Player Matchup

Loki
Loki
Silver I
 
Loki
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
 
Sobek
Bronze III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Bronze III
DaLordEzine
Odin
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,499 MMR
Party 1
Sol
Sol
Bronze III
IronGodIX
Sol
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 56L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
MRJUANPROGAMERYT
Cupid
Bronze III
Level 102
God Stats
0W - 1L
1,490 SR
Queue Stats
88W - 90L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 90
1,498 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,700 SR
1,499 MMR
Mulan
Mulan
Silver II
Jhandg
Mulan
Silver II
Level 160
God Stats
5W - 0L
1,767 SR
Queue Stats
106W - 104L
1,498 MMR
Solo
Vulcan
Vulcan
Bronze III
Juanerik12
Vulcan
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Shadowweaver95
Izanami
Bronze III
Level 121
God Stats
1W - 0L
1,617 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
Shivanille
Tsukuyomi
Bronze III
Level 150
God Stats
1W - 0L
1,897 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Bacchus
Bacchus
Silver I
lSASAKIl
Bacchus
Silver I
Level 60
God Stats
5W - 5L
1,716 SR
Queue Stats
21W - 22L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 2 / 1
5,798
527
3,079
6,828
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
 
Sobek
8
0 / 1 / 1
4,858
442
1,649
9,203
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 3 / 0
5,246
477
2,876
6,900
4,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 3 / 0
5,028
457
1,983
5,437
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 3 / 0
5,291
481
1,099
6,688
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
NemesisThothCliodhnaMedusa

VS

Bans
CamazotzBastetArtioHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jhandg
Mulan
12
2 / 1 / 1
6,984
635
5,368
7,239
3,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Juanerik12
Vulcan
12
2 / 0 / 2
6,753
614
4,936
3,244
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 2
7,307
664
3,601
3,762
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Shivanille
Tsukuyomi
10
2 / 2 / 2
5,799
527
4,037
7,066
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
lSASAKIl
Bacchus
10
3 / 0 / 5
6,721
611
5,365
6,052
5,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
12
12
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
1
0.75
L
Sobek
 
Sobek
0
1
1
0.5
L
2
3
0
0.67
L
0
3
0
0
W
Mulan
Jhandg
Mulan
2
1
1
2.5
W
Vulcan
Juanerik12
Vulcan
2
0
2
3
L
0
3
0
0
W
3
0
2
4
W
Tsukuyomi
Shivanille
Tsukuyomi
2
2
2
1.5
W
Bacchus
lSASAKIl
Bacchus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,686
Damage
23,307
35,056
Taken
27,363
14,421
Mitigated
13,794
11,236
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,079
776
0
2,528
6,828
1,944
0
1,458
5,345
0
33,878
L
Sobek
 
Sobek
1,649
192
0
3,786
9,203
4,706
0
2,755
6,448
11,153
0
L
2,876
834
0
1,150
6,900
4,163
0
181
6,381
1,110
16,847
L
1,983
314
0
1,920
5,437
1,944
0
3,611
1,826
22,499
2,398
W
Mulan
Jhandg
Mulan
5,368
1,646
0
3,631
7,239
3,774
0
344
6,895
665
39,397
W
Vulcan
Juanerik12
Vulcan
4,936
2,501
0
500
3,244
1,137
1,052
869
2,375
44,435
0
L
1,099
146
0
1,852
6,688
1,664
0
1,304
5,384
0
26,390
W
3,601
2,464
0
2,792
3,762
1,152
0
230
3,532
0
49,307
W
Tsukuyomi
Shivanille
Tsukuyomi
4,037
783
0
2,634
7,066
2,270
25
952
6,025
0
27,444
W
Bacchus
lSASAKIl
Bacchus
5,365
824
0
1,676
6,052
5,461
58
1,601
4,451
18,692
5,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,221
Gold Earned
33,564
260
Minions Killed
394
0
Camps Cleared
0
1,084,821
Distance Traveled
1,146,614
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,798
527
76
7
0
249,595
1
L
Sobek
4,858
442
19
2
0
226,958
5
L
Odin
5,246
477
37
3
0
210,995
4
L
Sol
5,028
457
64
6
0
204,059
3
W
Mulan
6,984
635
95
9
0
214,195
2
W
Vulcan
6,753
614
98
9
0
241,194
4
L
Cupid
5,291
481
64
6
0
193,214
0
W
Izanami
7,307
664
124
11
0
203,367
5
W
Tsukuyomi
5,799
527
60
5
0
244,269
5
W
Bacchus
6,721
611
17
2
0
243,589
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role