Player Matchup

Bastet
Bastet
Bouaa_a
Bastet
Level 28
God Stats
6W - 4L
1,946 SR
Queue Stats
16W - 17L
1,717 Elo+
Solo
Scylla
Scylla
RookMan_5
Scylla
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,816 Elo+
Party 1
He Bo
He Bo
SenpaiPineapple
He Bo
Level 119
God Stats
2W - 0L
1,538 SR
Queue Stats
70W - 44L
1,701 Elo+
Solo
Chiron
Chiron
vVBigChungusVv
Chiron
Level 28
God Stats
7W - 1L
1,982 SR
Queue Stats
161W - 107L
1,729 Elo+
Solo
Ymir
Ymir
wakkowolf22
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,654 Elo+
Party 1
Team Averages
Level 73
1,693 SR
1,723 Elo+

VS

Team Averages
Level 71
1,414 SR
1,576 Elo+
Discordia
Discordia
DarkSquirreLight
Discordia
Level 136
God Stats
6W - 10L
1,213 SR
Queue Stats
350W - 360L
1,402 Elo+
Solo
Cliodhna
Cliodhna
O_kiLLerBR
Cliodhna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Solo
Chiron
Chiron
ShaolinSSinS
Chiron
Level 46
God Stats
1W - 1L
1,230 SR
Queue Stats
75W - 48L
1,808 Elo+
Solo
Ganesha
Ganesha
skull7787
Ganesha
Level 85
God Stats
1W - 2L
1,770 SR
Queue Stats
127W - 156L
1,482 Elo+
Party 2
Bastet
Bastet
ullrpendragon
Bastet
Level 73
God Stats
0W - 1L
1,355 SR
Queue Stats
49W - 56L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bouaa_a
Bastet
20
8 / 7 / 9
13,413
789
16,626
18,541
8,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
RookMan_5
Scylla
20
4 / 3 / 8
13,024
766
14,410
11,469
3,357
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 4 / 8
13,351
785
18,275
14,407
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 5 / 5
13,574
798
22,841
20,506
7,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 4 / 9
12,460
733
9,387
19,435
9,985
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
18
4 / 6 / 4
11,154
656
13,041
14,215
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
O_kiLLerBR
Cliodhna
14
0 / 8 / 5
9,774
575
5,638
11,187
3,682
Chiron
20
10 / 6 / 6
14,051
827
24,713
22,491
8,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
skull7787
Ganesha
19
1 / 4 / 8
11,718
689
2,281
20,424
29,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
8 / 7 / 9
12,553
738
22,169
21,664
9,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
55
31
Kills
23
23
Deaths
31
39
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bouaa_a
Bastet
8
7
9
1.79
L
Discordia
4
6
4
1
L
Cliodhna
O_kiLLerBR
Cliodhna
0
8
5
0.31
W
Scylla
RookMan_5
Scylla
4
3
8
2.67
W
6
4
8
2.5
L
Chiron
10
6
6
2.17
L
Ganesha
skull7787
Ganesha
1
4
8
1.25
L
8
7
9
1.79
W
10
5
5
2.5
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,539
Damage
67,842
84,358
Taken
89,981
32,824
Mitigated
55,372
16,214
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bouaa_a
Bastet
16,626
2,553
0
3,804
18,541
8,386
803
1,817
16,724
0
38,206
L
Discordia
13,041
588
0
773
14,215
4,567
0
6,534
7,593
31,452
0
L
Cliodhna
O_kiLLerBR
Cliodhna
5,638
480
0
0
11,187
3,682
0
3,718
7,331
0
18,292
W
Scylla
RookMan_5
Scylla
14,410
349
0
766
11,469
3,357
1,314
2,471
8,998
59,838
0
W
18,275
626
383
3,840
14,407
4,090
941
2,835
11,572
54,555
0
L
Chiron
24,713
9,490
667
5,119
22,491
8,897
1,502
8,786
13,148
0
73,617
L
Ganesha
skull7787
Ganesha
2,281
341
0
789
20,424
29,017
0
10,501
9,373
17,050
0
L
22,169
4,060
0
3,765
21,664
9,209
24
11,030
10,362
0
35,198
W
22,841
8,975
862
5,061
20,506
7,006
3,870
4,257
16,249
0
53,384
W
9,387
818
0
1,498
19,435
9,985
367
3,942
15,493
40,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,822
Gold Earned
59,250
376
Minions Killed
252
0
Camps Cleared
0
1,668,797
Distance Traveled
1,354,527
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,413
789
51
3
0
336,546
0
L
Discordia
11,154
656
35
2
0
212,659
0
L
Cliodhna
9,774
575
29
2
0
198,689
1
W
Scylla
13,024
766
109
6
0
349,222
0
W
He Bo
13,351
785
89
5
0
324,090
2
L
Chiron
14,051
827
129
8
0
292,135
1
L
Ganesha
11,718
689
10
1
0
289,980
0
L
Bastet
12,553
738
49
3
0
361,064
2
W
Chiron
13,574
798
61
4
0
323,072
0
W
Ymir
12,460
733
66
4
0
335,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role