Silver I
cF SirBeanz
Tiamat
Silver I
Level 157
God Stats
17W - 16L
1,511 SR
Queue Stats
230W - 230L
1,546 MMR
Solo
Bakasura
Bakasura
Gold V
zj3166
Bakasura
Gold V
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 308L
1,526 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,502 SR
1,527 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,511 SR
1,536 MMR
Tsukuyomi
Tsukuyomi
Bronze III
E MVRTINEZ
Tsukuyomi
Bronze III
Level 85
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 10L
1,501 MMR
Solo
Scylla
Scylla
Bronze III
Glisard
Scylla
Bronze III
Level 84
God Stats
1W - 1L
1,536 SR
Queue Stats
1W - 3L
1,541 MMR
Solo
Rama
Rama
Bronze III
NezhaSmite69
Rama
Bronze III
Level 156
God Stats
0W - 1L
1,305 SR
Queue Stats
9W - 3L
1,546 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
dixOnchixyum
Baron Samedi
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,546 MMR
Solo
Achilles
Achilles
Bronze III
lccyyy
Achilles
Bronze III
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 1 / 0
7,082
545
4,825
6,287
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
DKaaaYYY
Osiris
13
2 / 1 / 2
7,766
597
8,399
10,794
9,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
11
0 / 0 / 2
6,648
511
2,328
8,778
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
13
1 / 0 / 4
7,762
597
2,317
3,020
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
zj3166
Bakasura
14
5 / 1 / 0
7,907
608
4,980
9,219
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
KukulkanHeimdallrAthenaBastet

VS

Bans
ArachneGebCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
E MVRTINEZ
Tsukuyomi
11
0 / 4 / 1
6,509
501
2,363
9,019
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Glisard
Scylla
9
0 / 1 / 1
5,637
434
2,461
5,074
1,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 1 / 0
6,907
531
3,959
8,724
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
dixOnchixyum
Baron Samedi
1
0 / 0 / 0
2,436
187
0
0
0
Achilles
lccyyy
Achilles
11
1 / 3 / 1
6,510
501
7,657
11,415
7,846
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
3
3
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
0
1
W
Osiris
DKaaaYYY
Osiris
2
1
2
3
W
Cerberus
0
0
2
1
L
Tsukuyomi
E MVRTINEZ
Tsukuyomi
0
4
1
0.13
L
Scylla
Glisard
Scylla
0
1
1
0.5
L
2
1
0
2
W
Tiamat
1
0
4
3
L
Baron Samedi
dixOnchixyum
Baron Samedi
0
0
0
0
L
Achilles
lccyyy
Achilles
1
3
1
0.5
W
Bakasura
zj3166
Bakasura
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,849
Damage
16,440
38,098
Taken
34,232
22,758
Mitigated
13,599
15,660
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,825
1,526
0
2,345
6,287
2,214
0
669
5,618
0
48,490
W
Osiris
DKaaaYYY
Osiris
8,399
3,978
0
6,071
10,794
9,738
866
266
10,528
0
46,749
W
Cerberus
2,328
68
0
3,058
8,778
6,254
213
1,327
7,451
19,327
3,173
L
Tsukuyomi
E MVRTINEZ
Tsukuyomi
2,363
657
0
1,176
9,019
2,460
0
1,536
6,953
0
43,647
L
Scylla
Glisard
Scylla
2,461
0
232
1,395
5,074
1,426
748
739
4,335
20,945
0
L
3,959
2,740
0
5,270
8,724
1,867
0
1,083
7,641
0
40,632
W
Tiamat
2,317
275
0
1,398
3,020
1,121
268
0
3,020
50,562
0
L
Baron Samedi
dixOnchixyum
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
lccyyy
Achilles
7,657
2,425
0
3,803
11,415
7,846
0
1,157
9,996
0
36,913
W
Bakasura
zj3166
Bakasura
4,980
3,659
0
2,788
9,219
3,431
557
199
8,865
0
43,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,165
Gold Earned
27,999
452
Minions Killed
284
0
Camps Cleared
0
1,283,304
Distance Traveled
954,694
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,082
545
98
8
0
241,001
6
W
Osiris
7,766
597
92
7
0
233,937
4
W
Cerberus
6,648
511
51
4
0
267,814
5
L
Tsukuyomi
6,509
501
84
6
0
276,479
5
L
Scylla
5,637
434
28
2
0
237,476
4
L
Rama
6,907
531
98
8
0
217,398
4
W
Tiamat
7,762
597
103
8
0
254,977
0
L
Baron Samedi
2,436
187
0
0
0
0
0
L
Achilles
6,510
501
74
6
0
223,341
1
W
Bakasura
7,907
608
108
8
0
285,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role