Player Matchup

Susano
Susano
AVELL0
Susano
Level 157
God Stats
0W - 1L
1,715 SR
Queue Stats
52W - 50L
1,349 Elo+
Party 1
Gilgamesh
Gilgamesh
Broccoli21
Gilgamesh
Level 121
God Stats
1W - 5L
1,239 SR
Queue Stats
31W - 28L
1,237 Elo+
Party 1
Ymir
Ymir
CopiousSpider79
Ymir
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,237 Elo+
Party 1
Zeus
Zeus
DarkStar807
Zeus
Level 39
God Stats
0W - 2L
1,307 SR
Queue Stats
19W - 39L
1,426 Elo+
Solo
Apollo
Apollo
gubabelmont
Apollo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 81
1,452 SR
1,350 Elo+

VS

Team Averages
Level 81
1,474 SR
1,459 Elo+
Morgan Le Fay
Morgan Le Fay
Arkan06
Morgan Le Fay
Level 85
God Stats
2W - 2L
1,275 SR
Queue Stats
159W - 169L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
CuddleMeGentle
Sun Wukong
Level 134
God Stats
7W - 8L
1,298 SR
Queue Stats
249W - 256L
1,260 Elo+
Solo
Freya
Freya
Fishboyz07
Freya
Level 68
God Stats
2W - 0L
1,692 SR
Queue Stats
119W - 124L
1,499 Elo+
Party 2
Charybdis
Charybdis
LightingSpeed12
Charybdis
Level 87
God Stats
124W - 113L
1,536 SR
Queue Stats
156W - 165L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
superninjab0y
Cthulhu
Level 29
God Stats
7W - 3L
1,570 SR
Queue Stats
29W - 23L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AVELL0
Susano
17
11 / 2 / 3
10,843
542
17,432
15,356
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Broccoli21
Gilgamesh
14
4 / 5 / 5
9,368
468
10,179
18,763
18,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
0 / 4 / 5
6,742
337
1,758
17,408
15,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 13 / 5
8,891
445
11,944
16,363
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
9
1 / 12 / 1
6,905
345
1,745
10,689
2,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arkan06
Morgan Le Fay
17
9 / 3 / 8
11,541
577
17,343
13,073
5,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
CuddleMeGentle
Sun Wukong
17
6 / 2 / 12
11,278
564
8,032
12,318
11,073
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
15
6 / 7 / 8
10,084
504
7,503
16,479
7,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
LightingSpeed12
Charybdis
19
10 / 2 / 11
12,451
623
20,720
12,968
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
15
5 / 3 / 16
11,019
551
8,577
16,414
17,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
91
17
Kills
36
36
Deaths
17
19
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Susano
AVELL0
Susano
11
2
3
6.25
W
Morgan Le Fay
Arkan06
Morgan Le Fay
9
3
8
4.33
L
Gilgamesh
Broccoli21
Gilgamesh
4
5
5
1.3
L
0
4
5
0.63
W
Sun Wukong
CuddleMeGentle
Sun Wukong
6
2
12
6
L
1
13
5
0.27
W
Freya
6
7
8
1.43
W
Charybdis
LightingSpeed12
Charybdis
10
2
11
7.75
L
Apollo
1
12
1
0.13
W
Cthulhu
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,058
Damage
62,175
78,579
Taken
71,252
46,604
Mitigated
46,105
6,986
Healing
21,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AVELL0
Susano
17,432
3,405
0
3,034
15,356
5,446
0
4,898
10,458
0
63,493
W
Morgan Le Fay
Arkan06
Morgan Le Fay
17,343
2,422
0
2,711
13,073
5,445
1,443
3,230
9,551
70,141
0
L
Gilgamesh
Broccoli21
Gilgamesh
10,179
1,825
0
2,005
18,763
18,925
36
7,559
11,204
0
50,062
L
1,758
0
0
790
17,408
15,467
0
8,025
9,383
9,890
0
W
Sun Wukong
CuddleMeGentle
Sun Wukong
8,032
1,621
0
3,489
12,318
11,073
324
2,704
9,428
71
61,774
L
11,944
759
31
1,062
16,363
4,529
0
8,261
8,102
53,115
0
W
Freya
7,503
1,941
0
4,195
16,479
7,196
1,825
2,085
14,226
42,462
10,317
W
Charybdis
LightingSpeed12
Charybdis
20,720
9,639
0
6,755
12,968
5,248
4,955
2,660
10,220
0
118,994
L
Apollo
1,745
1,250
0
64
10,689
2,237
0
3,803
6,886
0
13,299
W
Cthulhu
8,577
719
1,875
2,931
16,414
17,143
486
2,153
14,125
21,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,749
Gold Earned
56,373
321
Minions Killed
530
0
Camps Cleared
0
1,635,158
Distance Traveled
1,963,242
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,843
542
103
5
0
415,738
8
W
Morgan Le Fay
11,541
577
102
5
0
393,426
2
L
Gilgamesh
9,368
468
86
4
0
360,744
2
L
Ymir
6,742
337
14
1
0
344,126
0
W
Sun Wukong
11,278
564
106
5
0
431,406
1
L
Zeus
8,891
445
91
5
0
287,506
1
W
Freya
10,084
504
93
5
0
337,174
1
W
Charybdis
12,451
623
189
9
0
363,962
2
L
Apollo
6,905
345
27
1
0
227,044
1
W
Cthulhu
11,019
551
40
2
0
437,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role