Player Matchup

Chiron
Chiron
C14NSR_
Chiron
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,526 Elo+
Party 2
He Bo
He Bo
Illusion88x
He Bo
Level 126
God Stats
2W - 1L
1,285 SR
Queue Stats
19W - 20L
1,381 Elo+
Party 1
Hades
Hades
PommesFritesART
Hades
Level 110
God Stats
5W - 5L
1,285 SR
Queue Stats
224W - 211L
1,441 Elo+
Solo
Zeus
Zeus
THEDEMOLITIONKIN
Zeus
Level 120
God Stats
3W - 0L
1,947 SR
Queue Stats
20W - 17L
1,526 Elo+
Party 2
Merlin
Merlin
UnlinedOcean44
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,304 Elo+
Party 1
Team Averages
Level 93
1,503 SR
1,436 Elo+

VS

Team Averages
Level 74
1,543 SR
1,471 Elo+
Chiron
Chiron
BloodyFury98
Chiron
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 20L
1,295 Elo+
Solo
Eset
Eset
Heppy LSL
Eset
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 166L
1,399 Elo+
Solo
He Bo
He Bo
JOT_10
He Bo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,563 Elo+
Solo
Hachiman
Hachiman
RaZdOriNo
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,556 Elo+
Solo
Hou Yi
Hou Yi
WOLFTEV
Hou Yi
Level 59
God Stats
2W - 2L
1,715 SR
Queue Stats
157W - 156L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
C14NSR_
Chiron
20
9 / 2 / 13
13,140
773
15,921
15,171
7,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
6 / 6 / 21
12,457
733
16,352
16,563
10,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 7 / 21
11,644
685
10,752
16,265
22,009
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
12 / 5 / 10
13,785
811
22,543
13,974
6,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
3 / 3 / 23
12,410
730
8,621
10,259
4,539
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
5 / 6 / 9
13,021
766
13,124
19,659
9,077
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Eset
18
5 / 7 / 13
12,263
721
12,465
16,133
7,425
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
JOT_10
He Bo
17
1 / 6 / 12
10,382
611
7,541
15,287
5,068
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
RaZdOriNo
Hachiman
18
3 / 9 / 15
11,618
683
15,537
18,798
6,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hou Yi
WOLFTEV
Hou Yi
20
8 / 5 / 9
12,911
759
14,252
14,762
5,736
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
80
33
Kills
22
23
Deaths
33
88
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Chiron
5
6
9
1.58
W
Chiron
C14NSR_
Chiron
9
2
13
7.75
L
Eset
5
7
13
1.64
W
6
6
21
2.75
L
He Bo
JOT_10
He Bo
1
6
12
1.17
W
3
7
21
1.93
L
Hachiman
RaZdOriNo
Hachiman
3
9
15
1.17
W
12
5
10
3.4
W
3
3
23
4.83
L
Hou Yi
WOLFTEV
Hou Yi
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,189
Damage
62,919
72,232
Taken
84,639
50,874
Mitigated
34,039
27,017
Healing
24,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
13,124
2,752
1,942
4,643
19,659
9,077
1,804
10,837
8,605
0
48,816
W
Chiron
C14NSR_
Chiron
15,921
4,690
3,789
7,428
15,171
7,853
2,083
3,586
11,585
0
37,267
L
Eset
12,465
630
2,635
1,880
16,133
7,425
461
12,578
3,312
23,615
0
W
16,352
1,468
2,534
2,619
16,563
10,086
807
3,996
12,567
28,961
0
L
He Bo
JOT_10
He Bo
7,541
158
342
2,126
15,287
5,068
171
9,749
5,336
17,264
0
W
10,752
746
619
3,125
16,265
22,009
496
5,717
10,548
14,390
0
L
Hachiman
RaZdOriNo
Hachiman
15,537
6,789
1,216
3,202
18,798
6,733
737
13,176
5,295
0
29,587
W
22,543
1,341
1,256
3,002
13,974
6,387
1,775
4,065
9,909
53,412
0
W
8,621
375
731
1,914
10,259
4,539
1,763
2,642
7,617
28,754
0
L
Hou Yi
WOLFTEV
Hou Yi
14,252
6,366
2,997
3,315
14,762
5,736
1,140
10,851
3,823
0
24,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,436
Gold Earned
60,195
175
Minions Killed
166
0
Camps Cleared
0
1,408,576
Distance Traveled
1,394,540
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,021
766
69
4
0
264,090
0
W
Chiron
13,140
773
43
3
0
316,433
0
L
Eset
12,263
721
34
2
0
302,806
0
W
He Bo
12,457
733
17
1
0
261,736
1
L
He Bo
10,382
611
14
1
0
273,882
0
W
Hades
11,644
685
2
0
0
264,815
0
L
Hachiman
11,618
683
27
2
0
264,961
0
W
Zeus
13,785
811
80
5
0
239,853
0
W
Merlin
12,410
730
33
2
0
325,739
0
L
Hou Yi
12,911
759
22
1
0
288,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role