Player Matchup

Erlang Shen
Erlang Shen
Gold III
AnonYmUs50
Erlang Shen
Gold III
Level 76
God Stats
4W - 2L
1,839 SR
Queue Stats
26W - 21L
1,753 MMR
Solo
Janus
Janus
Platinum IV
Hxnkss
Janus
Platinum IV
Level 103
God Stats
9W - 13L
1,755 SR
Queue Stats
218W - 216L
1,817 MMR
Solo
Sobek
Sobek
Gold II
I__N9oRx
Sobek
Gold II
Level 143
God Stats
3W - 1L
1,789 SR
Queue Stats
97W - 85L
1,734 MMR
Party 2
Awilix
Awilix
Platinum V
MrSaLoOoM_95
Awilix
Platinum V
Level 158
God Stats
27W - 23L
1,658 SR
Queue Stats
338W - 328L
1,811 MMR
Party 2
Hou Yi
Hou Yi
Gold III
UndercoverAgеnt
Hou Yi
Gold III
Level 62
God Stats
2W - 0L
1,726 SR
Queue Stats
41W - 16L
1,789 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,753 SR
1,781 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,675 SR
1,780 MMR
Heimdallr
Heimdallr
Platinum V
Captain_Tyr
Heimdallr
Platinum V
Level 160
God Stats
6W - 2L
1,581 SR
Queue Stats
139W - 130L
1,770 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
James_slx
Kuzenbo
Gold III
Level 122
God Stats
7W - 4L
1,893 SR
Queue Stats
397W - 412L
1,677 MMR
Solo
Nu Wa
Nu Wa
Gold III
MS2222
Nu Wa
Gold III
Level 102
God Stats
0W - 1L
1,575 SR
Queue Stats
11W - 6L
1,776 MMR
Solo
Ne Zha
Ne Zha
Platinum III
SYSP_AFerrer10_
Ne Zha
Platinum III
Level 160
God Stats
1W - 3L
1,476 SR
Queue Stats
52W - 31L
1,955 MMR
Party 1
Cupid
Cupid
Gold II
SamTuga97
Cupid
Gold II
Level 160
God Stats
3W - 2L
1,847 SR
Queue Stats
122W - 126L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AnonYmUs50
Erlang Shen
18
0 / 2 / 10
11,517
548
6,111
19,592
20,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
Hxnkss
Janus
20
8 / 0 / 10
14,289
680
13,305
13,199
5,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
I__N9oRx
Sobek
18
5 / 1 / 14
12,585
599
8,257
20,566
29,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
19
9 / 3 / 13
13,153
626
11,038
15,481
6,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 1 / 8
13,798
657
23,694
18,156
8,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
FenrirLokiBastetOdin

VS

Bans
CliodhnaArtioGebSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Captain_Tyr
Heimdallr
14
1 / 6 / 3
9,206
438
8,429
19,838
10,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kuzenbo
James_slx
Kuzenbo
13
0 / 4 / 0
8,082
385
3,919
15,011
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
MS2222
Nu Wa
13
0 / 10 / 0
8,585
409
11,758
12,648
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 8 / 1
11,078
528
13,798
22,063
11,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
SamTuga97
Cupid
17
0 / 5 / 0
9,682
461
5,340
11,564
2,552
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
11
33
Kills
7
7
Deaths
33
55
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AnonYmUs50
Erlang Shen
0
2
10
2.5
L
Heimdallr
Captain_Tyr
Heimdallr
1
6
3
0.42
W
Janus
Hxnkss
Janus
8
0
10
13
W
Sobek
I__N9oRx
Sobek
5
1
14
12
L
Kuzenbo
James_slx
Kuzenbo
0
4
0
0
L
Nu Wa
MS2222
Nu Wa
0
10
0
0
W
Awilix
9
3
13
5.17
L
6
8
1
0.81
L
Cupid
SamTuga97
Cupid
0
5
0
0
W
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,405
Damage
43,244
86,994
Taken
81,124
69,358
Mitigated
40,776
40,736
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AnonYmUs50
Erlang Shen
6,111
2,996
0
9,980
19,592
20,074
2,179
3,260
16,319
0
72,032
L
Heimdallr
Captain_Tyr
Heimdallr
8,429
3,146
0
3,435
19,838
10,374
682
3,608
16,182
0
46,016
W
Janus
Hxnkss
Janus
13,305
1,289
409
4,560
13,199
5,108
3,617
3,136
10,063
114,625
0
W
Sobek
I__N9oRx
Sobek
8,257
647
766
8,125
20,566
29,041
78
3,932
16,634
33,799
5,146
L
Kuzenbo
James_slx
Kuzenbo
3,919
1,153
0
2,704
15,011
13,110
0
4,157
10,748
29,460
0
L
Nu Wa
MS2222
Nu Wa
11,758
1,387
0
1,137
12,648
3,139
310
5,913
6,509
58,720
0
W
Awilix
11,038
3,721
0
5,935
15,481
6,903
3,116
3,467
12,014
0
78,989
L
13,798
3,258
0
1,566
22,063
11,601
0
5,579
16,258
0
69,889
L
Cupid
SamTuga97
Cupid
5,340
3,557
0
3,890
11,564
2,552
3,300
1,422
10,142
0
77,000
W
23,694
16,285
0
10,961
18,156
8,232
5,090
3,830
14,326
0
136,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,342
Gold Earned
46,633
680
Minions Killed
472
0
Camps Cleared
0
2,136,636
Distance Traveled
1,730,505
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,517
548
117
6
0
404,339
5
L
Heimdallr
9,206
438
82
4
0
351,210
0
W
Janus
14,289
680
195
9
0
428,852
10
W
Sobek
12,585
599
58
3
0
437,749
5
L
Kuzenbo
8,082
385
44
2
0
304,441
4
L
Nu Wa
8,585
409
89
4
0
344,851
6
W
Awilix
13,153
626
114
5
0
479,002
0
L
Ne Zha
11,078
528
107
5
0
410,231
0
L
Cupid
9,682
461
150
7
0
319,772
3
W
Hou Yi
13,798
657
196
9
0
386,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role