Player Matchup

Charybdis
Charybdis
ANDREAFACIA
Charybdis
Level 29
God Stats
44W - 36L
1,300 SR
Queue Stats
176W - 183L
1,485 Elo+
Party 1
Scylla
Scylla
Alemeko
Scylla
Level 23
God Stats
25W - 29L
1,206 SR
Queue Stats
99W - 93L
1,440 Elo+
Party 1
Cernunnos
Cernunnos
Tonifaciod
Cernunnos
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
382W - 377L
1,625 Elo+
Party 1
Team Averages
Level 71
1,335 SR
1,516 Elo+

VS

Team Averages
Level 38
1,500 SR
1,500 Elo+
Medusa
Medusa
JAKSAL__
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,500 Elo+
Party 2
Ares
Ares
Twisty_Boi
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
WetBreadMan
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ANDREAFACIA
Charybdis
12
4 / 2 / 11
7,806
781
7,914
5,649
2,111
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Alemeko
Scylla
13
7 / 0 / 10
8,523
852
8,571
2,367
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Tonifaciod
Cernunnos
14
8 / 1 / 11
9,031
903
10,746
7,139
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JAKSAL__
Medusa
10
1 / 6 / 2
6,402
640
5,956
9,898
3,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 7 / 3
6,110
611
2,294
12,692
7,789
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 6 / 0
6,925
693
2,977
10,940
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
19
Kills
3
3
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ANDREAFACIA
Charybdis
4
2
11
4.75
W
Scylla
Alemeko
Scylla
7
0
10
12
L
Medusa
JAKSAL__
Medusa
1
6
2
0.33
W
Cernunnos
Tonifaciod
Cernunnos
8
1
11
13.5
L
0
7
3
0.21
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,231
Damage
11,227
15,155
Taken
33,530
6,392
Mitigated
20,267
4,467
Healing
2,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ANDREAFACIA
Charybdis
7,914
4,679
0
1,755
5,649
2,111
610
2,580
3,069
0
23,006
W
Scylla
Alemeko
Scylla
8,571
467
0
0
2,367
820
456
1,158
1,209
23,564
0
L
Medusa
JAKSAL__
Medusa
5,956
1,840
0
796
9,898
3,731
0
2,590
7,308
0
23,583
W
Cernunnos
Tonifaciod
Cernunnos
10,746
3,813
0
2,712
7,139
3,461
688
2,163
4,976
0
32,538
L
2,294
36
0
0
12,692
7,789
0
3,116
9,576
5,696
0
L
2,977
533
195
1,177
10,940
8,747
0
2,865
8,075
7,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,360
Gold Earned
19,437
126
Minions Killed
58
8
Camps Cleared
2
532,496
Distance Traveled
450,053
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,806
781
33
3
5
164,388
2
W
Scylla
8,523
852
37
4
0
187,776
1
L
Medusa
6,402
640
39
4
0
145,600
0
W
Cernunnos
9,031
903
56
6
3
180,332
5
L
Ares
6,110
611
10
1
2
165,197
0
L
Ymir
6,925
693
9
1
0
139,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role