Player Matchup

Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
 
Athena
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
Artesiaa
Ra
Gold IV
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,517 MMR
Solo
Loki
Loki
Silver II
imkenshi
Loki
Silver II
Level 119
God Stats
0W - 1L
1,490 SR
Queue Stats
9W - 14L
1,505 MMR
Solo
Neith
Neith
Gold V
melapelaste
Neith
Gold V
Level 122
God Stats
1W - 2L
1,351 SR
Queue Stats
45W - 44L
1,517 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,468 SR
1,508 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,508 SR
1,513 MMR
Zhong Kui
Zhong Kui
Bronze III
NovaMars98
Zhong Kui
Bronze III
Level 147
God Stats
1W - 1L
1,513 SR
Queue Stats
29W - 26L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
PrincessDelze
Charybdis
Silver I
Level 89
God Stats
46W - 38L
1,511 SR
Queue Stats
436W - 427L
1,503 MMR
Party 2
Zeus
Zeus
Gold III
Schmeckeldorf
Zeus
Gold III
Level 153
God Stats
9W - 13L
1,513 SR
Queue Stats
289W - 284L
1,532 MMR
Party 1
Arachne
Arachne
Gold II
ZombieAnt9
Arachne
Gold II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 230L
1,532 MMR
Party 1
Fenrir
Fenrir
Silver III
bigttgothgrl
Fenrir
Silver III
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 167L
1,497 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 2 / 0
8,953
497
9,238
18,386
15,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
 
Athena
12
1 / 2 / 1
8,080
449
3,650
14,661
14,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 0
8,870
493
7,649
7,971
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
13
0 / 3 / 1
7,868
437
4,721
14,371
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 7 / 2
8,443
469
8,827
12,721
4,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArtioGebThothAwilix

VS

Bans
Ah Muzen CabMulanBastetHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NovaMars98
Zhong Kui
16
3 / 2 / 0
9,523
529
14,362
15,263
13,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
PrincessDelze
Charybdis
18
10 / 0 / 2
11,303
628
10,559
9,225
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 0 / 5
9,604
534
8,025
7,593
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ZombieAnt9
Arachne
17
2 / 1 / 5
9,505
528
10,605
15,754
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
11
0 / 1 / 8
8,046
447
3,491
11,728
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
17
17
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
0
1
L
Athena
 
Athena
1
2
1
0.75
L
1
3
0
0.33
W
Zhong Kui
NovaMars98
Zhong Kui
3
2
0
1.5
W
Charybdis
PrincessDelze
Charybdis
10
0
2
11
W
2
0
5
4.5
W
Arachne
ZombieAnt9
Arachne
2
1
5
4.5
W
Fenrir
0
1
8
4
L
Loki
0
3
1
0.17
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,085
Damage
47,042
68,110
Taken
59,563
41,540
Mitigated
29,915
17,746
Healing
30,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,238
1,899
0
6,466
18,386
15,373
0
8,954
8,070
0
53,525
L
Athena
 
Athena
3,650
839
86
2,960
14,661
14,727
0
3,699
10,880
17,602
0
L
7,649
826
739
2,139
7,971
2,943
0
2,099
5,872
77,160
0
W
Zhong Kui
NovaMars98
Zhong Kui
14,362
1,906
48
10,265
15,263
13,474
0
189
13,798
62,292
0
W
Charybdis
PrincessDelze
Charybdis
10,559
3,663
0
6,814
9,225
3,066
82
1,015
7,876
0
100,704
W
8,025
2,246
0
680
7,593
1,807
0
2,919
4,674
77,694
0
W
Arachne
ZombieAnt9
Arachne
10,605
6,855
0
7,037
15,754
5,317
18
3,748
11,352
0
85,655
W
Fenrir
3,491
755
441
4,838
11,728
6,251
0
3,428
8,300
0
18,151
L
Loki
4,721
1,033
0
3,753
14,371
4,280
0
4,936
8,066
0
56,171
L
8,827
4,127
0
1,603
12,721
4,217
616
1,025
11,696
0
62,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,214
Gold Earned
47,981
509
Minions Killed
611
0
Camps Cleared
0
1,705,454
Distance Traveled
1,782,882
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,953
497
115
6
0
353,012
3
L
Athena
8,080
449
31
2
0
345,487
4
L
Ra
8,870
493
147
8
0
357,198
8
W
Zhong Kui
9,523
529
119
7
0
321,625
3
W
Charybdis
11,303
628
184
10
0
323,843
4
W
Zeus
9,604
534
142
8
0
366,359
9
W
Arachne
9,505
528
142
8
0
426,009
6
W
Fenrir
8,046
447
24
1
0
345,046
7
L
Loki
7,868
437
96
5
0
388,456
2
L
Neith
8,443
469
120
7
0
261,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role